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  1. #4641
    Black Belt
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    Arthars Menethil
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    heavensward is the real start for ff14

    lets face it, 2.0 is just for new players to get even with legacy players

    and oh, its prolly a beta too

    also i believe we'll see more new contents coming into the game, like how hunts came in

    granted it was shity but its still something "new" right?

  2. #4642
    Old Odin
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    Quote Originally Posted by Taint View Post
    I was honestly loving HWs until I read that.....and you are exactly correct.

    Even the FFXI flops were at least attempts at new systems/content. We just got another year plus of Fates,Coil and Crystal Tower.
    Well i didnt want to depress anyone or so its just how i felt

  3. #4643
    Sea Torques
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    Taruto Shippuden
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    Gilgamesh
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    Siren

    Playing Scholar in certain dungeons/primals in 3.0 has made me sad on how they've butchered the playstyle for an actually interesting class. RIP.

  4. #4644
    Ridill
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    Satori Komeiji
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    Lets be honest. We're just excited for new shit because we haven't seen anything in the last 9 months.

  5. #4645
    Black Belt
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    Quote Originally Posted by Damane View Post
    Bit disappointed in the expansion. Basicly just an extension of what we had previously. There is nothing really new or total different then before :/ was hopring for a new battle system that would replace fates in the expansion
    i always believed, and still believe, that heavensward shouldnt be an expansion

    it doesnt even feel like an expansion at all

  6. #4646
    The Once and Future Wamoura
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    Rocl Montaigne
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    Excalibur
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    live letter making me feel like yoshida rly out of fucking touch

  7. #4647
    New Merits
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    Eidle Weiss
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    Balmung
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    Fenrir
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    Skullcrusher

    my big hit of disappointment was really seeing that mch is just a brd with a gun. same playstyle, self damage buff, WS proc, party buffs, same role, just looks different. I was just hoping for something more, more stuff to do with the turret, like pup from ffxi or something. havent played any ast or drk to have an opinion on those

  8. #4648
    A. Body
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    Caitsith

    Yoshi doesn't want to introduce anything that may have "vastly different gameplay" or "confuse the new player" or "too complicated for people new to MMOs."

    I'll be blunt: Yes new people are a fountain of irl gil but fuck em at the same time. You can't constantly develop with "new people to the game or MMOs" in mind to the point your game gets boring almost instantly and every new job introduced you already know how will play aside "unique" aspects, which is fine as it's easy to pick up..but when you join an established MMO 2-3 or so years down the line..the current content should not still be pretending it's a newly launched MMO. XI wasn't the pinnacle of balance but at least when Blue Mage for example got introduced it didn't feel like playing Red Mage with different weaponskill graphics. Whereas in XIV any tank job introduced you know will:

    1. Have a ranged enmity skill
    2. Have an AoE enmity skill
    3. Have the same basic rotationf or enmity
    4. Focus on either damage (war),, defense (pld) or magic defense (drk..according to todays live letter.)

    What will the next tank be? Parry focus PLD/WAR/DRK hybrid?

  9. #4649
    Relic Shield
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    Quote Originally Posted by Niiro View Post
    Get out.

    This is the bullshit we were fed for 2 years and people were all "they're just trying to make sure the game is stable and doing well, they'll shake things up with the expansion!"

    Nope.
    Gonna have to agree with this, since I was one of those people. Now that the expansion is out I'm forced to eat my words.

    HW was really the point where they needed to make some QoL changes and then add some innovative content. Being literally a repeat of 2.0 (except even easier) is a massive disappointment. Been said before, but it has to reiterated how an MMO that came out in 2002 with a really basic battle system somehow keeps itself fresh with every expansion. They really need to step it up because the game's storyline can only keep people in for so long.

    I also personally hate how this game continues with this linear vertical progression. Didn't bother me at first but with the way it's going, we're going to run out of hotbar space fast. CrossClass skills needs to be seriously revamped to give us the ability to experiment.

  10. #4650
    Running Hell
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    Quote Originally Posted by Destinye View Post
    4. Focus on either damage (war),, defense (pld) or magic defense (drk..according to todays live letter.)
    I still don't see how this is justification for DRK being so lackluster in the utility department. I mean you know they won't make a scenario where DRK will be required for progression cause that runs counter to their design philosophy of playing favorites when it comes to job choice. So assuming a PLD or WAR can survive these magical based attacks in Alexander why would you still bring a DRK? A PLD will bring Clemency and still handle the physical auto attacks better than a DRK (unless they pull another Turn 2 with ADS pure magical shit) and even has an AoE raid shield. WAR will still be king OT with Storm's Path and Eye along with their high DPS and basically infinite TP now.

