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Thread: Incursion!     submit to reddit submit to twitter

  1. #301
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    Didn't see this map posted (which is more informative than the one in the OP).

    Spoiler: show

  2. #302
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    Tryl-Wuj should be flagged as DRG instead of BST. Instead of a wyvern, it uses a puk as its dragon pet. TW's TP special is in line with DRG jump.

  3. #303
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    Can confirm +5 Str on rng back.

  4. #304
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    Quote Originally Posted by EjinCaitsith View Post
    At some point the BLM NM(Vike) gains access to Death, Meteor, Impact and Kaustra, but started noticing Death at 133.
    It casts Meteor at 130. I didn't see any of the others on that level or earlier.

  5. #305
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    by far the best cape i've gotten so far. for any job.


  6. #306
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    So any more info for the OP I missed?

  7. #307
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    Needs unique nm gear drops. Droog drops harness ring helm crossbow.

  8. #308
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    The original map posted early in this thread (has since been removed) showed an area thats currently inaccessible, and the new map shows 4 paths leading off the map that are currently blocked. Is it possible this area opens at higher CLs? Has anyone with access to CL130+ looked to see if anything new opens up? Or is this just room for future expansion maybe?

  9. #309
    Relic Horn
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    It's just how the area works. Always paths leading somewhere that might be blocked or opened depending on the event designed. maps are reused for Delve, Skirmish and Incursion.

  10. #310
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    WHM can "easily" Silence Durs with Languor/Threnody and a very good MACC set, even at 133.
    We use PLD for 131/132/133 MBs. The PLD cure our BLM after the first Sleepga then JAs, Flash/Provoke each add, Cure himself with a "cure cheat set" etc most/all adds will stay on him after waking up.
    You can also totally prevent the MB from doing any TP move with Mewing Lullaby if you need to hold/sleep it, the TP reset BP of Cait Sith cannot be resisted, even /smn can probably land it.

  11. #311
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    What's the current highest level completed by playerts? I think it's 134 on my server.
    Is there a cap on how high the levelup can go? Or if there's one nobody found out yet?
    Given how raising the difficulty doesn't increase the quality of augments I'm not sure it's worth going past a certain level honestly, altough this might be me being biased or something, dunno.

  12. #312
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    Quote Originally Posted by shaggnix View Post
    The original map posted early in this thread (has since been removed) showed an area thats currently inaccessible, and the new map shows 4 paths leading off the map that are currently blocked. Is it possible this area opens at higher CLs? Has anyone with access to CL130+ looked to see if anything new opens up? Or is this just room for future expansion maybe?
    The 4 areas that are blocked off on the new map on the outside are near the zone lines for Cirdas. The blocks occur either before walls that would have to be climbed up with ropes (in the case of Woh/Dho) or near the zone lines in the case for Sih/Moh. Parts of the middle area that are blocked off are similarly blocked off at points that had a wall that needed to be climbed by ropes. As of such I highly doubt they will "open up" but the only spots that could are the room at I-8 (if the blocks at H-8 or I-8 get removed) and the room at I/J-10 which really I cant figure out why it is blocked.

    The additional area in the original map I am not sure about.

    This map should clarify what I mean
    http://www.wilddragonchase.com/ffxi/Cirdas.png

  13. #313
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    Quote Originally Posted by Sechs View Post
    What's the current highest level completed by playerts? I think it's 134 on my server.
    Is there a cap on how high the levelup can go? Or if there's one nobody found out yet?
    Given how raising the difficulty doesn't increase the quality of augments I'm not sure it's worth going past a certain level honestly, altough this might be me being biased or something, dunno.
    for top allys its feasable to do so, for 6 man pts not. there is just to many debuffs, buffs and other stuff a 6 man pt just cant cover by itself, especially with 1-2 mules you will run into a wall at ilvl 128/127.

    an ally consistent of 3pts, 1melee, 1rng pt, 1mage pt(stunners nukers sleepers debuffers, rdm geo geo blm sch sch) will prolly not have any problems clearing it

  14. #314
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    You don't need an ally to complete 130+.

