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Thread: Elite Hunt Marks     submit to reddit submit to twitter

  1. #301
    Relic Shield
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    Ferien Terzo
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    Quote Originally Posted by MisterBob View Post
    I built a shitty name filter into ffxiv-app radar. If I have some time this weekend I'll clean it up for a legit release. It's not the most CPU-friendly software though, as you're checking the existence of something in a dictionary every time a new mob is detected on the radar. Super dense areas might see CPU spikes on weaker builds.
    I think it'd be more useful if we could see corpses. At least in XI, I'd sit on the point of last death and wait for the corpse to go away. Dunno if that's in memory though.

  2. #302
    Nidhogg
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    Quote Originally Posted by Ferien View Post
    I think it'd be more useful if we could see corpses. At least in XI, I'd sit on the point of last death and wait for the corpse to go away. Dunno if that's in memory though.
    It's in memory for like 20 seconds, sadly

  3. #303
    Melee Summoner
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    Quote Originally Posted by Anthonystar View Post
    I can't test it right now because I'm at work, but I think this would work.

    Code:
    var filters = new List<string>()
    Did this get implemented? Would be extremely useful.

  4. #304
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    I just want like apprada did

    You start entering a string of char and all that doesnt respect the string, disappear on the list

  5. #305
    RIDE ARMOR
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    Odowla Wetae
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    More Faerie Kills here - we're at 14/17. We HAVE spawned most of these. We're only clueless as to 2 of them - one of them we're waiting for proper conditions.


    Nunyunuwi - 5:40 PST - Spawned - 5:55 PST - Downed - 7/10/2014
    Mindflayer : 12:35PST - Spawned - Downed -12:40PST - 7/10/2014
    Lampalagua : 12:40PST - Spawned - Downed -12:47PST - 7/10/2014
    Wulgaru - Spawn - 11:57PST - Downed - 12:06PST - 7/10/2014

  6. #306
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    Quote Originally Posted by aldo View Post
    Did this get implemented? Would be extremely useful.
    It will be by 1am (basic no options other than checkbox) tonight I'm trying to set it up in XML, however I might just have it as a list inside the app (like colors) that way you just add to it, so filtername, filterlevel, and it could be extended to any property on the ActorEntity

  7. #307
    Smells like Onions
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    Quote Originally Posted by Odowla View Post
    More Faerie Kills here - we're at 14/17. We HAVE spawned most of these. We're only clueless as to 2 of them - one of them we're waiting for proper conditions.


    Nunyunuwi - 5:40 PST - Spawned - 5:55 PST - Downed - 7/10/2014
    Mindflayer : 12:35PST - Spawned - Downed -12:40PST - 7/10/2014
    Lampalagua : 12:40PST - Spawned - Downed -12:47PST - 7/10/2014
    Wulgaru - Spawn - 11:57PST - Downed - 12:06PST - 7/10/2014
    And how exactly did you spawn these?

  8. #308
    RIDE ARMOR
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    Wulgaru was spawned via a group of people taking a walk in the rain.
    Mindflayer seems to be random, as far as we can tell.
    Lampalagua was spawned over 3 hours of leves.
    And Nunyunuwi waws spawned Via a massacre of his people.

  9. #309
    Chram
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    Quote Originally Posted by Odowla View Post
    And Nunyunuwi waws spawned Via a massacre of his people.
    This is like simultaniously the most inexplicable and the most obvious trigger. Like, if it it works, we should maybe feel really bad..

  10. #310
    RIDE ARMOR
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    We definetly spawned it via that, though. Maybe it's just a massacre of anything? But i know for sure the Golems wworked.

  11. #311
    Yoshi P
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    If almost all the S ranks are lottery spawn off normal mobs and we've just been not killing anything, I will just laugh so hard.

  12. #312
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    There's a couple of them that are lottery spawns, but a few of them are also if x + y are met, and you catch Z fish, S rank spawns.

  13. #313
    Campaign
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    Quote Originally Posted by Odowla View Post
    We definetly spawned it via that, though. Maybe it's just a massacre of anything? But i know for sure the Golems wworked.
    How do you know for sure?

  14. #314
    RIDE ARMOR
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    Quote Originally Posted by Uryuu View Post
    How do you know for sure?
    There's no way it's a co-incidence that we killed these for 45 minutes, looked for 10, then had the Mark spawn 5 minutes after we left the zone. This has also happened with Eastern Thanalan, Western La Noscea.. etc. There's no way they all are "co-incidental".

  15. #315
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    Done.

    added support for filters on type, level and name
    sample file will be inside the distribution folder

    to use this sample file "FFXIVAPP.Plugin.Radar.Filters.xml" please copy it into this folder before you start the application:

    My Documents\FFXIVAPP\Settings\PluginSettings

    You must download the file from here:

    https://github.com/Icehunter/ffxivap...ar.Filters.xml

  16. #316
    Can you spare some gil?
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    Quote Originally Posted by Odowla View Post
    There's no way it's a co-incidence that we killed these for 45 minutes, looked for 10, then had the Mark spawn 5 minutes after we left the zone. This has also happened with Eastern Thanalan, Western La Noscea.. etc. There's no way they all are "co-incidental".
    Michocolo or w/e the fuck his name is spawned in Abyssea at the exact same time as he did in Bluefog, clearly the two are linked between games and that is his spawn condition and Squares master plan to get us to sub to both shitty titles.

  17. #317
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    Arthars Menethil
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    just to add on to S spawn theory

    since the maint everyone is just rushing to camp B and As. not one person is doing anything to try to trigger the spawn. we are sitting on near 10 hours w/o a S sighting

    however some group tried to do some fishing in North Shroud, and "coincidentally" the huge ass ochu decide to spawn again. This same person who fished, is the same person who actually fished the day before maint, which i didnt see and posted "no one was fishing" in my previous post when the S ochu popped

    Also fishing was the "hint" but still its only 2 tries in 2 days so...........

  18. #318

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Icehunter View Post
    Done.

    added support for filters on type, level and name
    I must be missing something. I put this file in the specified folder and added a line for testing with a regular mob. "Filter Radar Items" to ON and nothing shows up....

  19. #319
    RIDE ARMOR
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    Quote Originally Posted by Arthars View Post

    however some group tried to do some fishing in North Shroud, and "coincidentally" the huge ass ochu decide to spawn again. This same person who fished, is the same person who actually fished the day before maint, which i didnt see and posted "no one was fishing" in my previous post when the S ochu popped

    Also fishing was the "hint" but still its only 2 tries in 2 days so...........
    You fish out the legendary fish from North Shroud, and it spawns the Ochu. We tried this, and got a confirmed spawn in <15 minutes.
    I suspect that maintenence resets S ranks as if they were just killed - so you have to wait 24 + hours again

  20. #320
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    after maint, B seem in place immediately, but A got to wait for 1-2 hours.

    have confirmed this from people in this thread too, so that means after maint is +3-4 hours from A spawn time

    now the problem is, is it just 3-4? or 21-24, guess we'll find out in 2-3 hours time when people start posting sightings +_+

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