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  1. #801
    Strider/Doom/Cyclops
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    Jun 2007
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    5,687
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    8
    FFXIV Character
    Viper Beam
    FFXIV Server
    Balmung
    FFXI Server
    Quetzalcoatl

    Cover seems to be an ability mostly intended for PvP (like Shadowbind, One-Ilm Punch, Sleep, Miasma 2, etc). There are several abilities that have no real purpose in PvE.

  2. #802
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    Quote Originally Posted by Spider-Dan View Post
    Cover seems to be an ability mostly intended for PvP (like Shadowbind, One-Ilm Punch, Sleep, Miasma 2, etc). There are several abilities that have no real purpose in PvE.
    I doubt that. It's a general use ability (and in terms of general fantasy PLD skills, a no brainer). While the rest seem mostly suited to PVP, cover has a lot more general PVE use.

  3. #803
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,160
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    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    Quote Originally Posted by Spider-Dan View Post
    Cover seems to be an ability mostly intended for PvP (like Shadowbind, One-Ilm Punch, Sleep, Miasma 2, etc). There are several abilities that have no real purpose in PvE.
    Cover, has saved the WHM's life countless times in T12 from beannu's. There is also, the random chance of the ghost of mercadia like things in T13, that love to go to the whm (or eos) during T13. Oh and cover, on someone that gets too close up front and "may" get swiped, in T11, actually saw a PLD use it to save someone there, so 2 people don't instant explode/die from tethers.

    I doubt DRK will have cover to save people from anything flying at them (like a WHM almsot always has)

  4. #804
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Gulkeeva View Post
    Cover, has saved the WHM's life countless times in T12 from beannu's. There is also, the random chance of the ghost of mercadia like things in T13, that love to go to the whm (or eos) during T13.

    I doubt DRK will have cover to save people from anything flying at them (like a WHM almsot always has)
    speaking of the 2. bennu has some wierd hate bugg mechanic and would allways go on spawn for me sch(due to bane) my eos due to pet regen after whitefire or the whm. we had several instances where the pld couldnt pull hate off with various abilitys and the 2. bennu would stick first to one of us for 5 sec before leting go if us, as if it is totally ignoreing all pld action. we only encounter this issue on the 2. bennu never on the others.

  5. #805
    Theory Fighter
    Join Date
    Jan 2011
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    1,427
    BG Level
    6
    FFXIV Character
    Frejan Schultz
    FFXIV Server
    Ragnarok
    FFXI Server
    Ragnarok

    Cover has niche uses, but they are good, legit uses. Once, our WHM had aggro on Nael after Megaflare, and he had already used Shroud. Wipe? No, WHM stands aside where PLD usually goes, Cover, Nael falls, PLD takes damage, provoke, keep going. The same can be said about Tempered Will, for example. It's such a great utility in some situations that, even if it's not absolutely necessary to clear anything, it's really good to have it.

  6. #806
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    You can also use Cover for Earthshakers in P1 and it's useful in pretty much every dungeon where you group pull or if any of your party members is a dumbass with aggro (usually only WHM) or if for some reason you have nothing else to keep your healer alive.

  7. #807
    Old Odin
    Join Date
    Dec 2011
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    6,197
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    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    The one thing I hate about Cover is how Hallowed Ground doesn't work with it.

  8. #808
    Theory Fighter
    Join Date
    Jan 2011
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    Frejan Schultz
    FFXIV Server
    Ragnarok
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    Quote Originally Posted by Seravi Edalborez View Post
    The one thing I hate about Cover is how Hallowed Ground doesn't work with it.
    No CDs work with it, right? You take the unmitigated damage, IIRC (maybe except for Shield Oath?)

  9. #809
    Old Odin
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    Dec 2011
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    Seravi Edalborez
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    Hyperion
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    Bulwark works with it, I dunno about anything else. I guess because block/parry is checked after the damage?

  10. #810
    Running Hell
    Join Date
    Apr 2010
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    1,232
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    6
    FFXIV Character
    Curly Brace
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    Hyperion

    I was under the impression it simply gave you the damage the person you covered would have otherwise taken. It's interesting that shield/parry can proc on Cover'd hits though, never knew that.

