1. FFXIV Reset Timers
    Last daily reset was 9 hours, 30 minutes ago / Next daily reset is in 14 hours, 29 minutes
    Last weekly reset was 3 days, 2 hours, 30 minutes ago / Next weekly reset is in 3 days, 7 hours, 29 minutes
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  1. #6821
    A. Body
    Join Date
    Jul 2008
    Posts
    4,046
    BG Level
    7
    FFXI Server
    Caitsith

    Could be lost in queue or people decided to join your GC for some reason.

  2. #6822
    But I don't want my title changed
    Join Date
    Nov 2008
    Posts
    6,486
    BG Level
    8
    FFXIV Character
    Fievel Mousekewitz
    FFXIV Server
    Excalibur

    Definitely not just a lost in queue thing, it was like this all day yesterday and all morning so far today.

    Not a big deal, have plenty of other shit to do irl while queue'd but just annoying to have it change overnight so drastically.

  3. #6823

    Sweaty Dick Punching Enthusiast

    Join Date
    Sep 2013
    Posts
    1,646
    BG Level
    6
    FFXI Server
    Bahamut

    Very hard to start/hold conversation with anyone in the game lately.. not counting those people forever in TS and PSN party.

  4. #6824
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    ^ Clique Fantasy XIV: A Static Reborn

  5. #6825

    Sweaty Dick Punching Enthusiast

    Join Date
    Sep 2013
    Posts
    1,646
    BG Level
    6
    FFXI Server
    Bahamut

    I've noticed. And I know it's only going to get worse.

  6. #6826
    Puppetmaster
    Join Date
    Aug 2015
    Posts
    69
    BG Level
    2

    That's online gaming for ya nowadays.

    Back when we had AIM and YIM and all that useless bullshit it was far more of a pain in the ass to talk to friends. Now there's skype, computers in general have more than enough ram to easily alt tab, steam overlay, games offer a million and one convinences and ways to talk to friends, and the structure doesn't encourage going out to make new ones or talk to the ones you have.

    People might have hated the old system of dungeons, but they encouraged people to talk, simply because of what a pain in the ass it was to get a group together. Also it was all on the same server, so you knew you could make friends with the people when the dungeon was over, unlike now, where the odds are super low you'll both make a new friend and they'll be on your server. The price of a convenient MMO experience is the death of said forced social mingling.

  7. #6827
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    It's also that since the very beginning they have insisted that 8 is the number of people for which the most difficult or any reasonably challenging fights will be designed for. No flexibility. 4 is casualmode dungeons, 24 is casualmode raids. They have never, ever budged on this stance. Not in making 4, 24, 16, or any non-4/8 number in between. It has created a really hard divide between interconnected groups of players and especially makes establishing a FC for tangible in-game group activities an exercise in frustration.

    I mean fucks sake, even back when premade PvP was sort of a thing (2 parties of up to 8 queueing for hopefully the same instance of Frontline), you had no reason to do it "as a FC" because A) stupid fucking GC restrictions and B) why FC when linkshell or even PF does it just as well? Voice comms was basically it, and I guess PvP FC buffs.

    DF is also to blame for sure. But it didn't have to be. Cross-server friends should have been a thing. /tells in instances should have been a thing. Instead DF is just... shit that doesn't ever matter. It's just a cesspool of mediocrity because everybody knows there are no real consequences and people who take a hard "no" stance on their mediocrity don't matter and/or are rare.

    It's why I think a lot of people are looking forward to the floating islands airship hunt whateverthing. It's either the nail in the coffin or a ray of hope for the possibility of meaningful content designed for a flexible amount of people. But in all likelihood I'm expecting it to be grindy as fuck, too easy, not rewarding enough for the effort, or any/all of the above.

  8. #6828
    Ridill
    Join Date
    Aug 2008
    Posts
    12,467
    BG Level
    9
    FFXIV Character
    Satori Komeiji
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    I'm surprised someone hasn't made a bingo board for the airship thing.

  9. #6829
    FHT
    FHT is offline
    Bagel
    Join Date
    Sep 2010
    Posts
    1,277
    BG Level
    6
    FFXI Server
    Carbuncle

    Quote Originally Posted by Seravi Edalborez View Post
    DF is also to blame for sure. But it didn't have to be. Cross-server friends should have been a thing. /tells in instances should have been a thing. Instead DF is just... shit that doesn't ever matter. It's just a cesspool of mediocrity because everybody knows there are no real consequences and people who take a hard "no" stance on their mediocrity don't matter and/or are rare.

