1. FFXIV Reset Timers
    Last daily reset was 14 hours, 17 minutes ago / Next daily reset is in 9 hours, 42 minutes
    Last weekly reset was 2 days, 7 hours, 17 minutes ago / Next weekly reset is in 4 days, 2 hours, 42 minutes
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  1. #7801
    Relic Horn
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    Kharlan Lynare
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    Excalibur
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    Kirin Tor

    I can't wait for the shitshow that will be Wolves Den in 3.2 if they actually end up using the Verminion matchmaking system.

    Just kidding, not like anyone PVPs.

  2. #7802
    Impossiblu
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    I love the posts on Reddit about this tourney making it seem like XIV has some intense complicated Meta that only the elite know about, and that XIV's PvP is the best thing ever for hardcore PvPers. Lulz

  3. #7803
    Salvage Bans
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    Neon Sea
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    Excalibur

    War/Smn/Smn/Astro vs War/Smn/Smn/Astro
    It's Mahvel baby!

  4. #7804
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    Quote Originally Posted by Prothescar View Post
    and that XIV's PvP is the best thing ever for hardcore PvPers. Lulz
    If you cant predict the right node to spawn to claim from RNG, you arent hardcore enough~

  5. #7805
    Ridill
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    Quetzalcoatl

    Quote Originally Posted by Prothescar View Post
    I love the posts on Reddit about this tourney making it seem like XIV has some intense complicated Meta that only the elite know about, and that XIV's PvP is the best thing ever for hardcore PvPers. Lulz
    i haven't read the reddit thread but there's some truth to what you're saying. there's some certain team comps in 4v4 that are really tough to beat and good teams need to know how to adjust to a really precise level if you want a chance to win.

    as far as it being fun, you either like it or you don't. but if you like it i'd say combat is pretty well done and enjoyable when you play with experienced players who know what they're doing, much like any other competitive game.

  6. #7806
    Online Dating DOES Work!!
    Sonic Ripoff of the Houe of Weave

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    Hiryo Randgris
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    Quote Originally Posted by kisada View Post
    i haven't read the reddit thread but there's some truth to what you're saying. there's some certain team comps in 4v4 that are really tough to beat and good teams need to know how to adjust to a really precise level if you want a chance to win.

    as far as it being fun, you either like it or you don't. but if you like it i'd say combat is pretty well done and enjoyable when you play with experienced players who know what they're doing, much like any other competitive game.
    As someone who doesn't pvp, my question would by when *wouldn't* you play WAR SMN SMN AST?

  7. #7807
    Impossiblu
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    Quote Originally Posted by Hiryo View Post
    when *wouldn't* you play WAR SMN SMN AST?
    ^. THough it'd be WAR SMN DRG AST since you can't double up on classes anymore. Playing a team comp that isn't the single glaringly superior team comp != "complicated meta" either, it = being a special snowflake who thinks they're better than the curve* and in reality will probably get stomped more times than they win.


    *I use the term "curve" loosely considering I doubt more than 200 individuals have even entered Wolves' Den in the last 365 days.

  8. #7808
    Relic Weapons
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    Odin

    Everytime some 400 dps mofo says "I play this game for FUN!", I want to use their skull as shit box for my cat...

  9. #7809
    Ridill
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    Quote Originally Posted by Hiryo View Post
    As someone who doesn't pvp, my question would by when *wouldn't* you play WAR SMN SMN AST?
    one thing to keep in mind is what those guys are doing is at 50 cap, so the skills are dramatically different.

    anyway, pld can stun lock and has a huge amount of utility whereas war burst can be solved, smn is beastly but can be cured through with a great healer, you can't play 2x ranged or 2x melee so no double smn, and ast lacks throughput and can be choked out of MP in a longer fight. just a few reasons off top of my head why it's not exactly as simple as it seems.

  10. #7810
    Ridill
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    Quote Originally Posted by Prothescar View Post
    ^. THough it'd be WAR SMN DRG AST since you can't double up on classes anymore. Playing a team comp that isn't the single glaringly superior team comp != "complicated meta" either, it = being a special snowflake who thinks they're better than the curve* and in reality will probably get stomped more times than they win.


    *I use the term "curve" loosely considering I doubt more than 200 individuals have even entered Wolves' Den in the last 365 days.
    that's not how it works though. what goes on in pve doesn't even closely resemble what works in pvp. war is disgusting in pve but in a 60 WD environment it'd be far closer, and i might even go so far as to say pld > drk > war just thinking of certain situations. it really all depends on your team comp vs their team comp and how each team is approaching each other.

    it sounds like you want to simplify it because it seems easier to generalize and put people down than to perhaps entertain the thought that there might be some depth to it. but there is and you can't often look at what's on paper and translate that to what works and what doesn't. paper theory doesn't mean shit.

