^t13 guys, it's ok you're not missing much. T13 always disappoint.
On the issue of DRK MP, I wouldn't be surprised if they get a trait to make MP refresh faster.
reposting this:
My guess is there is an MP drain for the aura, like BRD songs.
And then burst abilities that take off an instant chunk of MP.
We know its a "parry" tank. So something like parry aura uses up 30 mp per tic. But to put up "rampart" you also have to spend 500 mp. So as the fight wears on you'll have to maintain 500+ mp for incoming big hits, maybe dropping the aura at times to replenish.
Same idea for offensive stuff where their is an attack aura and a big inner beast type hit that takes up 500mp. Forces you to juggle MP based on what you want to do.
Probably have 2 main combos. One that does the most DPS/hate and another that replenishes MP.
OT can spam the MP combo and follow it up with the big 500mp attack. MT will have to juggle both combos.
I doubt it, but they better make soldiery crap desynthable.
If i have to wait for the goddamn expansion to get rid of it all.....ugh.
Also:
Way to miss the point entirely, SE.When working with buffs, they wanted to avoid the situation like if FFXI where haste was overpowered, so skill/spellspeed has been mostly insignificant in the 2.x series. They will be going through a huge change in 3.0. DoTs will be directly influenced by SS.
Sigh, Machinist better have a TP regenerating robot or somethin.
Do we still have to buy for pc and ps3/4, if we want to play on both or is it cross licenses now?
Still need separate copies.
That statue is a lot smaller than I thought it was going to be, I thought it would take up a decent amount of shelf space but it's really not that big at all..
finally something else to grind, mainly coil gears so we can all do fates in ishgard to lvl 60 :D
woo fate grind to 60...!
speaking of t13.. I was held back in it a bit also... mainly because some people left, one the dps went tank... dps tank while we tried to learn t13. That did not go to well on a undergeared MT. Static lasted about 2 weeks on T13 daily herp derp before it broke >.>
New static is much better at least and geared enough to dps tank t13.
Galaxy Stop. Astrologian. LB3.
Fuck.
Hm. Hope 2.55's got some surprises. Not sure what I'm gonna do for the next 3 months if it doesn't. weekly lockout on loot is dumb but it was the only thing really keeping me playing since i could still gear out my alt classes >->
Hope the Battle of Ishgard content is dope as fuck
Same. Kinda glad the lockout's going away. Can get a couple friends who've cleared T13 to help my group get aclear before shitty echo![]()
JP version pre-orders went out of stock/closed after 23 mins
lets get our engine started for tmr O_O
At what time?
Also, DRG/LNC should have a melee range of 5 yalms