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  1. #1261
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    Quote Originally Posted by Meresgi View Post
    http://forum.square-enix.com/ffxiv/t...umed-mechanics

    Guy goes into detail on when windows starts and apparently is constantly tweaking window timers on S ranks. Was interesting to read for me, since I've only been doing hunts off and on and don't know the intricate shit surrounding it.
    Interesting, though I would love to know how they managed to pull this off: "By allowing A ranks to stay alive for long periods of time (30+ minutes)"

  2. #1262
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    Quote Originally Posted by Raldo View Post
    Interesting, though I would love to know how they managed to pull this off: "By allowing A ranks to stay alive for long periods of time (30+ minutes)"
    Sylphlands. Maintenance. While everyone killed all the other A ranks, nobody was told Melt was up. I believe it was 33 minutes or so before we killed it after spotting it, and it showed up again 2h20m later. We've had similar things happen with Ghede Ti Malice where we noted a spotting time and it showed up 30 minutes earlier than anticipated the next time we found it, probably having hanged around in the zone for the longest time while we killed like five S ranks.

  3. #1263
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    Quote Originally Posted by Meresgi View Post
    http://forum.square-enix.com/ffxiv/t...umed-mechanics

    Guy goes into detail on when windows starts and apparently is constantly tweaking window timers on S ranks. Was interesting to read for me, since I've only been doing hunts off and on and don't know the intricate shit surrounding it.
    Was wondering when this would make its way here.

    Gilgamesh is supporting the cause by sharing all our information past and future as well. I also have a feeling the guy who wrote that may or may not frequent these very forums...!

  4. #1264
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    Quote Originally Posted by faq View Post
    Was wondering when this would make its way here.

    Gilgamesh is supporting the cause by sharing all our information past and future as well. I also have a feeling the guy who wrote that may or may not frequent these very forums...!
    Blasphemy! You cannot theorycraft without visiting BG.


  5. #1265
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    Quote Originally Posted by ilifin View Post
    Sylphlands. Maintenance. While everyone killed all the other A ranks, nobody was told Melt was up. I believe it was 33 minutes or so before we killed it after spotting it, and it showed up again 2h20m later. We've had similar things happen with Ghede Ti Malice where we noted a spotting time and it showed up 30 minutes earlier than anticipated the next time we found it, probably having hanged around in the zone for the longest time while we killed like five S ranks.
    And you determined that the cooldown starts when it pops (as opposed to dies) instead of just having a shorter cooldown than other zones (which apparently you were determining as well by some oddity) because..? Everyone knows testing for multiple possible variables at the same time is the way to go, obviously.

  6. #1266
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    Because there's no reason for every A rank to have the same respawn timer -except- Melt and Ghede?

    Because no one else has observed a shorter than expected respawn time when the mob is regularly killed shortly after spawn?

  7. #1267
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    Quote Originally Posted by Cairthenn View Post
    And you determined that the cooldown starts when it pops (as opposed to dies) instead of just having a shorter cooldown than other zones (which apparently you were determining as well by some oddity) because..? Everyone knows testing for multiple possible variables at the same time is the way to go, obviously.
    When something diverges away from 200 lines of data suddenly, you start asking questions. The question we asked was, didn't we kill that way less than 3h45m ago? The answer was yes, we killed that 3h15m ago, then we asked why is already up? The answer was, because we logged the time it died. What happened to be a coincidence at this time is that I had someone whispering me 30 minutes prior to the previous rush of S ranks that they had seen Ghede Ti Malice. We made the assumption at that point that we should stop logging time of death and went for time of sighting. Not failed us yet.

    The reason we have such incredibly high confidence in the data is because we've missed THREE A ranks over the past 1200 kills. All 1197 others have been logged.

  8. #1268
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    That post lists different cooldowns for every mob alongside this new theory which is barely even testable. It's logically inconsistent to research the two at the same time.

    Hyperion uses nothing close to this theory and the only time we ever really miss an A we figure out some group was off killing it by themselves during the expected window through a long overdue game of telephone.

  9. #1269
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    Quote Originally Posted by Cairthenn View Post
    That post lists different cooldowns for every mob alongside this new theory which is barely even testable. It's logically inconsistent to research the two at the same time.

    Hyperion uses nothing close to this theory and the only time we ever really miss an A we figure out some group was off killing it by themselves during the expected window through a long overdue game of telephone.
    Do you need me to livestream this in action or something? We can literally sit in the zone the exact moment the mob pops with this system.

