just hold F <_>
just hold F <_>
There's no F key on my controller.
I checked.
(even with kb+m there's still no reason for it to not be automatic)
Honestly I wish they'd just remove the requirement for you to be facing the mob for magic.
Seriously. They do it for heals why not for offensive spells too.
I don't have to look at a DRG to know he needs healing, your argument is invalid.
Because LoSing attacks is a mechanic for better or worse.
Since the vast majority of fights don't have LoS-related mechanics (1st WoD boss, T7....and....uh) it's value is debatable. It's obviously very relevant in PvP but they could just keep it in PvP if they wanted like so many other mechanics.
But I think the devs just don't like the idea of facing away from an enemy while nuking away, it would be very strange to watch a BLM's fire cast do a u-turn to get to the mob.
If they just made target tracking automatic and fixed the issue of casts failing if the mob moves too quickly or too closely past you it wouldn't be an issue and they could still keep LoS mechanics, but yea, SE.

9̶0̶k̶'̶d̶-̶>̶ ̶l̶o̶g̶s̶ ̶b̶a̶c̶k̶ ̶i̶n̶-̶>̶ ̶i̶n̶s̶t̶a̶-̶9̶0̶k̶-̶>̶ ̶r̶e̶p̶e̶a̶t̶
Edit: Just noticed the maintenance note nvm
The answer is simple. Healing animations are vertical, caster animations are horizontal. Healing poses no chance to inflict self-harm because the effect rises or falls onto the target. Damaging spells travel horizontally to the target. You wouldn't want to turn away from the monster and Fire 1 flies into your face, would you? (inb4 arcanist. That class broke all the rules)
The second boss in AKHM:
No matter which clone I go to hit with the irradiation effect, no one ever goes to the other.
Ever.
They always just go to the same one I am, dragging out the fight for no reason.
It's gotten to the point where I'm gonna start popping sprint, head faking to one of them, and then bee-lining to the other, just to fucking trick people into getting both.
people standing near the statues on first boss is worse imo

Got kicked from a t13 farm + expert roulette for overwriting a NIN's DE with SE.....
I don't even.....

I've been kicked from groups for not OTing in shield oath / defiance because who knows what goes through peoples minds.
YOU BARBARIAN!![]()
The animation for Rage of Halone should have been trimmed down from 5 hits to 3 like Chaos Thrust was.
Also this made me realize how annoying all the big fancy skill animations coming with 3.0 are gonna be on moving targets.
What, you don't wanna kamehameha or breakdance kick the air next to the boss while you're moving?
To be fair on the enemy front, they are getting better at adding AoEs that do not have significantly long delays (or at least, hit at a time distinct from the AoE circle disappearing). Off the top of my head this is basically just the KotL airship boss's telegraph laser/missiles/airstrike at a party member. But hey, progress.