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  1. #241
    Pro's Pet
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    Valefor

    Got one with 9 hpb.

  2. #242
    Sea Torques
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    Bismarck

    To Laugh is to Love is the stupidest quest ever. They've rejected all 6 types of food, and when fiddling with the other options on the ones that I can actually make myself, I've failed at least 15-20 times already. I really don't want to have to go through all 162 combinations to find the one that will work, especially with how awful it is to get some of these foods.

    Also, the wiki is showing the description for Vegetable Vegetable Revolution on the To Laugh Is To Love page.

  3. #243
    Nidhogg
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    Bahamut

    Completed the quest To Laugh Is to Love by choosing the qiqurn hood, a lively jig, I heard you're a great cook, and felicifruit gelatin.

    Rewards 1000 exp. And probably 0.2 management skill.

  4. #244
    Campaign
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    So, to kill the last bit of hope that Crusade/NinNewSpells were something different and unique... well, Animus: Augeo doesn't stack, I get the effect that the spell couldn't be applied if cast on a target with Crusade on.
    Which kinda leads me to think it's the same exact type of buff =/
    Well maybe it's stronger hopefully, altough tbh I don't remember a lot of testing on Animus spells, other than they do not go beyond the enmity caps... it was a fixed enmity+/-10 or something?

  5. #245
    Ridill
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    Bahamut

    Well that technically isn't 100% confirmation. iirc there is precedent for that... I think it was Pyric Bulwark/phalanx or was it bulwark and cocoon idk something blu related though but yeah I think in this case they are probably is the same thing. Not sure about the sch spell testing though

  6. #246
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    I asked for it looooong time ago and was told (in the random questions thread) by several people they don't break enmity caps (lower or higher) and that they're like ~10 enmity or something.
    Never seen extended tests about them though.

    Might be Bias but I seemed to be noticing a big difference when I cast Flash while under Crusade on Run. As in: i gave me the impression that the effect was very powerful (so more than just +10?). But I'm a noob tank, maybe it's just bias

  7. #247
    Ridill
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    Bahamut

    Well the bg wiki pages say they count as equipment and there are links so that might show testing on that... as far as crusade goes I might be able to do some limited testing by this weekend but have to level up my whm mules brd since it doesn't have any good test spells really. Probably wont be able to test cap breaking well till I get back my brd mule

  8. #248
    Salvage Bans
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    Quote Originally Posted by Commskywalker View Post
    I found a blank but target-able spot in Rala Waterways that I suspect is part of the new quest 'A Thirst for the Eons', though that is just a hunch right now, but a strong one.

    Anyway, when I click it I am presented with a question: What entity keeps the Sacred City safe?

    A dialogue box appears that lets me type in my answer. It seems a wrong answer will teleport you to a random spot in Eastern Adoulin. On my second wrong guess I was teleported to the top of a streetlight. I've tried the answers "Arciela"(was just a random guess, didn't think it would teleport me out) and then "August", but both were wrong.

    If anyone's a little more familiar than me with the lore, I could use some guesses since it's annoying to keep running back.
    Where is this at?

  9. #249
    New Spam Forum
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    Siren

    I believe it's at N-10 next to the NPC.

  10. #250
    Smells like Onions
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    Quote Originally Posted by quixorbl View Post
    ...
    Also, does anybody know the merit point progression for stats now that they can be raised from 12 to 15? All I know is that the first upgrade (that is to say upgrade 13) costs 15 merit points.
    Quote Originally Posted by Fwahm View Post
    It costs 18 to get to 14.
    I have since confirmed that it also costs 18 to get to 15. Thus, 180 merit points are needed to fully upgrade one Attribute to 15 (3 > 6 > 9 > 9 > 9 > 12 > 12 > 12 > 12 > 15 > 15 > 15 > 15 > 18 > 18) and only 51 merit points (15 > 18 > 18) to upgrade one Attribute already at 12 to 15.

  11. #251
    Old Odin
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    Asura

    Quote Originally Posted by dasva View Post
    Well that technically isn't 100% confirmation. iirc there is precedent for that... I think it was Pyric Bulwark/phalanx or was it bulwark and cocoon idk something blu related though but yeah I think in this case they are probably is the same thing. Not sure about the sch spell testing though
    this is correct animus spells give -/+ 10 enmity and count as equipment enmity as in they dont break the cap

  12. #252
    Banned.
    Account locked at request of user.