    It's why I think a lot of people are looking forward to the floating islands airship hunt whateverthing. It's either the nail in the coffin or a ray of hope for the possibility of meaningful content designed for a flexible amount of people. But in all likelihood I'm expecting it to be grindy as fuck, too easy, not rewarding enough for the effort, or any/all of the above.
    I think they gave the "Its hard to make" excuse a longtime ago regarding the cross server FL, and the /tell in instance was to avoid RMT? I don't remember, but its true that while ARR was a good step forward, they decided to drop things that would have made the game alot better, from XI or even 1.0.

    As for the Island, its possible that it could arrive under the form of something unexpected, didn't they say we would have to unlock more of its map or something?

  10. #6830
    Remit One (1) Custom Title
    Join Date
    Sep 2007
    Posts
    2,397
    BG Level
    7
    FFXIV Character
    Qeomash Pandemonium
    FFXIV Server
    Cactuar
    FFXI Server
    Asura

    Quote Originally Posted by FHT View Post
    I don't remember, but its true that while ARR was a good step forward, they decided to drop things that would have made the game alot better, from XI or even 1.0.
    FFXI has had, from the beginning, a much better loot pool interface that we have now. And I want my inventory in a list, please and thank you.

  11. #6831
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    They can't do list based inventories!

    Except when you're repairing, melding, glamouring, desynthing, reducing, using the armoire, or buying or selling items from an NPC.

    jfc, the 1.0 side-slide menu interface was far better designed for controller use and 1.0 was never even on consoles.

  12. #6832
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,202
    BG Level
    9
    FFXI Server
    Asura

    To be fair, 1.X was just about as useless with the mouse as XI was.

  13. #6833
    filthy liars!
    Join Date
    Jan 2006
    Posts
    1,116
    BG Level
    6
    FFXIV Character
    Deuce Angaar
    FFXIV Server
    Balmung
    FFXI Server
    Diabolos

    Quote Originally Posted by Qeomash View Post
    FFXI has had, from the beginning, a much better loot pool interface that we have now. And I want my inventory in a list, please and thank you.
    Is it just me or were the menus in XI faster than the revamped ones we received with 2.0?

  14. #6834
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Im curious to know what people want out of FC islands. HNMs? Titan Extreme style open fights? 24man mobs with your FC? Mats to pop bigger mobs for more mats to make AH tier gear under Savage pieces?

  15. #6835
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    A reason to log in and do stuff.

    Preferably fun stuff.

  16. #6836
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,202
    BG Level
    9
    FFXI Server
    Asura

    Also something that's been annoying the fuck out of me lately: Drag'n'drop from equipped/armory to inventory not working the first 4-5 times.

  17. #6837
    Remit One (1) Custom Title
    Join Date
    Sep 2007
    Posts
    2,397
    BG Level
    7
    FFXIV Character
    Qeomash Pandemonium
    FFXIV Server
    Cactuar
    FFXI Server
    Asura

    Can't remember, is there a "send to armory" right click option?

  18. #6838
    Can you spare some gil?
    Join Date
    Feb 2009
    Posts
    8,775
    BG Level
    8

    Quote Originally Posted by Deuce View Post
    Is it just me or were the menus in XI faster than the revamped ones we received with 2.0?
    Before the addition of the new inventories yeah, but now it takes a good minute or two to actually retrieve all the data to your inventory. Maybe in 2016 that'll change when the consoles are dropped and they can adjust the way data is streamed.

  19. #6839
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Quote Originally Posted by ronin sparthos View Post
    Im curious to know what people want out of FC islands. HNMs? Titan Extreme style open fights? 24man mobs with your FC? Mats to pop bigger mobs for more mats to make AH tier gear under Savage pieces?
    Treasure Maps +1.

    As in, an activity that you CAN bring more or less than just 8 people (semi-instanced or open-world), but +1 in that it is somehow fun, challenging, and/or rewarding. I secretly hope for more but this would be a start and in my opinion is already a pretty high expectation.

    It could be as simple as "instanced hunts with a shitty reward system" and at least it might be semi-interesting. Lot of hunt mobs that had mechanics you never really see when 500 people are spamming 123 on it.

  20. #6840
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    What I want is a nice, horizontal progression style reasonably grindable event that I can do with FC and friends more than once a week.

    What I expect is a horribly put together fuckmess of hunts and random FoV augments that will be an absolute headache to participate in due to competition and poorly skilled players that will feel wholly unrewarding for the time invested.

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