  11. #7811
    Impossiblu
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    I have over 1,000 Wolves' Den matches, I don't need paper. Wolves' Den is a horribly balanced mess of a game mode no matter how badly you want to white knight it. It will get even worse in 3.2 when the cap is boosted to 60. There's a reason so few people have been retained in XIV's PvP.

  12. #7812
    Ridill
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    Quetzalcoatl

    so you should know that A. there's no 60 cap yet and B. you can't just pick top theoretical classes and win. or how about C. in that war isn't even one of those top classes?

    it's not as simple as you make it out to be and if you think it is i'd invite you to play against actual good players who know what they're doing.

  13. #7813
    Impossiblu
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    I'm beyond interested to know how you could possibly think PLD and DRK are better than WAR for PvP. The only class I'd consider fitting into the top end bracket that I haven't listed already is MNK, and they have to be extremely skilled to pull it off well. Maybe BRD, but I've yet to see one who has blown my skirt up in small team skirmishes.

    You're giving this system way more depth than exists, to me it seems like you're just trying to make it appear like it's more complex and that there's some super secret fraternity of high tier PvPers, when in reality it's a shallow half baked attempt at including PvP in an MMO.

  14. #7814
    Resident Moogle
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    Asura

    I'd have figure Wolves Den optimal arrangement would be WAR AST DRG BLM. Swiftcast Sleep 2 is nothing to scoff at and also acts as a means of burning the other team's Purify early. (maybe even PLD inplace of WAR for Stunlock, but then you lose a little burst)

  15. #7815
    But I don't want my title changed
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    Fievel Mousekewitz
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    http://eu.finalfantasyxiv.com/lodest...98de77fe32a34e

    queues are still broken im so surprised

  16. #7816
    Ridill
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    Quote Originally Posted by Kaisha View Post
    I'd have figure Wolves Den optimal arrangement would be WAR AST DRG BLM. Swiftcast Sleep 2 is nothing to scoff at and also acts as a means of burning the other team's Purify early. (maybe even PLD inplace of WAR for Stunlock, but then you lose a little burst)
    drg blm pld + xxx is pretty much most untouchable thing i've seen so far for pretty much every reason you stated.

  17. #7817
    A. Body
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    Caitsith

    Quote Originally Posted by Fievel View Post
    http://eu.finalfantasyxiv.com/lodest...98de77fe32a34e

    queues are still broken im so surprised
    Personally I just found this as PR talk rather than the fact that there's honestly very little reason to run the content in 3.1/3.0 that is actually DF related, since current content is done through a pseudo DF (Derpadem) and pre-made (Savage.)

    Queues for everything but roulette seem to be working as it should be..kind of.

  18. #7818
    Ridill
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    Satori Komeiji
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    Sargatanas
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    (09:44|Merged(7)) Raid DPS:5150 | SMN: 989 | YOU(DRG): 985 | MCH: 884 | (SMN #2): 753 | (PLD): 572 | (WAR): 570 | (SCH): 202 | Limit: 118 | (WHM): 77 |

    Another day another no clear on Thordan and this is the best I can get.

    How the fuck does a PLD MT do more DPS than the fucking WAR.

  19. #7819
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    Quote Originally Posted by Fiye View Post
    (09:44|Merged(7)) Raid DPS:5150 | SMN: 989 | YOU(DRG): 985 | MCH: 884 | (SMN #2): 753 | (PLD): 572 | (WAR): 570 | (SCH): 202 | Limit: 118 | (WHM): 77 |

    Another day another no clear on Thordan and this is the best I can get.

    How the fuck does a PLD MT do more DPS than the fucking WAR.
    Better question is how does healers do that little when tanks are doing that little.

  20. #7820
    Ridill
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    I don't fucking know. Because Square Enix does the DPS bar so high that when it comes time for raid-level shit in XIV the healers go "I have to do WHAT now!?"

    Bad enough nobody respects the PFer anymore. So it says clear (Have experience to enrage) and they join when they haven't even gotten past Ultimate so when they see phase 7 for the first time (Because standing between the healer and tank is ezpz and you're likely to get carried past conviction towers) they get fucking annihilated or if they just get the rage mechanic they can't figure out how to dodge AoEs.

    This is the first difficult fight I've done as a DPS and it blows me away how people can't get the basics down. I really wish I had just stuck to WHM or SCH instead of hopping on DRG.

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