    To steer back to expansion discussion, if SE follows the same pattern for trait/ability acquisition as 1-50 for 50-60 we should be looking at 3 Traits, 2 Class abilities, and 2 Job abilities with the new level cap. I'm hoping they finally give PLD back Holy Succor and maybe trait Bulwark to grant an Aegis Boon type effect where blocked attacks heal you. Really a lot of 1.20+ abilities they removed would make nice additions to the current line up for all jobs.

    Food for thought, BRD/ACN/BLM/WHM all get their "Action Damage Up" type abilities every 20 levels and 60 should be a trait if it follows the same pattern. Wonder if they'll allow ACN to get 4 Aetherflow stacks and BLM to go up to Astral Fire/Ice 4. Considering how ridiculous a damage increase that would be I doubt it, but something to keep in mind.

  11. #811
    The Once and Future Wamoura
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    Aug 2005
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    Rocl Montaigne
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    Excalibur
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    Bahamut
    WoW Realm
    Quel'Thalas

    Stacking buff w/ IV instead of III would be ugly as fuck pls no

  12. #812
    Can you spare some gil?
    Join Date
    Feb 2009
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    Don't worry, I'm sure there is some sort of excuse they can come up about memory or size that they cannot and will not expand Aetherflow to have a 4th or 5th stack because it would take too many resources for the extra bit in the code, and the added file size of the new graphic to display the higher stack would just be too much for the console peasants to handle.

  13. #813
    Running Hell
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    Apr 2010
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    Curly Brace
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    Hyperion

    Quote Originally Posted by Rocl View Post
    Stacking buff w/ IV instead of III would be ugly as fuck pls no
    Couldn't they just change it to a subscript arabic numeral like they do with stacking debuffs from Coil? Make it distinguishable from debuffs by making it a superscript instead since ultimately you want the number not covering the buff icon and superscript would put the number in the empty space where the ^ part starts.

  14. #814
    The Once and Future Wamoura
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    Aug 2005
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    Rocl Montaigne
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    Quel'Thalas

    no fuck you

  15. #815
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
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    Erosensei Gulkeeva
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    Gilgamesh
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    Cerberus
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    Magtheridon

    Quote Originally Posted by Shenrien View Post
    Don't worry, I'm sure there is some sort of excuse they can come up about memory or size that they cannot and will not expand Aetherflow to have a 4th or 5th stack because it would take too many resources for the extra bit in the code, and the added file size of the new graphic to display the higher stack would just be too much for the console peasants to handle.
    "not enough memory" (ps3/ps4) to add additional fireball/iceball for blm's 4th stack. can always change the icon though! uses less memory!

    I'm more or less expecting the Lv60 "damage buff" traint

  16. #816
    Running Hell
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    Apr 2010
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    Curly Brace
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    Hyperion

    Would that apply to MNKs getting a 4th Greased Lightning stack as well? Can't really see how they would justify any of those traits considering how substantial a boost they would give while leaving DRG/NIN in the dust.

  17. #817
    The Once and Future Wamoura
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    Aug 2005
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    Rocl Montaigne
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    Bahamut
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    Quel'Thalas

    Enhanced Huton also boosts physical damage dealt or a new type of Poison for Ninja obvi

    Dragoon? Get fucked for a year LOL

  18. #818
    Yoshi P
    Join Date
    Aug 2006
    Posts
    5,139
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    8
    FFXIV Character
    Dead Gye
    FFXIV Server
    Lamia
    FFXI Server
    Ragnarok

    Cover uses all your defensive buffs when calculating damage, not the person's your covering. The only thing that doesn't work is hallowed ground. Shield Oath, Bulwark, Foresight, Sentinel, etc. They all work. And the person you're covering having blood for blood on won't make you take more damage.

  19. #819
    D. Ring
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    Jul 2008
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    7
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    Phoenix

    I'm in the same boat that PLD could definitely use some adjustments, mostly in regards to AOE damage of some sort, a 3rd hit combo on riot blade, oaths not being on GCD. I'm a little confused at riot blade not restoring enough mp for flash, every time I've used flash>riot combo I have enough mp to flash again from refresh. Is that not the case and I'm just being slow or something?

  20. #820
    Yoshi P
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    Dead Gye
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    Interestingly enough Riot Blade seems to restore 133mp on both my gladiator and my paladin. They have 1202mp and 1482mp respectively. Every stat changes on job equip. And damage doesn't seem to effect the mp restored? Is it based on level? Flash is also 212mp regardless of if I'm gld or pld.

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