1. FFXIV Reset Timers
    Last daily reset was 21 hours, 4 minutes ago / Next daily reset is in 2 hours, 55 minutes
    Last weekly reset was 2 days, 14 hours, 4 minutes ago / Next weekly reset is in 3 days, 19 hours, 55 minutes
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  1. #5621
    A. Body
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    Sir Taint
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    Quote Originally Posted by Niiro View Post
    But like I said before, if the server wasn't already sending information about mobs outside the current rendering distance, how would the client know King Behemoth was there in order to render it so far away?

    It sends a different signal for Hunt mobs. They even show up differently on Radars. As can be seen about from about 1.5x the distance of normal mobs and S ranks can be seen across the entire zone.

  2. #5622
    Ridill
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    I know, but what I'm saying is in order for the client to know what mobs to render at such a large distance it has to know what mobs exist outside the normal rendering distance.

    If the client knows what mob IDs exist beyond the current rendering distance to be able to distinguish between hunt mobs and regular mobs then the information is already being sent and the client just doesn't render the models of non-hunt mobs.

  3. #5623
    D. Ring
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    Raldo Volca
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    I'm not sure what kind of an answer you're looking for, since I feel like it was already answered. The server probably decides what mobs your client knows about, and that hunts probably work somewhat differently than normal trash (your client is informed of them at a longer distance than normal trash).
    • Why can't I see more monsters? Because the server didn't tell you about them.
    • Why can I see this one monster that's further than normal distance? Because the server decided it was important.

    I'm just regurgitating what I've read over the last page or two; I can't claim to know how this shit actually works in the background

  4. #5624
    But I don't want my title changed
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    Fievel Mousekewitz
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    Having horrible lag issues again, it seems like every other maint breaks my whole game.

    Game stops for ~10 seconds every 30 seconds or so, makes it extremely difficult/frustrating to get anything done.

  5. #5625
    Ridill
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    Quote Originally Posted by Raldo View Post
    I'm not sure what kind of an answer you're looking for, since I feel like it was already answered. The server probably decides what mobs your client knows about, and that hunts probably work somewhat differently than normal trash (your client is informed of them at a longer distance than normal trash).
    • Why can't I see more monsters? Because the server didn't tell you about them.
    • Why can I see this one monster that's further than normal distance? Because the server decided it was important.

    I'm just regurgitating what I've read over the last page or two; I can't claim to know how this shit actually works in the background
    I just have a hard time believing they came up with a method of sending mob info in such a way that allows only specific mob IDs to be sent at greater than normal distances, rather than just the client receiving the IDs and just rendering the mobs at whatever distance they're flagged to be rendered at.

    All things considered, I just don't buy SE being that clever.

    Spoiler: show
    If it wasn't for the fact that S ranks are rendered at such great distances it probably would not have been so apparent to me how much gigantic mobs popping in and out of existence as you fly around makes the "big beautiful zones" feel half assed and fake.

  6. #5626
    Yoshi P
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    Quote Originally Posted by Rocl View Post
    omfg "your right or my right" is a VALID FUCKING QUESTION
    Always the enemies right duh.

    Also, why is it so fucking hard to get a consistent 8 for progression? ughhhhh!

  7. #5627
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    Quote Originally Posted by Niiro View Post
    I just have a hard time believing they came up with a method of sending mob info in such a way that allows only specific mob IDs to be sent at greater than normal distances, rather than just the client receiving the IDs and just rendering the mobs at whatever distance they're flagged to be rendered at.

    All things considered, I just don't buy SE being that clever.

    Spoiler: show
    If it wasn't for the fact that S ranks are rendered at such great distances it probably would not have been so apparent to me how much gigantic mobs popping in and out of existence as you fly around makes the "big beautiful zones" feel half assed and fake.
    Like I said, with XIV Backstep they went with a weird direction with the client an server design. The fact if increasing inventory ever so slightly would cause them to crash in this day and age..something is off in some fashion. it's like when I played FLYFF with my GF I can see all the enemies in the distance ready to raoe me but there is a barrier of sorts in all MMOs just to create less of a stress on the machines...but with XIV it seems they're overly cautious or they simply..can't due to the engine. But who knows.

    As I said before, with PS2 and XI they seemed to have managed certain things that's been deemed impossible or dangerous to do in XIV.

    Also:

    Unless I've missed a memo or movement...is SMN too good now that idiots are out to ruin it's reputation? Or is SMN auto attacking the boss while DPSing the new thing? Had one that auto attacked in every content yesterday (DF or PF) even in Savage Alex 2 in a group I was helping out while waiting for mine to come on.

