1. FFXIV Reset Timers
    Last daily reset was 1 hours, 20 minutes ago / Next daily reset is in 22 hours, 39 minutes
    Last weekly reset was 3 days, 18 hours, 20 minutes ago / Next weekly reset is in 2 days, 15 hours, 39 minutes
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  1. #1341
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    edit L wrong thread

  2. #1342
    Relic Shield
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    Waka Bo
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    Excalibur
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    Bahamut

    Need my ferris wheel for all my waifus :3

  3. #1343
    Relic Shield
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    Tekni Wintersbane
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    Gilgamesh
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    Mok'Nathal

    Im still back in 2.1 msq if I come back for the expansion so Yeah its gonna be a high pain in the ass. I hate everything in XIV being tied so much into the Main story.

  4. #1344
    Old Odin
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    Quote Originally Posted by Teknique View Post
    Im still back in 2.1 msq if I come back for the expansion so Yeah its gonna be a high pain in the ass. I hate everything in XIV being tied so much into the Main story.
    If you don't actually care about the story you can just skip the CSs and finish all the quests in like 2ish hours per patch. 8 hours to unlock everything in the game after being gone for a year isn't awful, especially considering all the gil you'll make off of it.

  5. #1345
    Piece of shit Bruins fan

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    Beat Daisukenojo
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    Quote Originally Posted by Adajer View Post
    I say they create new ilvl for exp, call it Hilvl

    ilvl 120 < 130 < 135 < Hilvl 50

    then go from there throughout entire exp pack til you get to hilvl 135 then repeat for next exp pack.

    I really dont want to see ilvls going up to 2 and 3 hundred
    This might be out-of-date but I explicitly remember previous statements being made (I believe in Live Letters) that iLevels will be adjusted downward after each expansion, so that the overall scale of the slider remains but equipment gets reclassified as it becomes less useful.

    It seemed like a lot of work but that was what I heard.

  6. #1346
    Nikkei's Hoe
    Worse than her at uno

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    Eanae Hikari
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    Hyjal

    Quote Originally Posted by SamanosukeShiva View Post
    now the question is, do both modes shares lockout or separate?
    Right now the safe thing to assume is they do since his wording was much in the way of "you can do x or you can do y". So until we hear otherwise assume they share lockouts.

  7. #1347
    Pro's Pet
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    It makes me so sad to read so many people don't care about the story.

  8. #1348
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Sho Ryuuken
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    Quote Originally Posted by Seha View Post
    It makes me so sad to read so many people don't care about the story.
    You can't expect everyone to like the story at all. Some people simply take enjoyment in playing game content, sans storylines.

  9. #1349
    Ridill
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    MMO stories tend to be a bit underwhelming, too, given the generic nature of everyone being teh hero while we're usually more the spectator than a participant. And while I wasn't much of a fan of GW2's launch story, at least your character wasn't perpetuating the silent protagonist stereotype, either.

  10. #1350
    Old Odin
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    Quote Originally Posted by arus2001 View Post
    MMO stories tend to be a bit underwhelming, too, given the generic nature of everyone being teh hero while we're usually more the spectator than a participant.
    Good thing XIV isn't anything like that lol.

  11. #1351
    The Defense is ready, Your Honor
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    ^ To you, perhaps. To me, yes. To everyone, ehhhhh. But, they gotta go through the hoops just like anyone else if they want the goodies at the end of it. Those who enjoy it obviously fare a little bit better than those who don't, but that's how it goes.

  12. #1352
    Black Belt
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    Quote Originally Posted by Elcura View Post
    So what if they were off the beaten path? If you had to go there for any reason you were instantly inconvenienced for no other reason than you couldn't be strong enough to survive no matter what you did. And if you don't have to interact with them why have them there at all? Is it some prize to get to a beautiful vista (because anything that can be done with monsters can be done with terrain)? It's a messy road that doesn't actually add anything to the game. Maybe it would mean something if you could get strong enough to traverse there in time but what use is that in an MMO?
    it still bugs me that places like Natalan, Zaharak, Castrum Occidens are just cake walk places.

    they should be inconveniences. there should be unique gathering points, treasure map spawn points, FATEs, Hunt mobs in these areas. i wouldn't put dailies there but like a Beastmen weekly quest.

    all those things should have rare drops not found in other places. if it ends up driving up the price of a new form of Ehcatl Sealant then good. if you don't want to go there, don't go, but it'll pay for the people who put in the effort.

