1. FFXIV Reset Timers
    Last daily reset was 23 hours, 21 minutes ago / Next daily reset is in 0 hours, 38 minutes
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  1. #5541
    New Merits
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    Sep 2013
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    FFXIV Character
    Eidle Weiss
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    Balmung
    FFXI Server
    Fenrir
    WoW Realm
    Skullcrusher

    can i trade in law tome gear for seals yet?

  2. #5542
    FHT
    FHT is offline
    Bagel
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    Carbuncle

    Quote Originally Posted by Destinye View Post
    I woulda preferred a Nyzul/Neo nyzul style system honestly.
    Me too, it would be so much better

  3. #5543
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    Neon Sea
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    Excalibur

    Random complaint: Personally as someone who rarely ever gets coil/alex(sav) done early and struggle to beat final turns before echo I really can not stand the order they implemented it this time. It was really fun for me to see people in gear that I have never seen or check out vids of bosses I have never seen and not really understanding what is going on. The surprise factor was cool and seeing the exclusive gear was cool too. Now you basically see every boss and own all the gear before you even get to end game. Again personally this seemed like they broke down and catered to the cry baby coil needs story mode threads and went even further and gave them the gear too. Not to mention you basically have run these fights 50+ times or more before you even get in there :/

  4. #5544
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    Dec 2005
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    FFXIV Character
    Sigmakan Kaph
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    Hyperion
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    Bahamut

    Nailed it.

    The reusing of bosses and gear is pretty terrible.

  5. #5545
    Ridill
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    Was talking about that exact issue with a friend the other day.

    There's literally nothing to *ahem* look forward to, we've seen everything the content has to show us (fights, mobs, flashy attacks, gear), so now we're just doing it again with actual DPS checks and optional mechanics turned into wipe mechanics.

    Everyone's already seen everything, there's no major reveals like walking out onto a battlefield only to realize you're standing on Bahamut's enormous outstretched hand or taking victory SSs in front of his gigantic head or finally tracking down Louisoix and then having to fight him to an incredibly atmospheric soundtrack, then being rewarded with essentially an extension of the opening FMV that shows us what really happened.

    It certainly doesn't help that the entire Alex "story" was pitifully uninteresting, it was the same "hey primal, go kill primal, ok killed primal" shit drawn out into 4 fights except Alex wasn't even a character like the other primals and the goblins just make everything seem like a joke.

  6. #5546
    Relic Horn
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    Leviathan

    This would all be fixed if they'd just add an Alex Savage Story Mode

  7. #5547
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    Mar 2009
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    Tanaya Makers
    FFXIV Server
    Gilgamesh
    FFXI Server
    Fenrir

    Quote Originally Posted by Dotsudoku View Post
    This would all be fixed if they'd just add an Alex Savage Story Mode
    Unfortunately this is the thing all the casuals complained about, which is how we ended up with this.

  8. #5548
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    I like the idea of an ASS Mode.

  9. #5549
    Relic Horn
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    everyone realizes that was a joke right

    right

  10. #5550
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    Tanaya Makers
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    Gilgamesh
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    Fenrir

    yes

  11. #5551
    Ridill
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    Quote Originally Posted by Carth View Post
    yes
    .

  12. #5552
    A. Body
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    Alistaire Lexander
    FFXIV Server
    Sargatanas

    Quote Originally Posted by Carth View Post
    Unfortunately this is the thing all the casuals complained about, which is how we ended up with this.
    There is or was literally a thread on OF asking for Alex Savage Story Mode.

  13. #5553
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    Caitsith

    Quote Originally Posted by Dotsudoku View Post
    everyone realizes that was a joke right

    right
    Yep, doesn't change the fact our progression and anything interesting got ruined because of people too afraid to git gud that sadly makes up the biggest part of the playerbase. As said, yes there was indeed a topic on a story mode for savage alexander because they assume the story is vastly different and they don't want to be locked out,

  14. #5554
    Jem
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    Claustrum. Really?
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    Kaith Laqueus
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    Ragnarok
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    Asura

    I wonder if these same people whine about being locked out of sidestory in offline games.

  15. #5555
    Ridill
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    Ramuh
    WoW Realm
    Kilrogg

    Quote Originally Posted by Niiro View Post
    Was talking about that exact issue with a friend the other day.

    There's literally nothing to *ahem* look forward to, we've seen everything the content has to show us (fights, mobs, flashy attacks, gear), so now we're just doing it again with actual DPS checks and optional mechanics turned into wipe mechanics.

    Everyone's already seen everything, there's no major reveals like walking out onto a battlefield only to realize you're standing on Bahamut's enormous outstretched hand or taking victory SSs in front of his gigantic head or finally tracking down Louisoix and then having to fight him to an incredibly atmospheric soundtrack, then being rewarded with essentially an extension of the opening FMV that shows us what really happened.

    It certainly doesn't help that the entire Alex "story" was pitifully uninteresting, it was the same "hey primal, go kill primal, ok killed primal" shit drawn out into 4 fights except Alex wasn't even a character like the other primals and the goblins just make everything seem like a joke.
    The real issue w/this in my opinion is not that we have seen it all before we step into savage mode, but its that we have seen it all 100000x before savage mode was released. Due to a shit loot system most people were stuck doing each turn 5-7x+ each week. And while they fixed the loot system to some extent its still terribly boring going in there each week. So I view it more as fight fatigue just from seeing it so much.

    That was never really an issue in 2.0 coil since until the fights were unlocked you only did them 1x per week so they never really got old (at least not as fast) and stayed enjoyable for the most part

  16. #5556
    Sandworm Swallows
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    It's like the devs are so stuck following this 1 2 3 content formula that they forgot what fun is and how their game is supposed to be it.

  17. #5557
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    Quote Originally Posted by Silenka View Post
    It's like the devs are so stuck following this 1 2 3 content formula that they forgot what fun is and how their game is supposed to be it.
    It might tip dangerously in the FFXI category, where you may have a variety of content or have to...work together/with your community outside of not being the one that causes an immediate wipe. So I think they're content since reading OF you'd think there's no problems with XIV considering how fast people try to run off anyone who brings up a concern.

  18. #5558
    FHT
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    Quote Originally Posted by Destinye View Post
    It might tip dangerously in the FFXI category, where you may have a variety of content or have to...work together/with your community outside of not being the one that causes an immediate wipe. So I think they're content since reading OF you'd think there's no problems with XIV considering how fast people try to run off anyone who brings up a concern.
    Its not even running off, they just jump on anyone expressing a concern & bash them down.

  19. #5559
    Ridill
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    Why is the gathering log so godddamn useless.

    You would think, maybe, a LOG designed to record INFORMATION about GATHERING would record shit like the time an item's unspoiled node spawns.

    It's retarded that in a game with a gathering log I have to copy the actual useful info from a website and paste it into a macro.

  20. #5560
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    Neon Sea
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    Excalibur

    At least give us an area for notes ffs, I was going through the same frustration flipping through three websites for shit because the game doesnt tell you nada

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