1. FFXIV Reset Timers
    Last daily reset was 3 hours, 25 minutes ago / Next daily reset is in 20 hours, 35 minutes
    Last weekly reset was 20 hours, 25 minutes ago / Next weekly reset is in 5 days, 13 hours, 35 minutes
Page 141 of 209 FirstFirst ... 91 131 139 140 141 142 143 151 191 ... LastLast
Results 2801 to 2820 of 4172
  1. #2801
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by Appie View Post
    I am actually quite surprised people here care for "Early Access", because endgame won't happen for 4 weeks after launch (or lolcasualendgame 2 weeks after launch). Of course, this is based on the assumption that you can do the MSQ in a week or 2 (casually even), like 2.0's MSQ to be able to enter the endgame raid. So EA and the first 2 weeks of Heavensward: not a single fuck is given imo.

    Its actually really nice for me. Normally I fall behind in content due to our raiding schedule and my playtime. The 4 week buffer will allow me to get caught up, level a couple jobs to 60 and be ready for Alexander HM without neglecting my family/job.

  2. #2802
    Bagel
    Join Date
    Aug 2006
    Posts
    1,340
    BG Level
    6
    FFXIV Character
    Deecup Delight
    FFXIV Server
    Cerberus
    FFXI Server
    Ragnarok

    Quote Originally Posted by ronin sparthos View Post
    I think generic hype about new jobs, exploration and expansion buzz is alone worth trying Early Access. Considering Yoshida's lofty 'this will be fucking huge' speak with regards to zones and scenario things.

    Rushing the endgame to complain about shitty drops isn't most peoples cup of tea.
    He said the MSQ was about the size of 2.0, so for the scenario we can guess. As for new jobs, I don't expect that to take much time either. I started from scratch in 2.0 pretty much (had 3 jobs at 20 from the last "Beta" before 2.0) and my casual ass was getting mythology tomestones in the second week after launch. Think I stepped into my first Coil like a week or so later? This all didn't feel like I "rushed" to endgame. Hell, everything up to this point, including Coil, was me exploring. Which can be alot of fun, I agree, but if there's no carrot at the end of the road, I can't be arsed to care.

  3. #2803
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,887
    BG Level
    10

    Quote Originally Posted by Appie View Post
    I am actually quite surprised people here care for "Early Access", because endgame won't happen for 4 weeks after launch (or lolcasualendgame 2 weeks after launch). Of course, this is based on the assumption that you can do the MSQ in a week or 2 (casually even), like 2.0's MSQ to be able to enter the endgame raid. So EA and the first 2 weeks of Heavensward: not a single fuck is given imo.
    Faster we pass the start faster we can try to dodge the plebs

  4. #2804
    Black Belt
    Join Date
    Nov 2006
    Posts
    5,703
    BG Level
    8
    FFXIV Character
    Adajer Vonte
    FFXIV Server
    Gilgamesh
    FFXI Server
    Asura
    WoW Realm
    Tichondrius

    Quote Originally Posted by Appie View Post
    I am actually quite surprised people here care for "Early Access", because endgame won't happen for 4 weeks after launch (or lolcasualendgame 2 weeks after launch). Of course, this is based on the assumption that you can do the MSQ in a week or 2 (casually even), like 2.0's MSQ to be able to enter the endgame raid. So EA and the first 2 weeks of Heavensward: not a single fuck is given imo.
    I dont think anyone will be complaining much about having to wait 4 weeks for endgame content. If there isnt enough content added for you to enjoy the game for a month before endgame, something is wrong with you or the game.

  5. #2805
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,887
    BG Level
    10

    FFXIV 3.0 : Heavensward - Expansion Information and Discussion

    Quote Originally Posted by Adajer View Post
    I dont think anyone will be complaining much about having to wait 4 weeks for endgame content. If there isnt enough content added for you to enjoy the game for a month before endgame, something is wrong with you or the game.
    That's not the issue. It's SE lying again. " we want you to enjoy the game so raid will be 4 weeks after"

    While the truth is, we will put raid 4 weeks later, so people don't bitch too fast about the lack of real content

    With all the lockouts it's useless to level other jobs as a "content"

    I mean when coil was in lockout I was sch, what will I do with monk 50. Expert roulette? Then what

  6. #2806
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    The lockout system forcing you into specializing in 1 job is certainly a waste of the game's potential (ie. you can play every job on one character, but only 1 in content that matters).

    It's also a way to artificially lengthen content along with lockouts, if people could gear and play more than 1 job in endgame content groups would be easier to make and content easier to clear.

  7. #2807
    Campaign
    Join Date
    Jun 2007
    Posts
    6,977
    BG Level
    8

    I don't get how being able to gear more than one job for endgame makes clearing content easier. Mind explaining?

  8. #2808
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    Quote Originally Posted by Takiwaki View Post
    I don't get how being able to gear more than one job for endgame makes clearing content easier. Mind explaining?
    It only makes it easier in that it offers some flexibility. It's essentially the same if everyone plays whatever 1 job they do really well, but if you have multiple people who are geared and skilled you can switch job configurations (and people, honestly, which would be the best use of it) to suit the turn.

    It offers a lot more options without a stable static basically.

  9. #2809
    New Merits
    Join Date
    Sep 2008
    Posts
    242
    BG Level
    4
    FFXIV Character
    Lythandies Demeris
    FFXIV Server
    Balmung
    FFXI Server
    Valefor
    WoW Realm
    Wyrmrest Accord

    If you can gear a DPS spec and a tank spec at the same it means that if you hit a fight where you can 1 tank to overcome a DPS hump then you'll just do that and won't have to bench the player whom is your OT tank for someone who's been using their lockouts on DPS gear.

