I was there for the RUN DA+6 - I thought it was a typo. Might want ot check back on it.
I was there for the RUN DA+6 - I thought it was a typo. Might want ot check back on it.
Okay, updated down to here:
Code:Post #242 WAR - STR+1~4,DEX+1~4, Acc+1~5, Crit Dmg+1~2% MNK - STR+4?DEX+1, Counter+2, Subtle Blow+5 WHM - MAcc+5~9, Healing Skill+1~10, Enhancing Skill+4~10, Cure Pot+1~2% BLM - MAB+2~5, Elem Magic+2~10, Dark Magic+4~10, Fast Cast +2~4 RDM - MAcc+6~7, Enf+5~10, Enh+2~10, Enh Duration+15~18 THF - DEX+1~4?AGI+3~4, DW+1~5, Crit Dmg+1~2% PLD - DEX+2?VIT+1~3, Enmity+1~3, Phalanx +2~3 DRK - Atk+5~15, Dark Magic+2~7, Drain/Aspir+10~25, WSDmg+2~5% RNG - STR+1~5?AGI+2~5, STP+1~3, Snapshot+1~3 BRD - HP+18~27, MAcc+4~6, Enmity-4~10, DT-2~3% BST - STR+1~3/DEX+1~3,Acc+1~3,Pet:Acc/RAcc+17~18 SAM - STR+1~4, STP+1~2, Zanshin+1~4, Meditate Dur+4~8 NIN - STR+3?DEX+4, Skillchain dmg+1~4%, WS Dmg+1~5% DRG - STR+1~4, WS Dmg+1~5%, Pet: DT-2~3%, Breath+4~10 SMN - Smn skill+2~4, BP Dmg+1~4, BP Del II-1, Pet:Enmity+5~14 COR - MAB+1~5, Enmity-1~5, Phantom Roll-1~4, WS Dmg+2~5% BLU - MP+16~26, DEX+2~3, Acc+1~6, BLU Skill+7 PUP - STR+2~4?DEX+1~4, Martial Arts+11~20, Pet:TP Bonus+100~500 DNC - STP+1~4, DW+1~4, Rev Flourish+12~30, WS Dmg+3~4% SCH - INT+2~4,MND+1~5, Helix dur+10~20, Regen pot+1~10 RUN - DA+1~6%, Enmity+1~6, Embolden+8~13, DT-2~5% GEO - Geomancy Skill+1~10, Indi dur+10~20, DT-2~4%, Pet:Dmg Taken-1~5%
Page 6 of DRG guide thread, Legato's post 2708950 says DRG goes to at least STR+4 WSDMG+5% Breath+10
What is Incursion called in Japanese?
侵入
That's what I get when I put it into Google Translate. I don't know if that helps any, lol.
インカージョン (inkājon)
Ok, was just wondering if it was called something completely different like with Delve.
Got a RDM (Ghostfyre) cape with:
Macc+4
Enfb.mag Skill+8
Enhancing magic skill+4
Enhancing magic duration+14
PT member reported RDM cape with:
Macc+10
Enfb+7
Enhancing+10
Dex on the BLU cape goes to at least 4, mine is MP 24, DEX 4, Acc 1, and SMN's BP damage goes to at least 5, have that on mine also.
Just as an aside, it feels nice being wanted again in SoA as a THF. It was MNK or SAM everywhere till this came along.
its definitly a good thing, also for GEO, i think the event was well balanced, you need some form of TH (THF BLU or RNG), you need crowd control (BLU BLM BRD) because you cant just run through and have an ochain pld hold everything due to random hate + lullaby doesnt work on NMs and you need buffs or debuffs that cant be dispelled. makeing debuffers more important and undispellable buffs more important. well you could also go with a stun rotation but fuck that. Tanks got shafted in this event, if lullaby would resist on all mobs BRD would be shafted too most likely, but its only NMs that it doesnt work on.
From what I have got and friends that I go with seems like the max is the same across the board for same types.
War - Str Dex 5, Crit hit 5, Acc 6.
Mnk - Str 5, Dex 4, Counter 2, Subtle Blow 3.
Whm - Macc 10, Enhancing 10, Healing 10.
Blm - Mab 5, Dark 10, Ele 10, Fast cast 3.
Rdm - Macc 10, Enfb 10, Enhancing 10, Enhancing dur 13.
Thf - Dex 5, Agi 4, DW5, Crit dmg 2.
Pld - Dex 5, Vit 5, Enmity 6, Phalanx 3.
Drk - Att 15, Dark 10, Drain/Aspir 22, Ws dmg 5.
Rng - Str2, Agi 3, Stp1.
Brd - Haven't seen a single one in like 100 nms/bosses.
Bst - Str5, Dex5, Acc2, Pet:DT3, Pet:Acc/Racc 20.
Sam - Str 5, Stp3, Zanshin 4, Med 7.
Nin - Str2, Dex3, Sc dmg 4.
Drg - Str 2, Ws Dmg 3, Pet: Breath 8.
Smn - Summoning 10, Bp dmg 5, Pet: enmity +15.
Cor - Mab 3, enmity -2, Roll dur 3, Ws dmg 3.
Blu - Mp28, Dex2, Acc2.
Pup - Str5, Dex4, Arts 12, Pet:tp bonus 340.
Dnc - Stp3, Dw4, Rev Flourish 29, Ws dmg 4.
Sch - Int 2, Mnd 5, Helix 14, Regen pot 2.
Run - DA4, Enmity 6, Embolden 15, DT 4.
Geo - Geo skill 10, Indi dur 17, DT 3, Pet: DT 4.
For Monk, i get str+3 dex+1 counter+5 subtle blow +3