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  1. #201
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    300 points

  2. #202
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Where do the NIN two new spells come from? Anybody found them?

  3. #203
    Sea Torques
    Join Date
    Jun 2012
    Posts
    570
    BG Level
    5
    FFXI Server
    Asura
    WoW Realm
    The Scryers

    hmm nvm lol

  4. #204
    Fake Numbers
    Join Date
    Aug 2008
    Posts
    84
    BG Level
    2

    I found a blank but target-able spot in Rala Waterways that I suspect is part of the new quest 'A Thirst for the Eons', though that is just a hunch right now, but a strong one.

    Anyway, when I click it I am presented with a question: What entity keeps the Sacred City safe?

    A dialogue box appears that lets me type in my answer. It seems a wrong answer will teleport you to a random spot in Eastern Adoulin. On my second wrong guess I was teleported to the top of a streetlight. I've tried the answers "Arciela"(was just a random guess, didn't think it would teleport me out) and then "August", but both were wrong.

    If anyone's a little more familiar than me with the lore, I could use some guesses since it's annoying to keep running back.

  5. #205
    Nidhogg
    Join Date
    Jul 2008
    Posts
    3,746
    BG Level
    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Is status timers broken? Aftermath jumps to like a 19:40 timer after like 15 seconds so annoying to gauge its remaining duration.

  6. #206
    Ath
    Ath is offline
    Puppetmaster
    Join Date
    Sep 2011
    Posts
    56
    BG Level
    2
    FFXI Server
    Diabolos

    As SE mentioned in the past, they were adding two KIs that allow players to get past the doors in Eldieme Necropolis and Halvung (normally took 6 people).

    The Eldieme KI is from Churano-Shurano in Windurst Waters (North Side, F-8). The quest prompts you to give him 10,000 gil for a Magicked Astrolabe.

    The Halvung KI is from a ??? target at (J-8). It mentions a dull piece of metal on the ground. Trade a Moblin oil (I got mine from a Troll Engraver in Halvung) to the ??? to get a Bracelet of Verve.

  7. #207
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Quote Originally Posted by Sechs View Post
    Where do the NIN two new spells come from? Anybody found them?
    They're sold in Norg from the tarutaru fishing just on the left of the Home Point crystal, with the norg exit on your back.

  8. #208
    Cerberus
    Join Date
    Feb 2009
    Posts
    498
    BG Level
    4
    FFXI Server
    Cerberus

    Quote Originally Posted by Damane View Post
    the absent of the skill on those weapons will be noticeable on anything remotly hard. you give up like 50 accuracy and 50 attack. considering the current hard stuff needs double madrigals and sushi to achieve a caped hitrate 50 acc could hurt there.
    Assuming you are

    1) not capped,

    2) unwilling to make whatever gear adjustments would be necessary to recover the accuracy you lost, and

    3) literally never do anything where you could cap accuracy with a ilvl115 weapon, in which case the WKR weapon would utterly dominate and you could go back to your 119 when you actually do Very Difficult Whatever,

    a 25% reduction in hit rate is still less than a 40% increase in attacks.

  9. #209
    Custom Title
    Join Date
    Nov 2008
    Posts
    1,065
    BG Level
    6
    FFXI Server
    Diabolos

    Quote Originally Posted by scaevola View Post
    Assuming you are

    1) not capped, and

    2) unwilling to make whatever gear adjustments would be necessary to recover the accuracy you lost,

    a 25% reduction in hit rate is still less than a 40% increase in attacks.
    Uh, wow. Good job being both correct and fundamentally retarded at the same time.

    95/25 = 70

    70*1.4 = 98

    95 hits / 100 rounds vs 98 hits / 100 rounds, but you've lost that accuracy on your WSing as well which OAT does not benefit and lost base damage too, all before even factoring attack.

  10. #210
    Cerberus
    Join Date
    Feb 2009
    Posts
    498
    BG Level
    4
    FFXI Server
    Cerberus

    Quote Originally Posted by Raelia View Post
    Uh, wow. Good job being both correct and fundamentally retarded at the same time.

    95/25 = 70

    70*1.4 = 98

    95 hits / 100 rounds vs 98 hits / 100 rounds, but you've lost that accuracy on your WSing as well which OAT does not benefit and lost base damage too, all before even factoring attack.
    Ok, so even under the best possible circumstances for a 119, it's close to a wash.

    You've lost a whopping 16 base damage going from Gungnir to Kuakuakait (which, as Ophannus mentions, is a lot less than the hit DRGs took for choosing Chauve-Soris or whatever it was called), and the additional accuracy lost only matters for jobs using multihit WS, which, while many, is not all.

    Nobody is suggesting anybody throw away their relics.

  11. #211
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    any luck with that new pet food?