    My point is who cares if DRK can take less damage from a magical tank buster, PLD and WAR will survive it just fine by necessity and then you are left with what other benefits they bring which DRK has very little.

  11. #4651
    Relic Shield
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    If they wanted DRK to specialize in something, it should have been with drain-type abilities. Something like Dark Dance being something like Dread Spikes in XI would've been nice.

    They can't have a niche in defense because PLD will be better and SE has made it a point in saying PLD will always have the best defense.

  12. #4652
    The Defense is ready, Your Honor
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    Lord Longhaft
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    Quote Originally Posted by Kiarax View Post
    Anyone ranged should be eating them in my eyes. Our healers just did it... no reason for them not to. If your healers are doing their job it doesn't really matter who grabs them at all, if they came close to melee range I'd grab them as MT, if not someone else would. OT is a large source of a damage (more so than the healers should be), having them come off the boss for something anyone can do is a little silly.
    As the OT, I work with the healers and ranged to eat them. We had 2 monks the first time we farmed it so we let the melees just stay on the boss while I ran around and soaked em up. Killed my DPS, but since I can't DPS like a monk it was a fair trade.

  13. #4653
    Ridill
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    Quote Originally Posted by Rocl View Post
    live letter making me feel like yoshida rly out of fucking touch
    yeah just read about it. it's incredible how tone deaf these guys are. really sad, don't hold any hope for this game anymore.

  14. #4654
    Old Odin
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    Seravi Edalborez
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    Quote Originally Posted by Lucavi View Post
    As the OT, I work with the healers and ranged to eat them. We had 2 monks the first time we farmed it so we let the melees just stay on the boss while I ran around and soaked em up. Killed my DPS, but since I can't DPS like a monk it was a fair trade.
    Same as PLD OT, except I can get away with standing in the path of 2-3 and just self-Clemency. Can just Goring spam and it's slightly better than Halone (Manipulator doesn't physical anyways) while recovering more MP.

    I don't envy WAR when it comes to taking Discoid Perpetual Akh Morn Laser though. That shit's rough even on PLD. I feel like we may want to tank swap for it on Savage. Or split it like (I guess) Bahamut's Claw could theoretically be split.

  15. #4655
    Black Belt
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    Quote Originally Posted by Arthars View Post
    i always believed, and still believe, that heavensward shouldnt be an expansion

    it doesnt even feel like an expansion at all
    that would make it a lot like Zilart right?

  16. #4656
    Running Hell
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    Considering Zilart added Dynamis, Primals, and Sky Kings (which functioned entirely differently than Land Kings) Zilart is much more of an expansion than Heavensward which changed virtually nothing except loot rules for the raid. Granted Heavensward is still in it's infancy and Zilart didn't add Sky/Dynamis when it first released but I just don't get the feeling Heavensward is gonna mix it up to the extent that those events did for XI.

  17. #4657
    Black Belt
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    Dynamis isn't in Zilart zones though. the new GC/Airship stuff could be like Dynamis (but this is more a devil's advocate answer than what i actually think will happen).

    they already massively oversold two things i wanted.

    Alex Normal to bridge the gap between XP Primals and Alex Hard/Savage
    The overworld map to actually have certain blocks that are super dangerous like Davoi > Monastic Cavern.

  18. #4658
    Hydra
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    Joyo Mojo
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    Cerberus
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    Waiting like 1 year+ for any new event in FFXI just to find out that its really shit and isnt fixed until at least half year later is not something i want these days.
    Dynamis wasnt releasaed until over half a year later after Zilart launch.

  19. #4659
    Absolute Messenger of Promathia
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    Blaise Destin
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    The GC/Airship stuff is basically a Free Company Retainer venture with building. I hardly consider it "new" content, and not even remotely on the same level of existence as what Dynamis was to XI when it came out. You literally send it away for a couple days and forget about it til it returns with a handful of craft mats.

    I know you said you don't think its what it actually is but still, not even an apt comparison for arguments sake lol

    Quote Originally Posted by Joyo View Post
    Waiting like 1 year+ for any new event in FFXI just to find out that its really shit and isnt fixed until at least half year later is not something i want these days.
    Dynamis wasnt releasaed until over half a year later after Zilart launch.
    Yah so definitely settle on reskinned content with nothing new. Theres no middle ground to be found here. Move along.

    Aside from being just wrong anyway, could you specify? Your statement of "Any new event" makes it seem like you believe every single piece of content added in XI was "Really shit", so I have to imagine you have an example for every piece of content in XI. I'll wait.

  20. #4660
    Ridill
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    My FC had to complain to people to come to the workshop so they could build airship stuff, I could not possibly care any less about FC retainer ventures for glamour mats.

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