Item Search
     
BG-Wiki Search
Page 20 of 23 FirstFirst ... 10 18 19 20 21 22 ... LastLast
Results 381 to 400 of 460

Thread: Incursion!     submit to reddit submit to twitter

  1. #381
    CoP Dynamis
    Join Date
    Mar 2013
    Posts
    275
    BG Level
    4
    FFXI Server
    Odin

    Quote Originally Posted by Lyramion View Post
    Pretty much.... we sometimes have DRK and SCH alternating stuns. However at 126 Boss we hit a resist barrier around 20% without Geo MACC things. only gets worse the higher you get up.
    at 130+ you really want geo bubbles to help out. m.acc is a MUST, m.eva if the fight is REALLY dragged out. don't forget things like frazzle 2 as well.

  2. #382
    Sea Torques
    Join Date
    Sep 2007
    Posts
    711
    BG Level
    5
    FFXI Server
    Valefor

    For NMs, are people going with multiple stunners? I'm finding that 9 second stun recast is barely insufficient to solo stun.

  3. #383
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    Ya if you wanna have buffs last and people not having amnesia on you need 2 stunners. Sometimes they re-ws right after a stun. Having 2 good DRKs makes it very comfortable.

  4. #384
    Relic Horn
    Join Date
    Sep 2011
    Posts
    3,379
    BG Level
    7
    FFXI Server
    Leviathan

    Quote Originally Posted by ccl View Post
    Clearly making shit so easy mean doing it once and not spamming it.
    Keep in mind that he's still doing 123 thinking it's 133

  5. #385
    New Merits
    Join Date
    Dec 2010
    Posts
    213
    BG Level
    4
    FFXI Server
    Cerberus

    Has anyone bothered with a more defensive strategy? It seems like geo or indi wilt drops the attack to the minimum ratio. Any trouble I've seen that really slows things down is stunner missing something that one shots a DD. I hate relying on stunners for an event.

  6. #386
    CoP Dynamis
    Join Date
    Mar 2013
    Posts
    275
    BG Level
    4
    FFXI Server
    Odin

    Quote Originally Posted by doctorugh View Post
    Has anyone bothered with a more defensive strategy? It seems like geo or indi wilt drops the attack to the minimum ratio. Any trouble I've seen that really slows things down is stunner missing something that one shots a DD. I hate relying on stunners for an event.
    we've tried using geo spells that lowers attk and m.acc. wilt produces a noticeable result, but really as the whm i'm usually not pressured by the amount of damage DDs take (except the warrior/mega on mighty strikes), but rather the additional effects of the tp moves, which is why we also tried to use bubbles that reduce m.acc; unfortunately, that didn't produce too significant a result, in that maybe 1 DD out of 5 would resist the additional effect of def. down, curse, amnesia, or the like. we have a great sch stunner so it's just easier for us to rely on stunners. this is on 131-132 btw.

  7. #387
    CoP Dynamis
    Join Date
    Mar 2013
    Posts
    275
    BG Level
    4
    FFXI Server
    Odin

    deleted for double.

  8. #388
    Hydra
    Join Date
    Jun 2013
    Posts
    118
    BG Level
    3

    Still though, even if not all status debuffs are resisted, it's better than nothing. Depending on how fast the erases go out and if your whm has a mythic, having a DD not get saddled with bind or attack down and have their DPS suffer as a result can make a difference.

    Or just stick a BLU in the party and have them spam Winds of Promyvion. Problem solved!

  9. #389
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Karizo View Post
    we've tried using geo spells that lowers attk and m.acc. wilt produces a noticeable result, but really as the whm i'm usually not pressured by the amount of damage DDs take (except the warrior/mega on mighty strikes), but rather the additional effects of the tp moves, which is why we also tried to use bubbles that reduce m.acc; unfortunately, that didn't produce too significant a result, in that maybe 1 DD out of 5 would resist the additional effect of def. down, curse, amnesia, or the like. we have a great sch stunner so it's just easier for us to rely on stunners. this is on 131-132 btw.
    well it depends on the gear your DD wears too, useing non ilvl gear is counterproductiv with indi/geo-vex or wearing something like Mes. Haubergeon. of course not everythign gets resisted, but stuff like para/slow/curse/bind/plague etc. will get resisted often, while stuff like def. atk. down amnesia, stat down etc. wont get resist most likely. However if you have 2 dedicated stunner for stuff like you say, then there really is no need for vex at all.

