Yeah but besides the fishbots, none of those are easily identified (by other players) or likely to be reported.
Yeah but besides the fishbots, none of those are easily identified (by other players) or likely to be reported.
My inner Troll Empress says that that's how you lull the masses into walking straight into the meat grinders themselves.
But we both can't decide if SE has that sort of thing in them?
They're definitely aliens who don't adhere to or comprehend human emotions or thought.... So we can't tell if they actually can concoct such a scheme by purpose.
Eg: "hey look they don't care about cheating! Let's cheat!"
*cracks the whip on cheatjng*
Exactly. As. Planned.
(Actually it may be by purpose. They've not exactly been the best as longevity with their business decisions as of late.)
Well they did almost seemingly purposefully leave in doing the exact thing in salvage but for gears instead of bosses than banned for that...
Except that they didn't catch/ban nearly as many for it... it is highly likely that they're just plain stupid... not diabolical.
Nothing but bad or questionable business choices for a good amount of time.
I know people don't like to hear the truth, but plain stupidity is a REALLLLLLY common theme in FFXI, players/creators/owners/AI (humans in general etc but it showcases it well).
they've been going ban again crazy lately. RIP ramzus!
Appearently a lot of friends got temp (?) banned today as well.
This is getting beyond proportions lol
Adding my name to this list. Reason being said for botting... and all I've been doing is monstrosity lately. What is this I don't even
Edit: Manticores run at enhanced speed..
I wonder if that's it hah
2.1 Cheating/Botting is their catch-all at the moment for any 3P usage.
They've showed multiple times that they seem to have been banning people for very old stuff, not "recent" ones.
Either they have huge backlog, which I doubt, or they have some very very very very slow and sloppy internal bureaucracy for approving bans.
People being banned today it's likely for actions they did months ago.
It makes even less sense if you ask me, there should statute of limitation!
Got 3 day ban today as well, 1st time ban for me, from peoples experience is this likely to be temporary or permanent? For the record it's probably for use of clipper, mainly running at slightly enhanced movement speed, GM flag, JA0Wait and a couple instances of clipping.
if there is a time/date in your email you will be unbanned, if there is no time/date listed you are perma-banned
My ban was pretty inevitable tbh, I got suspended like 2 weeks ago for botting but I'd honestly rather be banned than be subjected to playing without JA0/enhanced movement speed etc. Their ban criteria just confuses the fuck out of me because I was flee hacking like 90% of my playtime on some of my other characters and all of those are completely untouched. Me thinks they might be watching nyzul because a lot of my friends who did nyzul today got owned
I was doing that sort of shit in Nyzul I guess but I haven't done Nyzul in a long time now, guess I'll stop using Clipper to be safe. Also I do have a date and time on my ban so I'm feeling optimistic now, thank you.
I suppose I can run without enhanced movement speed. But no JA0wait? I don't know about that. I really, really, really don't know about that.
Every time I log back in after crashing and try to do something before restarting it I last like 2 seconds before I end up saying "nope nope nope"
prety much 90% of my ls got temped today. i personally got permad from a previous temp. im prety sure its clipper, and anything else like no-knock back etc, as ive not been in nyzul for months. maybe SE figured out how to detect stuff. id be carefull with any 3rd party software, including windower and ashita, simply due to the fact they mess with packets on certain addons etc. SE are clearly trying to kill 11.
Really wish we had some more data. Obviously it's easy to say "oh, it was probably clipper."
But I wonder if it might also be from stuff like bidder or findall? I don't know how findall works but when it tells me what shit I have on slips and on my mules...yeah...
every item has 28 bytes of space for extra data, in the case of storage slips this is a bitfield where each bit represents a potential stored item (fact)
findall most likely uses a table of the potential stored items for each slip and checks which bits are set to see which items are stored, completely client side
as far as mules, it is stored in client side files and it's also possible findall keeps it's own database, i don't use/develop windower so i can't be 100% sure but everything it does can be and most likely is done with no direct server interaction
it's most likely not simple to filter bidder since the AH list requests go to a seperate server, but it's certainly possible to confirm if you use it without opening the menus first, and extremely simple to confirm if you use it to bid quickly or to bid from away from the AH
byrth also located a flag in the normal position update packet that has only been observed as set when maintenance mode is active, while it's entirely possible it's something else and coincidental that maintenance mode triggers it, it appears to be a tipoff to the server that user has maint active.. this has been in place for 8 months at the very least, if not since the game's launch.. if you don't use a plugin/addon to clear that flag then maint mode should be a very easy thing to catch
i used bidder heavily. and i mean like all the time, including out of town, cos u can access dbox and obox in some zones (mostly adoulin zones). also clipper has been detecting random letters. yes just a letter in zone sometimes. like it was player. i thaught it glitched so i always added them to ignore list... maybe GM's watching people. or maybe some form of monitoring software from SE that leaves a trail? i dont know. but its fishy.
Clipper reports stray letters because it monitors players by polling memory. If you try to read a value while it's being rewritten, it's possible you won't get the full value, particularly noticable in a case like this where polling interval is very high and usage is often 24/7. It's not fishy, and it'll usually go away next poll. Garbage data is occasionally preserved from players warping, but render bit should never be set. These are all problems that you can confirm and avoid by using a packet based solution, not some secret GM monitoring.
To the best of my knowledge, GMs will still load into the entity array when they are in invisible mode, but will not be drawn to you. It's perfectly possible for SE to have corrected this issue, so clients get 0 data about GMs and one could be standing right next to you invisible to any tool you use.
Regarding speed, any boost over 3-4% will be easy to confirm when you're running in a straight line for an extended period.
GM flag and JA0 would be extremely difficult to catch reliably from a single instance, as the delays imposed by them are subject to client lag and lost packets. That said, it's still possible that they flag every potential violation of them and if the number gets too high they treat it as usage.