  8. #5628
    D. Ring
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    Quote Originally Posted by Destinye View Post
    Unless I've missed a memo or movement...is SMN too good now that idiots are out to ruin it's reputation? Or is SMN auto attacking the boss while DPSing the new thing? Had one that auto attacked in every content yesterday (DF or PF) even in Savage Alex 2 in a group I was helping out while waiting for mine to come on.
    Auto-attack on SMN is, and has always been, free damage. Now, if they're not doing anything else, that's obviously a problem, but during T8 progression, I told our mages to autoattack because they were standing right there, they may as well get some free damage in.

    I'm leveling SMN right now, and I try to book-smack the mobs when I think about it.

  9. #5629
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    Quote Originally Posted by Raldo View Post
    Auto-attack on SMN is, and has always been, free damage. Now, if they're not doing anything else, that's obviously a problem, but during T8 progression, I told our mages to autoattack because they were standing right there, they may as well get some free damage in.

    I'm leveling SMN right now, and I try to book-smack the mobs when I think about it.
    Yeah, normally I don't mind it..but in A4 (normal) for example..all she did was just add extra splash damage to the MT lol, her DPS was pretty terrible too, which is why it drew my attention and made me wonder.

  10. #5630
    Ridill
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    If you're a mage and not in melee range smacking a boss with the hard part of a book you aren't doing it right

  11. #5631
    Relic Shield
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    Tanaya Makers
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    Got rejected from joining a savage static because PLD sucks. Looks like it's time to pick up a Greatsword.

  12. #5632
    Ninja Ninja
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    Noemi Rondain
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    Quote Originally Posted by Fievel View Post
    Having horrible lag issues again, it seems like every other maint breaks my whole game.

    Game stops for ~10 seconds every 30 seconds or so, makes it extremely difficult/frustrating to get anything done.
    I had that crap going on in dungeons. I got WTFast and even just the free version fixed it completely.

  13. #5633
    A. Body
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    Quote Originally Posted by Carth View Post
    Got rejected from joining a savage static because PLD sucks. Looks like it's time to pick up a Greatsword.

    Yep, I didn't pick up my shield this week so that I can get Axe or GS next week depending on my final role in my newly formed static. Its not even that they are making me play WAR/DRK its just a better overall investment for Alexander.

  14. #5634
    But I don't want my title changed
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    Quote Originally Posted by Ragnus View Post
    I had that crap going on in dungeons. I got WTFast and even just the free version fixed it completely.
    Yeah I use pingzapper, tried changing ports but it's the same on each. I guess maybe I'll try WTFast just to see.

  15. #5635
    Ridill
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    I can't decide which job to play on my alt so I'm still using 180 Law weapon, but it's funny to still be doing more damage on MCH with an i180 weapon than the drooling masses in Alex normal with their i200 weapons.

    Spoiler: show
    By the time my alt was 60 everyone had their Ravana weapons and the people who were left in the PFs were there mostly because they were terrible, since I wasn't doing alex savage on my alt anyway I just said screw it, it didn't help that most people only leveled 1, maybe 2 jobs to 60, meaning there was virtually no reason to go back once you had your weapon.

    Remember when primals dropped useful accessories and had weekly quests and stuff?

    That was fun.

  16. #5636
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    Kind of why people on OF lost their shit on me when I said unless they're doing Savage they don't need those i200+ weapons because it's not going to help them as is since they can barely scrape by bismarck ex.

  17. #5637
    Salvage Bans
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    Neon Sea
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    power went out durring craft, doesnt even matter what craft because even sub 60 shit tier recipes take thousands of mats to make.

  18. #5638
    Ridill
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    I just noticed that literally every Esoteric DPS weapon has skill speed or spell speed on it.

    Cute.

  19. #5639
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    Quote Originally Posted by Niiro View Post
    I just noticed that literally every Esoteric DPS weapon has skill speed or spell speed on it.

    Cute.
    Mr. Candonowrong Yoship did say Skill and Spell speed will SIGNIFICANTLY CHANGE THE BATTLE SYSTEM IN 3.0! So there's a good possibility the shit was drafted up and designed before they decided 3.0 wasn't worth having actual evolution to it.

    Like seriously though. DRK does not need anymore SS.

  20. #5640
    Resident Moogle
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    Asura

    I hate DF Warriors. Every single time he hit zerk. I would love it if SE made their pacification undispellable because I'm both lazy, and because WAR is crunk enough as it is in the right hands.

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