  10. #1270
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    Quote Originally Posted by ilifin View Post
    We can literally sit in the zone the exact moment the mob pops with this system.
    Yeah?

    I believe them to begin having a chance to spawn over a period of 60 minutes from the timer was over
    I really don't mean to discount the possibility of anything, since there are some obvious nuances to the spawn windows, but the inconsistency in this presentation/research is baffling, and you aren't helping it.

  11. #1271
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    Quote Originally Posted by Cairthenn View Post
    Yeah?
    What's difficult about that?

    Datapoint: Dalvag's Final Flame. Easiest zone to scout by a mile.
    Earliest spotted time since last sighting: 4:00:03
    Absolute latest spotted time since last sighting: 4:59:51

    Data lines for Dalvag's Final Flame: 178

  12. #1272
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    Quote Originally Posted by Cairthenn View Post
    Yeah?



    I really don't mean to discount the possibility of anything, since there are some obvious nuances to the spawn windows, but the inconsistency in this presentation/research is baffling, and you aren't helping it.

    I'm sorry, and I know this won't change anything. But, do you realize that they (a collective server) have tracked the spawn of over 150 instances of each A rank and both manually and programatically analyzed said data to come to these conclusions?

    No, no you're right, your circumstantial evidence from only your experience is much more convincing.

    I think the confusion may come from that he isn't actually sharing the data. He's sharing the results. I wouldn't think you'd really want to see 178 instances of North Thanalan's A rank - since most people won't even read the post containing just the results as it's probably considered too long for the internet.

  13. #1273
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    Well, given that he's willing to make statements like the one I quoted that directly contradict what's in the post on the OF, yeah, I'd rather see that.

  14. #1274
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    The data is somewhat believable from my own experiences. I can't be the first that has noticed East Thanalan, Coerthas and East Shroud As always seem to pop early in their "windows" while Central Thanalan and Northern Thanalan always seem to pop late. This based on the commonly used 3:15 or 3:30 windows. This led me to believe not all As have the same windows a while ago and I've started checking those specific areas earlier/later than others. So I'm willing to believe that post, especially since their sample size is way more than my own experiences.

  15. #1275
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    Quote Originally Posted by Cairthenn View Post
    Well, given that he's willing to make statements like the one I quoted that directly contradict what's in the post on the OF, yeah, I'd rather see that.
    His quote doesn't contradict anything.

    You have an hour window where the mob pops. You can sit in a zone for an hour. You can sit in the zone when the mob pops.

    Logic is a bitch.

  16. #1276
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    Quote Originally Posted by Cairthenn View Post
    Well, given that he's willing to make statements like the one I quoted that directly contradict what's in the post on the OF, yeah, I'd rather see that.
    ilifin and the poster from the OF, Vandes, are one and the same if I'm not mistaken.

  17. #1277
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    Quote Originally Posted by Lokus View Post
    ilifin and the poster from the OF, Vandes, are one and the same if I'm not mistaken.
    /golfclap

    I forgot subtlety was ignored on the internet. Thanks for spelling it out.

  18. #1278
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    I agree with the posted system for the most part. There are definitely A's that seem to pop on the later side of the "window" and some that pop on the earlier, I noticed this within like my second day of Hunts. So it's nice to see that kind of thing mostly confirmed.

  19. #1279
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    Quote Originally Posted by faq View Post
    His quote doesn't contradict anything.

    You have an hour window where the mob pops. You can sit in a zone for an hour. You can sit in the zone when the mob pops.

    Logic is a bitch.
    He said he could be in the zone the exact moment it pops while simultaneously saying that there is a 60 minute window. I could be AFK in a zone for two weeks and be in the zone the exact moment mobs pop. I'm not seeing any logic or point. This obviously doesn't make everything he's said invalid, it just presents a factor of unreliability.

    That said, I've previously acknowledged and continue to believe the fact that the mobs probably have at least slightly different spawn cooldowns. The only thing I'm skeptical about is the idea that the cooldown starts when the mob pops rather than on when it dies. And as I said, yeah, I would like to see data for that. I wasn't being sarcastic.

  20. #1280
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    I had a case last night where Zanig'oh was up 3:35 after the last ToD time on the Ragnarok tracker. The guy in that thread says the window should be 3:45. So either his data was wrong, our tracker was 10+ minutes out or it does indeed start from when it pops rather than dies. Pretty sure the tracker wasn't 10+ minutes out as I was there for the previous kill and things get updated quite quickly for As.

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