    Quote Originally Posted by solracht View Post
    I think one of the problems with designing a "dangerous" open world for this game is that danger is very relative to player power, and player power increases significantly every patch. Sure, they could make enemies threatening in 3.0 for a fresh 60...
    they should start the scale at tough/difficult for 8 base level 60s. i'm pretty sure a full i130 player still can't just walk through Turn 3 solo. that's how i would scale those areas.

    and these places definitely should have doors and switches so you can't Stealth the whole way through.

  13. #1353
    PUP Power!
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    Sylph

    One thing we should remember is that everyone can access Ishgard once the expansion starts and they will be able to explore the areas around it. They just cannot fight anything as the monsters will all be 51+. Therefore, new players can expect to get to level 30 pretty easily by just following the MSQ for a few days, warp to Ishgard and unlock one of the new jobs that interests them, level it to 50 through the MSQ, all the while learning all the job's abilities and tactics, and then have fresh content available beyond.

    I am not sure I want fresh lvl 50 players who have no idea how to play their jobs suddenly rushing new content and being a detriment to more skilled players (of course....not that does not happen already lol)

  14. #1354
    The Defense is ready, Your Honor
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    Don't people -want- more time away from newbies in your dungeons? I'm not sure why people are all "somebody think about the newbies!" all of a sudden. If newbies are forced to complete the MSQ, that's a barrier that protects you and your 2-to-3-man team from having to deal with that potential idiot. I figure the barrier would be a good thing.

  15. #1355
    Pro's Pet
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    Quote Originally Posted by arus2001 View Post
    MMO stories tend to be a bit underwhelming, too, given the generic nature of everyone being teh hero while we're usually more the spectator than a participant. And while I wasn't much of a fan of GW2's launch story, at least your character wasn't perpetuating the silent protagonist stereotype, either.
    Not gonna say ARR story has been that great so far...quite the opposite honestly; but still it appears like some people don't even want a story to exist at all. You're still playing FF come on.

  16. #1356
    Campaign
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    I would read/listen to the story if it wasnt written in goddamn ancient/shakespearean english or whatever.

  17. #1357
    Old Odin
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    Seravi Edalborez
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    Titan

    Quote Originally Posted by SamanosukeShiva View Post
    I would read/listen to the story if it wasnt written in goddamn ancient/shakespearean english or whatever.
    JP voice only.

  18. #1358
    Yoshi P
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    Dead Gye
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    Lamia
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    Not using JP Voice is like listening to the 4kids version of ffxiv.

  19. #1359
    Ridill
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    Quote Originally Posted by SamanosukeShiva View Post
    I would read/listen to the story if it wasnt written in goddamn ancient/shakespearean english or whatever.
    It's not that, it's just horrible VAs.

    XII used styled speech as well and but it had awesome VAs reading an awesome script and it worked, XIV has neither.

  20. #1360
    The Once and Future Wamoura
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    Quote Originally Posted by Lucavi View Post
    Don't people -want- more time away from newbies in your dungeons? I'm not sure why people are all "somebody think about the newbies!" all of a sudden. If newbies are forced to complete the MSQ, that's a barrier that protects you and your 2-to-3-man team from having to deal with that potential idiot. I figure the barrier would be a good thing.
    No? More people playing the game is almost always a good thing. The way the current MSQ is now if you haven't been keeping up from patch-to-patch it's literally pants on head retarded. How many people here bitched endlessly about the Costa de Sol / Titan trial ramp-up? "wah wah wah why all these fetch quests" congratulations that's all 2.1->2.4 is pretty much. A bunch of worthless drivel and one fight; it's boring, it's not engaging, it's not worth doing. At least you can argue "but the quests level you up!" for that mid 30 slog, but right now the 7th Astral quests don't do shit for the player except gate them. Nobody wants the artificial limitation of talk to 50 npcs and completely ignore as much as humanly possible to maybe unlock one fight that rewards nothing so you can then do more fetch quests to unlock a fight with obsoleted drops. If they retool these quests to level a character from 50->60, that's one thing, but I'm not completely sold it's something they're doing.

    A new person isn't automatically an idiot either, I mean, fuck's sake man, if you want the game to have a ridiculous insular community hellbent on being douchefags to newer players you can still play FFXI.

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