Balthier's gun is nice but not worth at 11 pull imo
Vivi staff is meh because we won't have alot of other IX event in a while, and iirc the MAG isisn't that high without synergy
Tidus is great, but the character itself doesn't have much us atm
Red XIII is useless in the sense that, exept boss rush you will rarely get your own SB bar ready. Red XIII is stuck at 50 for a long time still so no relic Sazh at 65 is still better, so let the others pull it and abuse it as a RW![]()
Phase 5 will get all my mythril or at least a couple 11 pulls.
Waterja because it's cheaper to hone, and usually less stuff absorbs/resists it.
As for bracers, the later ones are much better as their defensive stats will be on par with similar, although slightly lower. (Similar to how fists later on become just as powerful as swords)
Red's attack is the highest for a support 5 character though (comparing even levels) and I'm not sure how you rarely get your SB bar ready; I usually get at least 1 SB on every char ready even on the boss battles. Also don't forget we'll be getting RM to start with full SB gauge soon so there's that. It's unwise to take a short term approach in a game like this; another example of this is when you're farming the low drop rate 4* orbs instead of doing heroic orb dailies; we have no idea when we'll get the orb conversion but I'm sure it'll be expedited to global release and it's not like you won't have use for converting those 3* > 4* orbs at that point. No clue where you got the idea about Vivi's staff MAG being low; it's definitely not (130 cap @ 7* so should be just below 120 at 5*) Tidus is just as useful as Balthier; use them when you only need Support 3 abilities such as Dark Buster/Venom Buster or if they're your strongest melee character, which is just a result of which relics you pull.
Balthier's gun on Sazh would be the ideal situation (especially if you could get Sazh's gun too.) As for Squall, he's my favorite FF char too, but I'd rather wait a month or two for his SSB instead of waste mythril now on a vastly inferior weapon. I just think both of your characterizations of P3's banner are rather over exaggerated.
SSB?
Lol for vivi I'm talking 5* because even if you like the staff I don't see you try to pull for 7*
And for SB dunno if I get the sb boss is usually near 5-15% life so a lunatic there won't be that much helpful
Yeah I don't work with the ideal situation in a GACHA game. No way in hell I'm seriously gonna try to get 2 different character specific guns just for stats. If I could have any weapons, yeah sure I'd go for this banner but with the limited mythril I have to pick and choose.
I'm only gonna do one 11 pull on banner 5. Obviously nothing is guaranteed so I'm take a chance on this banner before waiting for future stuff.
Super Soul Break; gives a permanent stat boost when you master it and the soul break itselfs damage is generally MUCH higher than comparable ones.
I only used the 7* stat as a means to gauge where the 5* cap would be as I clearly stated; it's almost like you're trying to post something dumb. Refer to my previous comment on getting SBs on bosses and also the fact that we're going to end up getting longer lasting boss fights soon with the next step up in difficulty.
It's just an example, but again, that doesn't make the banner shit.
Fine can I say that I'll use my 100 gems but not interested in spending mythrils then![]()
Well I was always planning for 100gems. My point was that it doesn't good enough for a 11 pull imo
Time to give my lv 1 maria some love
Been similar, but to add to this, with higher difficulty content probably not having a synergy depending on where you are, that extra ATK/MAG can help push down those more durable bosses a bit more quickly. Or mow down trash to save medals. So, realistically, if something has an FU move, you're going to want to do other things to mitigate it like stack Prot/Shell/SG and/or Power/Magic Breaks. Slow and Reflect being further situational.
If, for some reason, I'm putting abilities like Boost and Intimidate on a single character, then I'll stack defensive stats since I'm probably not relying on them on offense outside of Retaliate. They're pushed to the back row for even more safety, too.
So should I hold off on my 100 gem pull until tomorrow when the new pull mechanic goes in?
I won't because i'm sure it will affect future banners only
booo FFIII Knight Armor 3*