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  1. #741
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

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    I was promised an API for addons, not an API so I can modify my UI only.

  2. #742
    Nikkei's Hoe
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    Quote Originally Posted by Izzy View Post
    I was promised an API for addons, not an API so I can modify my UI only.
    Please no addons. The game is fine and better without having to maintain a list of 212421424 things. I'd rather them continue to make the game systems usable as is rather than trash that needs addons to make it usable. I welcome the UI API but please keep addons away.

  3. #743
    Ridill
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    Not really a fan of add-ons, either. If the game/UI can't properly convey something important, it behooves the players to bug SE to fix it universally instead of a third-party that then turns into not everyone having it and petty in-fighting between the two camps. Or how suddenly they can't play the game post-patch until it's fixed.

  4. #744
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    Addon API is a big no no but having a third-party parser that detects when or what debuff you have to call out if you need to move so you don't need to pay attention to it, and calling out the rotation of the boss is just fine.

  5. #745
    Ridill
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    I can't say calling out boss rotations is fine. Then again, I don't really think bosses should have rotations to begin with. :/

  6. #746
    Nikkei's Hoe
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    Quote Originally Posted by Shenrien View Post
    Addon API is a big no no but having a third-party parser that detects when or what debuff you have to call out if you need to move so you don't need to pay attention to it, and calling out the rotation of the boss is just fine.
    I don't use ACT in FCoB personally. People who use it on every single move in the game confuse the hell out of me. 99% of it is worthless to call out with except maybe the thunder debuff on t11. Nothing off the top of my head is worth calling out in FCoB other than that.

  7. #747
    Ridill
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    Quote Originally Posted by arus2001 View Post
    If the game/UI can't properly convey something important, it behooves the players to bug SE to fix it
    Dem PS3 limitations.

    Look forward to it.

  8. #748
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    Quote Originally Posted by arus2001 View Post
    I can't say calling out boss rotations is fine. Then again, I don't really think bosses should have rotations to begin with. :/
    Could you imagine a Titan Ex that is a forced wipe because he sat there and did 8 mountain busters in a row, or dropped bombs 10 times in a row? Or a Nael that keeps spamming Bahamut's Claws in between the 2 minutes or whatever he can use favor?

  9. #749
    Yoshi P
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    Not like they can't make a system where each use of a move makes it less likely the next will be the same. Or for a mob to favor a given set at given percentages. There are lots of ways to have a fight not feel like a dance.

  10. #750
    Yoshi P
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    Quote Originally Posted by Eanae View Post
    I don't use ACT in FCoB personally. People who use it on every single move in the game confuse the hell out of me. 99% of it is worthless to call out with except maybe the thunder debuff on t11. Nothing off the top of my head is worth calling out in FCoB other than that.
    People use ACT to call stuff out? I've only ever used it for parsing. We have mumble and voices if stuff needs to be called out.

  11. #751
    Nikkei's Hoe
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    Quote Originally Posted by Deadgye View Post
    People use ACT to call stuff out? I've only ever used it for parsing. We have mumble and voices if stuff needs to be called out.
    If you watch some of Death and Taxes videos one their Warriors has ACT call out most of the moves in the game.

    Edit for link: https://www.youtube.com/watch?featur...&v=Ol7uAzyTLPE

    Calls out megaflare, flatten, and ahk morn. All things which have absolutely no reason to be called out. And he isn't the only person I've seen doing it.

    Edit2: not knocking DnT, just using it as an example.

  12. #752
    Ridill
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    Quote Originally Posted by Shenrien View Post
    Could you imagine a Titan Ex that is a forced wipe because he sat there and did 8 mountain busters in a row, or dropped bombs 10 times in a row? Or a Nael that keeps spamming Bahamut's Claws in between the 2 minutes or whatever he can use favor?
    Give abilities cooldowns, percentage chances for use, and some locked behind HP percentages (or other criteria). There, more randomized, but ideally fair fights.

  13. #753
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    Quote Originally Posted by Eanae View Post
    If you watch some of Death and Taxes videos one their Warriors has ACT call out most of the moves in the game.
    Weren't you the one that made an addon for that one clunky and resource whore of a parser for Twintania when to call out basically everything? or at least advertised something of the sort

    Quote Originally Posted by arus2001 View Post
    Give abilities cooldowns, percentage chances for use, and some locked behind HP percentages (or other criteria). There, more randomized, but ideally fair fights.
    Then you're locked to Tumult, Landslide and WotL, woo what a fight.

  14. #754
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Shenrien View Post
    Weren't you the one that made an addon for that one clunky and resource whore of a parser for Twintania when to call out basically everything? or at least advertised something of the sort



    Then you're locked to Tumult, Landslide and WotL, woo what a fight.
    Inb4 he made but never used it

  15. #755
    Nikkei's Hoe
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    Quote Originally Posted by Shenrien View Post
    Weren't you the one that made an addon for that one clunky and resource whore of a parser for Twintania when to call out basically everything? or at least advertised something of the sort



    Then you're locked to Tumult, Landslide and WotL, woo what a fight.
    That worked for Twintania only and called out Twister only which is a normal thing people now use ACT for. I also used ACT for voice/shreak in t7. I'm not saying I don't use it for some things, but just saying I'm confused as to why some people use it for EVERYTHING.

  16. #756
    Ridill
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    Quote Originally Posted by Shenrien View Post
    Then you're locked to Tumult, Landslide and WotL, woo what a fight.
    Because additional moves could never, ever be added even if they chose to retro-fit old encounters.

  17. #757
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    Quote Originally Posted by arus2001 View Post
    Because additional moves could never, ever be added even if they chose to retro-fit old encounters.
    They are slowly adding in randomness in the recent fights, t10 phase 5, turn 11 beams/gas, some others.

  18. #758
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by arus2001 View Post
    Give abilities cooldowns, percentage chances for use, and some locked behind HP percentages (or other criteria). There, more randomized, but ideally fair fights.
    Would make PLD totally worthless (as if it isn't already and won't be when DRK hits), as the entire job hinges on knowing what will happen next.

  19. #759
    Ridill
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    Then fix PLD.

    But the more things go on, the more it seems like being considered skillful is more a matter of how lazy one can be and/or have things automated for them.

  20. #760
    a p. sweet dude
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    Quote Originally Posted by arus2001 View Post
    Then fix PLD.
    No one wants to admit it's fucked the way it is so that won't be happening any time soon.

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