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  1. #7921
    Sandworm Swallows
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    More surprised I'm/we all are still playing than how shit the content is tbh.

  2. #7922
    Pay No Attention to the Man Behind the Curtain
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    Quote Originally Posted by Silenka View Post
    More surprised I'm/we all are still playing than how shit the content is tbh.

  3. #7923
    Hydra
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    Quote Originally Posted by Ragns View Post
    I don't get that bitchfest about 3.15. Everyone knew way ahead that this was going to be an endless grind to cheaply add 100+ hours of play time to keep people busy until 3.2.
    I'm kind of in this boat as well, but I'm also confused as to what people think the alternative is. If you're going to implement some quest to let someone get a 210 weapon without setting a foot in Savage it's going to be a huge ass grind, of course. All these people are screeching about how it's not fun, like what did they think that Yoshida would take you to soap land and hand you a relic when you get your 100th paizuri?

    I think that all beast tribe quests should give you a token, not just the level 48 ones, and I feel like there should be something that drops from Savage for buying Unidentifiable items. I don't want to come off like I'm defending it, but it's just the kind of grind you'd expect and if it was just easier (which is the only real design change I can see) then these same people would be crying about welfare epics.

  4. #7924
    The Shitlord
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    Kharo Hadakkus
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    Hyperion
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    Rivendare

    how about requiring that you run content that actually gives something? like crystal tower or coil. shit that we haven't spent the last 6 months grinding

  5. #7925
    Hydra
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    Nov 2015
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    Ravana and Bismarck? I mean when was the last time you were in those? I mean honestly if your problem is that it's Alexander and you'd just rather do something different I can get behind it, but most of the people I saw on reddit are just incredulous that it's a linear grind at all.

  6. #7926
    Melee Summoner
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    Aug 2013
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    Quote Originally Posted by Worm View Post
    Ravana and Bismarck? I mean when was the last time you were in those? I mean honestly if your problem is that it's Alexander and you'd just rather do something different I can get behind it, but most of the people I saw on reddit are just incredulous that it's a linear grind at all.
    You mean like how 2.0 relic ended with 3 primals in a row, with the last one being a wall for some people? And how they could easily have done the same thing in 3.0? Hell, I would love to see something new, but if you're gonna give us old shit at least give us old shit people enjoyed. I know plenty of people look back fondly on finally beating Titan and getting their relics. Nobody I know of looks back fondly on running dungeons for books. The only saving grace so far is that they don't seem to have fucked the playerbase with RNG this time around.

  7. #7927
    Hydra
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    I think that would have been an option if the relic was only going to be 205, but it seems like locking 210 behind Thordan is a bit silly. Maybe that's really the problem here, making the relic 210 stubbornly and then putting behind an apropos wall.

    edit: Kinda misread your post, yeah starting this relic in 3.0 would have solved a lot of issues, I think it's pretty obvious we've got multiple steps here that have been smashed together and hastily modified.

  8. #7928
    A. Body
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    Caitsith

    Quote Originally Posted by BaneTheBrawler View Post
    how about requiring that you run content that actually gives something? like crystal tower or coil. shit that we haven't spent the last 6 months grinding
    You know what's funny? A side throw away event in FFXI had you fight versions of Bahamut and Tiamat simply by reusing current assets in the game. I mean, I'm sure Yoshi could have had his team do something if the XI team with damn near no dev kits could pull off something like that. I guess the fact we're 2 years + 1 expansion +1 major update +1 subupdate in you'd figured they would have tried doing something different. Oh well, I seen this picture and it gave me a chuckle:

    Spoiler: show

  9. #7929
    Melee Summoner
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    Quote Originally Posted by Worm View Post
    I think that would have been an option if the relic was only going to be 205, but it seems like locking 210 behind Thordan is a bit silly. Maybe that's really the problem here, making the relic 210 stubbornly and then putting behind an apropos wall.
    Even if they released it now and required Thordan cleared to get the 210, that would be no different than 2.0 requiring a Titan clear to get a weapon that immediately invalidates the Titan weapons. I don't doubt they decided this was somehow bad, but it's not like releasing MCH relics that are statistically worse than the Thordan weapons made any sense, either. >_>

  10. #7930
    Ridill
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    Ramuh
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    Kilrogg

    I epected a grind, but for this caliber of a grind I would of expected the relic to start in sept or 3.1 the latest, not 2 months before we get a new tier of content. They have been so far behind w/content that there is no logic behind releasing a relic that requires a grind that toppled anything in 2.0 relic wise right before it becomes obsolete.

    This xpac is true to its sub name HeavensGrind. I really wonder what happened to the Dev team between 2.0 and 3.0

  11. #7931
    Fake Numbers
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    Either Tabata's team poached some devs to help finish FF15 asap (wouldn't be a first for SE...), or they started developping 4.0 right away, or a combination of both, which is likely.

    Anyway, it looks like a significant portion of their resources was diverted and this is part of the reason why the content we have now is shallow (it has always been tbh), thinner than ever, and late to the party.