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    Quote Originally Posted by Commskywalker View Post
    I found a blank but target-able spot in Rala Waterways that I suspect is part of the new quest 'A Thirst for the Eons', though that is just a hunch right now, but a strong one.

    Anyway, when I click it I am presented with a question: What entity keeps the Sacred City safe?

    A dialogue box appears that lets me type in my answer. It seems a wrong answer will teleport you to a random spot in Eastern Adoulin. On my second wrong guess I was teleported to the top of a streetlight. I've tried the answers "Arciela"(was just a random guess, didn't think it would teleport me out) and then "August", but both were wrong.

    If anyone's a little more familiar than me with the lore, I could use some guesses since it's annoying to keep running back.

    Deathborne Xol? Or just Xol?
    Sajj'aka? Ortharsyne? Yggdrasil?
    Or more literally, Jorius Yett? The Peacekeepers Coalition?

  13. #253
    RIDE ARMOR
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    Quote Originally Posted by Commskywalker View Post
    I found a blank but target-able spot in Rala Waterways that I suspect is part of the new quest 'A Thirst for the Eons', though that is just a hunch right now, but a strong one.

    Anyway, when I click it I am presented with a question: What entity keeps the Sacred City safe?

    A dialogue box appears that lets me type in my answer. It seems a wrong answer will teleport you to a random spot in Eastern Adoulin. On my second wrong guess I was teleported to the top of a streetlight. I've tried the answers "Arciela"(was just a random guess, didn't think it would teleport me out) and then "August", but both were wrong.

    If anyone's a little more familiar than me with the lore, I could use some guesses since it's annoying to keep running back.
    The key item Memo found in Rala Waterways could be related, since it's not turned in with the rest of the key items for A Thirst for the Eons. Also worth noting that without having taken the quest you can't get the memo and the blank spot does nothing, tested those with a mule. The memo looks like a puzzle of sorts. Some of the key items you get for the quest have letters at the end that could align, grid-like, with the memo puzzle, but I can't make anything out of it.

  14. #254
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    Quote Originally Posted by Damane View Post
    this is correct animus spells give -/+ 10 enmity and count as equipment enmity as in they dont break the cap
    Ok, so I remember the correct data.
    I guess all that is left now is to hope that Crusade and the NIN ones give bigger numbers then =/
    What are the caps? +100 and -50?
    NIN with the new spell and Innin up might as well be sitting at -50.
    That, paired with Crusade on a Tank, might make melee setups a bit more manageable. Whereas with other jobs there's really no way a tank can reliably keep hate from melee jobs (everybody would be constantly close to the cap and the monster would move around, kinda just like in the Abyssea days).

    Or am I oversimplifying things?

  15. #255
    Nidhogg
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    Quote Originally Posted by Blue260 View Post
    The key item Memo found in Rala Waterways could be related, since it's not turned in with the rest of the key items for A Thirst for the Eons. Also worth noting that without having taken the quest you can't get the memo and the blank spot does nothing, tested those with a mule. The memo looks like a puzzle of sorts. Some of the key items you get for the quest have letters at the end that could align, grid-like, with the memo puzzle, but I can't make anything out of it.
    Just posting it all here. Maybe a random reader is a decipherer in disguise.

    Spoiler: show
    Memo found in Rala Waterways:

    k v s h o t
    A A B C D E F
    G G H --J K L
    J M ----P Q R
    W S T ----W X
    R Y ---------
    We------------

    Ordered by KI appearance in list:
    Copy of "Wrath of the Land" - AoWv
    Copy of "Shrouded in Enigma" - Jt
    Copy of "The Verdancy" - JvJo
    Giant Sheep Export - WhAt
    Dictum on Colonization - Jt

    Then the Scouts report, after it's been changed to a Cryptic Memorandum:

    soft embrace = repugnant face
    rid = rob
    sorrows = joy
    sun = underworld
    rise every morrow = consume and destroy
    love = loathe
    set me free = should hang from a tree

    Which translates Copy of "Adoulin's Patroness" into:

    "Oh, Mistress Svenja!
    Thy repugnant face doth rob pioneers of their joy, and thy smile the underworld's impetus to consume and destroy. I cannot express how much I loathe thee, Mistress Svenja, except to say you should hang from a tree."

    Doubt that has much barring, but never know.


    No idea what any of it means.