    If you're perfect players im sure that a dps in baseline gear would be fine but in a non-perfect world a little extra gear makes everything easier.

  10. #2810
    Relic Weapons
    Join Date
    Aug 2009
    Posts
    390
    BG Level
    4
    FFXIV Character
    Cage Rancor
    FFXIV Server
    Hyperion
    FFXI Server
    Quetzalcoatl

    It's almost impossible to purposely gear two jobs at once during progression without gimping one of them.

  11. #2811
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,160
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    Quote Originally Posted by Appie View Post
    I am actually quite surprised people here care for "Early Access", because endgame won't happen for 4 weeks after launch (or lolcasualendgame 2 weeks after launch). Of course, this is based on the assumption that you can do the MSQ in a week or 2 (casually even), like 2.0's MSQ to be able to enter the endgame raid. So EA and the first 2 weeks of Heavensward: not a single fuck is given imo.
    I'm all for early access, especially for FFXIV.

    Get my classes lvled up to cap and cap the weekly tokens, get my other classes lvl, my gathering/crafting up, start shoveling that gil by the hundreds of millions as those that didn't get early access, but want all the cool new toys, buy from me~

  12. #2812
    Hyperion Cross
    Join Date
    Jan 2007
    Posts
    8,889
    BG Level
    8
    FFXIV Character
    Kai Bond
    FFXIV Server
    Gilgamesh

    4 days of Early Access is too insignificant for me to make it feel special. I'm unsure why they even bothered to offer it as a pre-order bonus. More in-game items would be fine.

  13. #2813
    Bagel
    Join Date
    Aug 2006
    Posts
    1,340
    BG Level
    6
    FFXIV Character
    Deecup Delight
    FFXIV Server
    Cerberus
    FFXI Server
    Ragnarok

    Quote Originally Posted by Gulkeeva View Post
    I'm all for early access, especially for FFXIV.

    Get my classes lvled up to cap and cap the weekly tokens, get my other classes lvl, my gathering/crafting up, start shoveling that gil by the hundreds of millions as those that didn't get early access, but want all the cool new toys, buy from me~
    Except weekly tokens won't be added for 4 (or 2?) weeks after launch?

    And I would be capping every job as well if SE would let me gear more than 2-3 jobs each ilvl cycle. So I have to pick favourites. I expect I can get 2 jobs from 50 (or 30 if I like a new job) to 60 in 2 weeks.

    Also lolgil.

  14. #2814
    AoE
    AoE is offline
    Sandworm Swallows
    Join Date
    Aug 2007
    Posts
    7,117
    BG Level
    8
    FFXIV Character
    Litz Zatsuza
    FFXIV Server
    Sargatanas
    FFXI Server
    Sylph

    When the fuck are they going to allow digital pre-orders on PSN? Or am I blind and not seeing it?

  15. #2815
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    If I remember rightly (and I may not) the weekly capped tomestones aren't available until Alexander (Hard/Savage) is release, so definitely not early access lol

    It's possible that the weekly scrips might be released beforehand though (DoH/DoL shit) ? I can't remember anything about those

  16. #2816
    Online Dating DOES Work!!
    Sonic Ripoff of the Houe of Weave

    Join Date
    Feb 2006
    Posts
    2,339
    BG Level
    7
    FFXIV Character
    Hiryo Randgris
    FFXIV Server
    Hyperion

    Quote Originally Posted by Appie View Post
    Also lolgil.
    I think they said the hardest part about building an airship will be the materials to gather rather than crafting the ships themselves. Aka if you want to visit NM island you'll need to buy mats. Especially with the new DoL passes/buffs making you choose to gather 1 item instead of another.

  17. #2817
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,631
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Rocl View Post
    If I remember rightly (and I may not) the weekly capped tomestones aren't available until Alexander (Hard/Savage) is release, so definitely not early access lol

    It's possible that the weekly scrips might be released beforehand though (DoH/DoL shit) ? I can't remember anything about those
    Its less early access and more staggered launch to potentially reduce server loads. It won't do much for the queues, though, as eventually, all those people will have access at the same time.

    We'll see, though. The "features" offered certainly don't help.

  18. #2818
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,887
    BG Level
    10

    Quote Originally Posted by AoE View Post
    When the fuck are they going to allow digital pre-orders on PSN? Or am I blind and not seeing it?
    Dev said they are trying to work it out with Sony, but don't worry you'll get EA and preorder items

  19. #2819
    Bagel
    Join Date
    Aug 2006
    Posts
    1,340
    BG Level
    6
    FFXIV Character
    Deecup Delight
    FFXIV Server
    Cerberus
    FFXI Server
    Ragnarok

    Quote Originally Posted by Hiryo View Post
    I think they said the hardest part about building an airship will be the materials to gather rather than crafting the ships themselves. Aka if you want to visit NM island you'll need to buy mats. Especially with the new DoL passes/buffs making you choose to gather 1 item instead of another.
    Considering SE's methods to make RMT as useless as possible without selling currency themselves in game like some other MMO's do, I am not holding my breath that this will suddenly make gil something more valuable (or harder to obtain) than what it was for 2.x.

  20. #2820
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    I'm still expecting FC airships to be basically just FC housing crossed with treasure maps.

Page 141 of 209 FirstFirst ... 91 131 139 140 141 142 143 151 191 ... LastLast