Whm/thf
Str1: 90+73 = 163
Mnd1: 85+114 = 199
Weapon: Beneficus -- d38
Max fStr: 12
Exactly 100 TP per hit and per ranged attack. Weaponskill at exactly 2000 TP.
Judgment
Spoiler: show
Black Halo
Spoiler: show
Mystic Boon
Spoiler: show
Judgment: 2.0 > 4.0 > 6.0
Black Halo: 1.5 > 3.0 > 7.0
Mystic Boon: 1.0 > 2.0 > 3.0
Have updated and pushed the spreadsheets for the weaponskills with known fTP values.
I think it's more likely that the level correction mod is gone but the stat modifiers of all merit WS were lowered to be the same as before (ie. 5/5 reso is 85% STR). thinking back, the first post about WS changes mentioned bringing the others on par with merit WS, and the official changes did not list the actual values of the stat modifiers on merit WS (only that they change per merit point)
it makes no difference to the formula of course, but it makes more sense from a server programming point of view
Beginning to suspect Cross Reaper has a massive attack penalty. Will diddle along about 4k and then I'll absorb Berserk from a Bomb or Sheep and start dropping 5k-9k at base TP.
Thing about attack penalties is they affect secondary hits too, so it's also affecting my Mala/Wobuffet selection for it. Like a reverse Shoha.
Tentative great sword WS stuff.
Dimidiation
Based on current data: 2.25@1000 -> 4.5@2000 -> 6.75@3000 with no fTP transfer.Spoiler: show
Sorry guys, I haven't had any time lately. I did SA-Mandalic Stabs on THF/SAM against a Wild Rabbit with 300 TP, 104 DEX, 88 STR and Eminent Dagger and 300 TP for 4302, 4411, 4449, and 4522 Damage.
[ 62 base damage from DEX + 89 from Eminent Dagger + 17 from fSTR (probably) ] * fTP + 104 from SA
1156~1209 damage = 6.88~7.19 fTP
60% DEX, large attack bonus, 7ish fTP? Vajra is at least not painful to activate anymore
Edit: I suspect that Eminent Dagger's latent is not active on WS.
Here are four stabs using the same setup with Blitto Needle (136 base damage + modifier): 3674, 3621, 3546, 3635, 3710
6.83~7.20 fTP - Still likely an fTP of 7. The 3621 damage WS works out to an fTP of 7.02 if you assume 3.0 pDIF.
1000 TP - 1546, 1564, 1567, 1533, 1566 (2.45~2.68)
2.5 fTP
2013 - 2702
2001 - 2590, 2615, 2669, 2683
4.75 fTP
Gonna work on at least Entropy and Spiral hell tomorrow, then start going down the list.
Not sure how much further I'll be able to refine the data for Dimi. The numbers line up so beautifully for 2.25/4.5/6.75; unless anyone has other ideas I'm willing to settle for that atm. Gonna start working on finishing Resolution for now.
I did some Torcleaver testing.
I started as DRK, but changed to PLD when I remembered DRK gets Crit. Atk. Bonus (I wanted to keep it simple). I used Claymore (DMG:22, Delay:444) and 100 VIT on the Lv -1 rabbits in Ronfaure. Without any sTP, a 444 Delay GS gets 125 TP/hit, so I could get exactly 1000 TP in 8 swings.
First tests as DRK:
1000 TP: 1752
2000 TP: 2853, 2816, 2804, 2815
PLD:
1000 TP: 1606
2000 TP: 2637, 2635, 2582, 2594, 2585, 2564
3000 TP: 3391, 3368, 3254, 3414, 3366, 3412
Somewhat small sample size, but it looks like fTP is 4.75 / 7.5 / 9.6875. Since SE said only 2000 TP and higher had fTP raised, I only did 1 1000 TP WS to confirm that it is unchanged.
Can't quite say that that's an accurate value for the 3000 TP result. Your damage values are consistent with anything up to an even 10.0 fTP. Needs more samples to narrow it down.
The other two values seem reasonable.
Tested all of the damage varies with TP Archery WSs.
200 STR, 175 AGI
DMG: 297 Adlivun Arrow + Yoichinoyumi 119.
fSTR2 = 64
Flaming Arrow:
Screw Flaming Arrow, it's a hybrid WS and it did 1464 every time I used it, which would be 1 fTP. I tried 1000, 2000, 3000. Did 1464 every time. Tried 1000 and 2000 with 10 MAB added to the set used before. Yeah, it still did 1464.
Empyreal Arrow:
Spoiler: show
Refulgent Arrow
Spoiler: show
Empyreal Arrow: 1.5 > 2.5 > 5
Refulgent Arrow: 3 > 4.24948 > 7
Looks like we keep spamming Jishnu's.
@Glecent: Refulgent at 2000 TP should be 4.25. Remember that it floors the final value.
Thanks for the data. Added to rng spreadsheet.
expanded data for Dimi, pretty much finalized. just need to check for an attack bonus now, which I'm 99% positive it doesn't have.
verdict so far: not very useful. Resolution's just too strong to overtake, I'm not sure what the new fTP points are for Res quite yet, but they're so high that Dimi's chances of being relevant outside of having better SC properties are quite slim. Maybe for ergon GS owners (if it has 30% WSD bonus, which I don't see why it wouldn't)
Which is why I wasn't sure why 100> minimum was still coming out at a loss on the sheet for me. The default sets in the sheet actually show the same thing when minimum TP is set above 100, though I would have suspected this wouldn't be the case.
Edit: I see it was updated since my last post. Interestingly, non-Liberator Insurgencys are increasing overall DPS at 100-270 but lowering it with Liberator.
So unless Ukko crit rate went up by a ton, war is back to Great Sword/Reso spam?
Updated the first page with the beta tier list for H2H WS.
If someone else wants to contribute with other data it will be welcome.
The goal of those tier lists is not to go too much into details (there's Wiki, this discussion or spreadsheets for that), but to get a quick glance at how WS have changed, how they compare to the old versions or the new versions and basically which other useful WS for each weapon category you can now count on compared to before.
It was meant to be something very simple just to achieve that.