  15. #315
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    Quote Originally Posted by Sechs View Post
    What's the current highest level completed by playerts? I think it's 134 on my server.
    Is there a cap on how high the levelup can go? Or if there's one nobody found out yet?
    We're working on il134 now, but it's kind of getting to the point where each NM needs to be SP'd to kill in a timely manner. The THF/WAR mob, for example, has such insane evasion that you probably can't cap accuracy without SP songs/bubbles. The BST/DRG mob is nearly as bad as MB with his 8-9 Peapuk pets(I've lost count but it's a silly amount of pets) added to the additional mobs in the room.

    The event most likely caps out at 137 if it follows the same pattern of ilevel before new boss(but there isn't a new boss, so I'd assume it just ends at 137).

    Quote Originally Posted by Damane View Post
    for top allys its feasable to do so, for 6 man pts not. there is just to many debuffs, buffs and other stuff a 6 man pt just cant cover by itself, especially with 1-2 mules you will run into a wall at ilvl 128/127.

    an ally consistent of 3pts, 1melee, 1rng pt, 1mage pt(stunners nukers sleepers debuffers, rdm geo geo blm sch sch) will prolly not have any problems clearing it
    You need, at most, 7-8 people to clear 128 to 133. Some additions can arguably help make it easier/faster, but aren't mandatory to win efficiently.

  16. #316
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    At which levels do you get new titles? Read I think at least 3 different ones?

  17. #317
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    Quote Originally Posted by EjinCaitsith View Post
    We're working on il134 now, but it's kind of getting to the point where each NM needs to be SP'd to kill in a timely manner. The THF/WAR mob, for example, has such insane evasion that you probably can't cap accuracy without SP songs/bubbles. The BST/DRG mob is nearly as bad as MB with his 8-9 Peapuk pets(I've lost count but it's a silly amount of pets) added to the additional mobs in the room.

    The event most likely caps out at 137 if it follows the same pattern of ilevel before new boss(but there isn't a new boss, so I'd assume it just ends at 137).



    You need, at most, 7-8 people to clear 128 to 133. Some additions can arguably help make it easier/faster, but aren't mandatory to win efficiently.
    as said for 6 man pts its not FEASABLE, but surely doable. A Top Ally will wail through much faster, just by the amount of option they can have.

  18. #318
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    There is also the small possibility that the event doesn't have an end.
    All the dialogs with Grrk-Frut the Charlatan.
    Spoiler: show
    Dialog Table Entry 08032 Altana-child, I have story for you. Come. Listen.≺Prompt≻

    Dialog Table Entry 08033 Listen to his story?
    ≺Selection Dialog≻Sure, I've got time.
    I don't trust him.≺Prompt≻

    Dialog Table Entry 08034 Guk guk guk!
    Our special item no good for Altana-child. Get bad curse. Very not safe.≺Prompt≻

    Dialog Table Entry 08035 Curse haunt you always. Can't avoid.≺Prompt≻

    Dialog Table Entry 08036 Make you kick bucket if touch. Bad.≺Prompt≻

    Dialog Table Entry 08037 You look strong. Find and bring to me. I help you.≺Prompt≻

    Dialog Table Entry 08038 Bring me ≺Numeric Parameter 0≻.≺Prompt≻

    Dialog Table Entry 08039 Guk guk guk!
    You come back. I know.≺Prompt≻

    Dialog Table Entry 08040 Guk guk guk.
    You bring stuff? Lucky be alive.≺Prompt≻

    Dialog Table Entry 08041 Give to me. I rid you curse.≺Prompt≻

    Dialog Table Entry 08042 Hand over the goods?
    ≺Selection Dialog≻If you say so.
    Finders keepers.≺Prompt≻

    Dialog Table Entry 08043 I clear curse now.≺Prompt≻

    Dialog Table Entry 08044 You receive a blessing.≺Prompt≻

    Dialog Table Entry 08045 Curse gone. You lucky. Find more and bring. I clear again.
    Guk guk guk!≺Prompt≻

    Dialog Table Entry 08046 Guk guk guk! If you want be curse, I no stop.≺Prompt≻

    It seems that there is no dialog where he would refuse the KIs. No new title either, the last update gave 19 titles in total, 15 from WoE, 3 from Incursion, 1 from A "Thirst for the Eternity" quest.
    And if it wasn't confirmed already, you lose only one lvl in Incursion while speaking to the Elvaan NPC.

  19. #319
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    Maybe they just want to see how far we can get in this before releasing new ilvl/clvl patch to adjust difficulty? That would be a smart thing to do

  20. #320
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