
Originally Posted by
Gulkeeva
Theirs people that haven't beat t5 yet, and are geared in i120-i130 with a zeta i135 >.> (well saw a few in T4 spam with 100 soldiery bonus and stand out when they have no clue what they are doing).
For some people its just... easier to buy a clear instead of dedicating time to find a static and then dedicate time for progression/clearing. Its really easy to make gil ingame (can do hundreds of mil per month with effort) or for the super lazy they just buy gil since it seems like SE does nothing to the rmt or the buyers of gil from what I can tell.
SE is probably looking to attempt what wow has been doing... faceroll mode and actual raid mode for a instance. One where you can sit in mechanics and not die, and the other where you will die. A few things I'm curious about the new raids... is if they've learned anything from 2.X about it.
1. Will the ilvl/gear requirement be so high for the actual hard mode raid that you can't just craft gear, stick vit/accuracy in and clear it in 1 week?
2. Can you switch between the 2 modes while in the raid like wow used to let you in case a hard mode is too hard, you can still progress without zoning out -> change mode -> clear shit again to get to boss.
3. If you can't do #2, if you clear easy mode boss 1, can you do hardmode boss 1 also, and get loot from it.
I'm sure WoD was an "experiment" of their future easy mode. Note a stacking debuff, its like training wheels. You won't die the first time, but if you can't continually dodge you will get 1 shot. I won't be surprised if they continue this trend of a stacking debuff that lasts a long time in alexander raid to "teach" you to dodge stuff.
(oh god, don't think I've typed a all of text in awhile)