That's literally not what happens. If your DPS isn't shit you will kill both the adds the second they pop and still push her way beyond the point where she eats the NEXT add that pops instantly. It will pop and immediately get eaten and you'll get one shot. It's not avoidable short of literally not using DoTs and completely stopping your damage once you reach a certain point on her. Which isn't "ignoring mechanics" it's the fight being a poorly designed piece of shit and SE giving the most generous item level syncs in the world because the playerbase is compromised almost entirely of shitters.
You just don't get it guys.
Sticking your thumb up your ass is the mechanic.
Is blm falling off the ledge in neverreap because they don't wanna lose leylines mecanics?
Anti-everyone*
Bosses going invincible after I pop Dark Arts.
Me getting an increased dodge (evade) rate when I pop Blood Price.![]()
WHM that benediction my tank because he doesn't understand my 'way to heal' and let his own tank die while doing that
It's actually pretty hilarious that they didn't even have the foresight to see how counterproductive giving DRK a means of reducing enemy Accuracy (y increasing Evasion rate by like 20%?) by making Dark Dance a thing and have their MP recovery depend a decent amount on Blood Price. Top it off with Dark Passenger's Blind (-10%?)under Dark Arts for additional ¯\_(ツ)_/¯.
I wish Reprisal wasn't just a ghetto Storm's Path subject to RNG; that shit is fucking annoying when our DRK manages to fail to parry once in the 10-15 seconds before a tank buster while Dark Dance is active.
Dark Dance only increases your chance to evade if you use it with DA, just don't use it with DA >_>
That's the point of the complaint.
Oh I mean I use blood price without using Dark Dance and it feels like I dodge more against single targets like bosses lol, full on Murphy's law in effect here
But on the bright side the MP I don't recover I mitigate a hit completely lol
I don't mind Reprisal in A1S because I will generally always get a parry before Plasma and it's a short enough cool down to just spam if I get it. I also like it as a cleave-soaking OT. I'm going to hate it in A4S if it's as physical-devoid as normal.
It's sure-fire when you've got multiple mobs hitting you. It's just that the Oppressor is a fucking asshole and sometimes she never parries before it's too late to apply Reprisal. lol
Which leads to if it wasn't a ghetto Path, at least it'd be less irritating at crucial times.
For multi mob it's silly in how it's single target though. Would be nicer as AoE.
So I found out the other day that Nidhogg story mode has an enrage...