  10. #390
    Nidhogg
    Join Date
    Jul 2008
    Posts
    3,746
    BG Level
    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Did some 129's today and found Baramnesia helped resist the Amnesia effect from Tryl's Jungle Wallop the 2-3 times it got off unstunned; was surprised. Was definitely 129, shut up -_-


    How many chests max are people getting 130+? Do grand chests become forced? Noticed like for example in 128, mobs drop up to 6 coffers but can be 6NQ, or 4NQ/2HQ, or 5NQ/1HQ, but I wonder if at higher levels, HQs stop sharing slots with NQ and get their own slots.

  11. #391
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    What's the highest known reached level among all servers? On Asura they're currently doing level 135

  12. #392
    CoP Dynamis
    Join Date
    Mar 2013
    Posts
    275
    BG Level
    4
    FFXI Server
    Odin

    Quote Originally Posted by Sechs View Post
    What's the highest known reached level among all servers? On Asura they're currently doing level 135
    I believe Odin at il137 last I checked, lead by Ieno.

    As for chests, it's still dependent on TH, but each level has a max cap. At 133, I believe the most I've seen is a total of 11 (randomly distributed between NQ and Grand NM coffers).

  13. #393
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7



    Does this mean megaboss is not immune to repose?

  14. #394
    CoP Dynamis
    Join Date
    Mar 2013
    Posts
    275
    BG Level
    4
    FFXI Server
    Odin

    Quote Originally Posted by Lyramion View Post


    Does this mean megaboss is not immune to repose?
    no effect just means that the sleep that is on the boss is higher tier than repose (which is higher than sleep 1, but lower than sleep 2).

  15. #395
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Lyramion View Post


    Does this mean megaboss is not immune to repose?
    I think that message takes precedence over the immune message so is just saying you couldn't overwrite the effect and doesn't bother checking anything past that

  16. #396
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    Ya guess so

  17. #397
    First invited, last in the zone.
    Join Date
    Sep 2008
    Posts
    1,448
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by Karizo View Post
    I believe Odin at il137 last I checked, lead by Ieno.

    As for chests, it's still dependent on TH, but each level has a max cap. At 133, I believe the most I've seen is a total of 11 (randomly distributed between NQ and Grand NM coffers).
    From every report I've heard, the event starts @ 123 with max 1 chest, and goes up by 1 per ilvl. (every level from 123-> 128, matches that formula) and your 11 @ 133 matches as well.

  18. #398
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    What's the current highest? I know on Odin a JP group is at 139, Asura is @139 too (mixed group)
    Is that the highest or is ther some other group even higher than that?

  19. #399
    Nidhogg
    Join Date
    Jul 2008
    Posts
    3,746
    BG Level
    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Seems so. Asura is 138. Also I can't wait for ilvl128 gear to be released so we can solo Incursion. Also if you have a scroll but a scroll drops do you get gil? I stuffed Haste II, Distract II, Flurry II, both NIN spells, Indi-Haste, Frazzle II, Crusade and Distract II as well as every piece of equipment the NMs drop in my mog safe and like 70% of my NM coffers and grand nm coffers just give gil now. =\

    I've never "gotten nothing" from a coffer but it is disappointing opening 4 grand gramsk-droog coffers and getting gil in all of them...

  20. #400
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    so you have every item that the coffer can drop in your safe and are surprised to find that it isn't dropping those items anymore?

Page 20 of 23 FirstFirst ... 10 18 19 20 21 22 ... LastLast