Hmm to finish honing double cut or start honing tempo flury instead
Hmm to finish honing double cut or start honing tempo flury instead
Well, they don't compete for orbs so
whynotboth.jpg
Kinda not seen the point in DC with DH materia and now TF. I know DH is technically weaker, but if you're using the char to trigger Reta, you both gain an ability slot and do the same thing without charges.
You can put Double Hit on characters without Combat ability access (mages) and use Double Cut on melees if you're going for Retaliate. Also some characters can't use Tempo Flurry because it's a Celerity skill while I'm pretty sure every single melee in the game+ Golbez can use Double Cut.
Flurry being a celerity skill is better than double cut due to the reduced casting times: 1.2 vs. 1.65 seonds.
Someone like Zack can use flurry just under every 3 seconds with haste up.
p cecil, barret, mog here
I'm just plowing through Cloud event now, because while Greater/Major Earth/Holy/White orbs are fine, regular ones are worthless at this point so I'd rather sacrifice stamina on this round than on 3 or 4.
I've gotten 3 major holy orbs in the last 10 minutes @_@
They even useful for anything?
Not even worth touching tbh I still do 7k+ with diaga on my whm with judgement staff+ and prayer of cetra
Alexander's probably the second most popular summon after Valefor. I'm considering breaing down my major summons to get enough to hone Alexander.
You can also break down into greater holy orbs for Ruinga, Shellga, Protectga, Curaja, etc.
ah if you look at it that way then, I made out pretty good when orb conversion drops. 30 greater for ruinga hones
What's the hone count for Ruin?
5/3/3 to create
10/6/6
20/12/12
I believe
This is what I thought, but it was stated as something they were going to do seemingly now'ish