Nope, I don't use gearswap... is it really that good, even in laggy zones?
Nope, I don't use gearswap... is it really that good, even in laggy zones?
GS is so good it's on the threshold of cheating
It's awesome, trust me ^^
What do you use atm, Spellcast?
So, doing a run today, used a T3 body/head/Legs, on Floor 3, no Cairn spawned... So it ended at floor 3. Is the body/whatever what determines how many floors there are or we did glitch out?
Glitch out, it's highly annoying.
Fuck, I reread it just in ase.
In the update notes for Skirmish
So basically its not Nyzul anymore, its "Go up until we force you to stop" Event just became 50% more suck.The torso also affects how many floors you are able to attempt.
If you run into the mega boss (the joker/doll dude), you get unlimited floors until you use the key or time out. Chances to encounter the mega boss is probably dependent on the tier of the simulcrum.
Bought a Leaforb +2 for Staff:
Pet: PDT-3
Ouch....I used a Leaforb +1 and got Pet: PDT -4 so it looks like you "lost" that gamble.
I also used a few other Snoworb +1 and Leaforb +1, results below. (stones used on a Staff)
Snoworb +1 results
Pet: Accuracy/Ranged Accuracy +18
Pet: DEF +2
Leaforb +1 results
Pet: PDT -4
Pet: Store TP +2
I don't see any good possible Leaforb augment for magical BPs =/
Maybe snoworb is for petmab ?
Snoworb IS for Mab, Lyramion reported getting Mab+17 with Snoworb
Keuranos:
Snoworb+2: Def-11, DEF+9, DEF+19, Meva+6, att/ratt+11, att/ratt+13, Macc+14
And something else I forgot, 17 stones. MAB is a lie ><
leaforb: haste+2
Leaforb+1: regen+1, haste+1, stp+1
Leaforb+2: PDT-1
I love randomness <3
the stone system they released is utter garbage and retarded...
they should have released one sets of stone with NQ +1 +2 and let you pick the slot and augment group at the NPC when trading in the stone + weapon to augment... Would have been the fucking best solution instead they cluster fuck us with 24 stones
SE has this love of artificial longevity that is quite annoying. It's like they think that if they give us a complex system like we will be too busy figuring it out to realize all it is doing is making things potentially even more annoying and time/gil intensive than previous skirmish augmenting
If they let you pick the augment => you get everything done in a week
If shit is random => you're gonna try and try and try and try until either you obtain what you want or you give up
They have no interested in working to create content that's only gonna last a couple of weeks. Their goal is always that of keeping people busy for the longest possible time with the lest effort possible.
Hey not saying I like this system, I HATE random shit, no matter what. Was just explaining what likely is their reasoning behind it.
I think the current system feels somehow less bad than the old skirmish one, stones have better drop rates and it gives you a small (too small ; ; ) degree of control over what stats to get.
It still sucks, but at least it's better than the previous one.
Only con of this system is the huge stress put on inventory... How they didn't think about this in advance is beyond me.