So I backed out of a few Verminion matches earlier against the NPC and I've been locked out from playing for hours now. How long is the penalty for this shit?
So I backed out of a few Verminion matches earlier against the NPC and I've been locked out from playing for hours now. How long is the penalty for this shit?
SE makes the recipe search work exactly like you'd expect a search engine to work, then they don't bother implementing that work back into the marketboard search.
Partially a praise I guess since the crafting QoL of 3.1 was well, well needed (despite being so late), but still, it's always half-steps with these devs.
Nice of them to wait until crafting became pointless to implement it.
Guildwork still broken, RMT out in full force.
Crashes immediately on load for me with (DX11).
It insta-crashes the moment I try to launch it so no way to update, I'll try downloading it again and reinstalling.
edit: working now
I have a lot of weird bugs (DX11 full screen windowed here) since 3.1. If my window is out of focus (after alt-tabbing and such) during the boot up, during a cutscene or when zoning the game will insta-crash.
So yeah, Quarn HM bug is, when one of the hands grab you, and it gets killed, the grab debuff remains. Kick, or force DC only way out.
Edit: Well its mentioned in another thread. Still I thought it was a little hilarious when I encountered it.
The 12.95 crowd that insists on exclusively doing those shitty Sanuwas Vs and T-Rex IVs when there's much faster and better IIIs and IVs up above and just fucking wastes an entire Diadem run.
Yeah, our group went ahead and joined the crowd there thinking it had to be at least close to as good as the 13,17 spot because of how popular it was.
And holy shit was I wrong. Terrible mobs, terrible waits between pulls, crazy aoe when you get any amount of pulls going on. It's SO bad.
I know the WAR eso weapon is awesome..but does it have to take away SEVENTY of my skill speed..?
Also, SE why? Why some of the mobs in daidem have debuffs that can't be removed by esuna...?
I know it's not but it's rare otherwise(non raid stuff).
Yeah just sayin you have that to look forward to.
Why did dungeon drops go back from 2 pieces per boss to 1?
Not only that, I noticed the new dungeon with the plants don't drop gil
(and as I keep getting that on my roulette I don't remember pharos)
You just get lump gil amounts from the boss chests rather than individual mobs.
If anything it's less junk in the chat log.