Did you ever do Wolves Den PVP?
Done plenty, but like I said I don't remember PvP unlocking any gear sets.
I could have sworn that it did. All forms of PVP, anyways. But that doesn't explain why your main would still have less gear sets than your alt when your main's the one that's done PVP.
Maybe both PvP types gives a gearset? Still doesn't explain why your main is behind your alt I guess though.
I realize I've been out of the Coil loop for a while, but since when did it become a thing for tanks to move Imdugud around the arena during the final phase in T10? As best I can tell all it does is make the tiny arena even smaller by blocking off one side or the other with the Electrocution circle (that's no longer under Imdugud) and practically guarantee A) that Heat Lightning is going to nail too many people, and B) someone's going to take the Wild Charge marker to what was the right spot, but is wrong now that Imdugud has moved.
I've seen three different tanks do this now. Any reason other than potato?
Edit for obligatory complaint: Dreadwyrm casting ring drop rates, grumble, bitch, grumble...
Uh... aside from some tanks preferring to move with Imdugud during charge to keep up dps, I don't think it's ever been a standardized strategy for them to move boss in T10. Especially since most strats involve markers to denote location of charge targets which would get messed up easily if boss is moved all fight.
I haven't seen tanks moving Imdugud at all in t10 unless its a server specific thing.
I take him over slightly left or right of thundercircle because I chase him during charge. There's still plenty of room, like half of his hitbox should still be in the circle. More than that and the tank is being weird.
I also do this because I run out of room behind me when the floor lights up from bad DPS. I guess it's not common but it's something our group did after we got it on farm and we just did kept doing it in PFs.
These tanks weren't moving him a few degrees left or right; this was Imdugud was in the north and is now in the west (on top of the marker). The one time this did not cause an immediate wipe the tank then dragged Imdugud to the northeast.
Although I admit that watching 1 headless chicken run around with the charge marker trying to figure out where to go, while 5 other headless chickens run around trying to figure out how to get out of everyone else's potential Heat Lightning and away from the charge victim, was amusing once or twice.
why would you not ask?
I can't understand why there's always 1 dps that doesn't hit the damn commence button, thus making the queue start all fucking over again.
Tank yesterday in expert roulette, refused to do anything because I pulled the first set as sch.
We triod the full run and kicked him at final boss
Feels good. ( wp hm)
We always moved the boss until the final phase. Increased deeps and all that. It's insanely easy to just go back and forth so there's no problem with markers. Eventually we stopped using markers and just used common sense that you go to the opposite side of the circle from the boss.
I can understand how geometric shapes could confuse a random group though. Basic intellect is rare.
So...guildwork is down right now...as well as http://vistas.explorexiv.com/ and http://ffxivclock.com/ at the same time.
Mass C&D's happening or something?
The world is ending
alsohttps://www.facebook.com/guildwork?fref=tsGuildwork will be back up soon. There is a power outage in the datacenter.
Oh no, where will I go to read shit posts. Oh wait I have Reddit still.