  16. #256
    Ridill
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    Quote Originally Posted by Sechs View Post
    Ok, so I remember the correct data.
    I guess all that is left now is to hope that Crusade and the NIN ones give bigger numbers then =/
    What are the caps? +100 and -50?
    NIN with the new spell and Innin up might as well be sitting at -50.
    That, paired with Crusade on a Tank, might make melee setups a bit more manageable. Whereas with other jobs there's really no way a tank can reliably keep hate from melee jobs (everybody would be constantly close to the cap and the monster would move around, kinda just like in the Abyssea days).

    Or am I oversimplifying things?
    YEah those are the gear caps not sure if innin counted as gear or not. It might help them keep hate longer but even a nin sitting at -50 enmity would still easily get and stay capped I'd have to go back and check the numbers but iirc in order to maintain VE decay it only takes like 20-30 dps lol. And capping CE I believe should take around 20-30k dmg... which worked great when mobs had only 50-100k hp but with 2 mil hp mobs and ws going up to 15-20k now you still gunna cap fast

  17. #257
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    Quote Originally Posted by Malithar View Post
    Just posting it all here. Maybe a random reader is a decipherer in disguise.

    Spoiler: show
    Memo found in Rala Waterways:

    k v s h o t
    A A B C D E F
    G G H --J K L
    J M ----P Q R
    W S T ----W X
    R Y ---------
    We------------

    Ordered by KI appearance in list:
    Copy of "Wrath of the Land" - AoWv
    Copy of "Shrouded in Enigma" - Jt
    Copy of "The Verdancy" - JvJo
    Giant Sheep Export - WhAt
    Dictum on Colonization - Jt

    Then the Scouts report, after it's been changed to a Cryptic Memorandum:

    soft embrace = repugnant face
    rid = rob
    sorrows = joy
    sun = underworld
    rise every morrow = consume and destroy
    love = loathe
    set me free = should hang from a tree

    Which translates Copy of "Adoulin's Patroness" into:

    "Oh, Mistress Svenja!
    Thy repugnant face doth rob pioneers of their joy, and thy smile the underworld's impetus to consume and destroy. I cannot express how much I loathe thee, Mistress Svenja, except to say you should hang from a tree."

    Doubt that has much barring, but never know.


    No idea what any of it means.
    This puzzle doesn't seem too hard by itself... that is, if it is completed. The problem with this puzzle is the blanks. After a few minutes of looking at it, the key seems simple, and if I'm correct it's based on the letters at the top and on the left side. Let's start with AoWv. Look at the left, and A is the top row besides the lower-case. Now look at the uppermost row and note the o. It is the fifth letter, so I assume Ao = E. This would make Wv = T, but from there it gets more tricky, since we have a lot of blank spaces. All of the blurbs do match up with a pairing, so...

    Now, for the blanks; I think it is the missing letters of the alphabet, in order. Two dashes = 1 letter. Gives you six letters per row except the last, so makes sense. So if we look at that... I get E T R N Q V F R, which is strange. Perhaps it's some kind of scrambled message... and it likely has something to do with the last row. Now, we know there are two more gaps unaccounted for; right after "Z" would leave an odd number which throws off my 2-per-letter theory, but it's possible that there's punctuation or something, idk. And then after "We" we have enough space for six letters. So that's where the mystery continues, as well as the use for the scrambled letters. Is there any further information that goes with the quest?

  18. #258
    Melee Summoner
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    Another observation:

    The first letters of the each row are the first letters of the orders of Adoulin corresponding to the Ministers & Grand Chancellor:
    Adoulin
    Gorney
    Janniston
    Woltaris
    Renaye
    Weatherspoon

    The top letters of each column are the first letters of the orders of Adoulin corresponding to the Coalitions:
    karieyh
    vocane
    shneddick
    haverton
    orvail
    thurandaut

    By the way, in case anyone didn't understand what Kensagaku's post meant, think of it as a grid indexed by the first letter in each row and column:

    http://i57.tinypic.com/w14l88.jpg

  19. #259
    Nidhogg
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    Quote Originally Posted by Kensagaku View Post
    Is there any further information that goes with the quest?
    Other than new KIs for the quest that lack any code at the end, nothing that I've seen.

  20. #260
    Relic Shield
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    From Freshly Picked:

    Paladin
    We’ve also added Crusade to paladin’s array of spells.
    Crusade adds an effect that is equivalent to enmity +30.


    Ninja
    We’ve added Gekka: Ichi to facilitate enmity gain and Yain: Ichi to suppress enmity gain.

    Gekka: Ichi and Yain: Ichi give an effect of enmity +30 and enmity -15, respectively.

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