  12. #212
    Cerberus
    Join Date
    Feb 2009
    Posts
    498
    BG Level
    4
    FFXI Server
    Cerberus

    There's a post in the crafting forum about it. They're rice balls, basically, and the beans can be bought at the crafting guild by anybody who can actually make the recipe.

  13. #213
    Smells like Onions
    Join Date
    Jun 2014
    Posts
    3
    BG Level
    0

    Quote Originally Posted by Byrthnoth View Post
    to continue this:
    1 > 3 > 5 > 7 > 9 > 12 > 15 > 18 > 21
    Quote Originally Posted by Sechs View Post
    Last merit upgrade (the 15th) requires 39 merit points.
    That would seem to suggest that the merit point progression is: 1 > 3 > 5 > 7 > 9 > 12 > 15 > 18 > 21 > 24 > 27 > 30 > 33 > 36 > 39 (280 merit points total). Can anybody confirm that?

    Also, does anybody know the merit point progression for stats now that they can be raised from 12 to 15? All I know is that the first upgrade (that is to say upgrade 13) costs 15 merit points.

  14. #214
    Relic Horn
    Join Date
    Aug 2008
    Posts
    3,131
    BG Level
    7
    FFXI Server
    Sylph

    It costs 18 to get to 14.

  15. #215
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by scaevola View Post
    Ok, so even under the best possible circumstances for a 119, it's close to a wash.

    You've lost a whopping 16 base damage going from Gungnir to Kuakuakait (which, as Ophannus mentions, is a lot less than the hit DRGs took for choosing Chauve-Soris or whatever it was called), and the additional accuracy lost only matters for jobs using multihit WS, which, while many, is not all.

    Nobody is suggesting anybody throw away their relics.
    Except that isn't the best possible circumstances for several reasons. Mainly because all you are factoring in is rate of attacks but even then you still fail to account for other forms of multiple hits which will have a huge effect on things. It also doesn't account for the effect of all that att from skill or any of the special stats on most 119 pieces which tends to be better than the ones on naakual weapons.

  16. #216
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    So a little info on crusade. Cost 18 mp takes. Has a rather decent cast time ~6 seconds. But lasts 5 minutes with only a 10 sec recast.... Gives enmity boost effect and the buff says enmity generation is increased so sounds like just some kind of +enmity but will wait for testing till can tell for certain.... which might be awhile with the mule I use for such things banned lol

  17. #217
    Melee Summoner
    Join Date
    Nov 2004
    Posts
    28
    BG Level
    1

    Has anyone tested if WS damage on a main hand weapon effects ranged weaponskills?

  18. #218
    BG Content
    Join Date
    Jul 2007
    Posts
    22,353
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by quixorbl View Post
    That would seem to suggest that the merit point progression is: 1 > 3 > 5 > 7 > 9 > 12 > 15 > 18 > 21 > 24 > 27 > 30 > 33 > 36 > 39 (280 merit points total). Can anybody confirm that?
    Yeah, it is.

    Quote Originally Posted by quixorbl View Post
    Also, does anybody know the merit point progression for stats now that they can be raised from 12 to 15? All I know is that the first upgrade (that is to say upgrade 13) costs 15 merit points.
    Next one costs 18 points.

  19. #219
    Relic Horn
    Join Date
    Sep 2011
    Posts
    3,379
    BG Level
    7
    FFXI Server
    Leviathan

    Quote Originally Posted by dasva View Post
    So a little info on crusade. Cost 18 mp takes. Has a rather decent cast time ~6 seconds. But lasts 5 minutes with only a 10 sec recast.... Gives enmity boost effect and the buff says enmity generation is increased so sounds like just some kind of +enmity but will wait for testing till can tell for certain.... which might be awhile with the mule I use for such things banned lol
    The statuses are identical to the SCH spells

  20. #220
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    Akamochi:

    1x Fire Crystal
    1x Maple Sugar
    1x Sticky Rice
    1x Cornstarch
    1x Distilled Water
    1x Azuki Bean (get from Cooking Guild, 600g/each)

    Edit:
    Akamochi Effects:
    Player Acc: 794 -> 844
    Player Atk: 802 -> 852
    Player Def: 713 -> 715

    Automaton Acc: 784 -> 859
    Automaton Atk: 973 -> 1048
    Automaton Racc: 816 -> 891
    Automaton Ratk: 996 -> 1071
    Automaton Def: 764 -> 766

    Edit #2:
    Akamochi +1 Effects:
    Player Acc: 794 -> 848
    Player Atk: 802 -> 856
    Player Def: 713 -> 715

    Automaton Acc: 794 -> 865
    Automaton Atk: 973 -> 1055
    Automaton Racc: 816 -> 897
    Automaton Ratk: 996 -> 1078
    Automaton Def: 764 -> 767
    Thank you Enoch! Looks like a pizza for pets? Slightly less accuracy but also an attack boost.

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