  12. #7932
    Sandworm Swallows
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    Too much speculation on what's going on behind the scenes; we don't really know one way or another. Their "open and honest" policy flew out the window long ago, too easy to revert back to their old ways. Why tell the players anything? We're money machines, not important to let us in on the inner workings of the company and how it will affect game development.

    One thing we do know is company policy on XIV currently: throw the tired old dog his tired old bone, he'll still chew it so no need to buy him a new one.

    I haven't seen any bitching on my server, just a thousand fate grind and dungeon run PFs. People on Siren just want something to do no matter how grindy, and usually they'd all rather bitch about each other than the game.

    If SE wanted to make a relic grind there were a thousand ways to do it better. There's always a way to do it better. Unfortunately, they almost always pick the most lazy dogshit way to do things. This time is no exception. For example, recycling the storyline almost exactly from the first weapons rather than coming up with something a little more original/interesting. Another example, like Destinye keeps saying, they could easily reuse assets to turn old stuff new. Rather than running the same tired old dungeons unsynced, imagine having to run through a gamut of tweaked solo trials akin to the solo summoner avatars in XI (Chim, Hydra, whatever)...or run through a couple huge mashup trials with a full party (Chim and Hydra at the same time?!) I mean, the reuse possibilities are almost endless and instead they opt to insult us with "go run this same dungeon you've run a thousand times another thousand times".

    I am kind of amazed they decided to make old hunts relevant again, that was pretty unexpected after having absolutely 0 to spend allied seals on for nearly an entire year.

  13. #7933
    Pay No Attention to the Man Behind the Curtain
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    Quote Originally Posted by Silenka View Post
    Too much speculation on what's going on behind the scenes; we don't really know one way or another. Their "open and honest" policy flew out the window long ago, too easy to revert back to their old ways. Why tell the players anything? We're money machines, not important to let us in on the inner workings of the company and how it will affect game development.
    SE has been so secretive about XIV's development for all of 2015 it's like the Illuminati took over.

    Everything has already been said about the relic weapons and the same people are bitching about the same things about the animas.

    Spoiler: show


    Spoiler: show

  14. #7934
    Hydra
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    Apr 2006
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    Joyo Mojo
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    Cerberus
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    Kul Tiras

    Everyone keeps complaining about not enough inventory space and instead of SE fixing the problem they keep adding token items to make it even worse.
    They added 13 tokens for the last step alone......

  15. #7935
    Ridill
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    Satori Komeiji
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    You could always buy more retainers.

  16. #7936
    Old Odin
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    Asura

    Quote Originally Posted by Silenka View Post
    Too much speculation on what's going on behind the scenes; we don't really know one way or another. Their "open and honest" policy flew out the window long ago, too easy to revert back to their old ways. Why tell the players anything? We're money machines, not important to let us in on the inner workings of the company and how it will affect game development.

    One thing we do know is company policy on XIV currently: throw the tired old dog his tired old bone, he'll still chew it so no need to buy him a new one.

    I haven't seen any bitching on my server, just a thousand fate grind and dungeon run PFs. People on Siren just want something to do no matter how grindy, and usually they'd all rather bitch about each other than the game.

    If SE wanted to make a relic grind there were a thousand ways to do it better. There's always a way to do it better. Unfortunately, they almost always pick the most lazy dogshit way to do things. This time is no exception. For example, recycling the storyline almost exactly from the first weapons rather than coming up with something a little more original/interesting. Another example, like Destinye keeps saying, they could easily reuse assets to turn old stuff new. Rather than running the same tired old dungeons unsynced, imagine having to run through a gamut of tweaked solo trials akin to the solo summoner avatars in XI (Chim, Hydra, whatever)...or run through a couple huge mashup trials with a full party (Chim and Hydra at the same time?!) I mean, the reuse possibilities are almost endless and instead they opt to insult us with "go run this same dungeon you've run a thousand times another thousand times".

    I am kind of amazed they decided to make old hunts relevant again, that was pretty unexpected after having absolutely 0 to spend allied seals on for nearly an entire year.
    funny part XI 4.legendary weapon set recently released (aeonic weapons with lvl 4skillchain aftermath) involve checking a bingo book full (KI) that involves purely killing all new NMs introduced since march to today. Some of them are currently the hardest fights and only a few select LSs can beat them if at all. Thats step 1-3 currently not known whats next because noone did beat all NMs yet (you can be on any job for this)

    - relevant content check
    - semi grind (depending how good your group is check
    - needs an LS check

    way to solo check (if you have no life to farm multiple primevil brews which dont necessery give a win due to some charm moves lol)

    interesting and engaging and totally different then the other 3 since its all about getting yourself KIs

  17. #7937
    Resident Moogle
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    Quote Originally Posted by Damane View Post
    way to solo check (if you have no life to farm multiple primevil brews which dont necessery give a win due to some charm moves lol)
    You apparently don't get credit if a primevil brew was used in the encounter. So yeah, fun content for all 1-2 LS remaining on each server that have the attendance/gear to kill some of these things.

    That said, as mentioned here and many times before, it wouldn't kill ARR to take a note from XI and just recycle zones/bosses but ever so slightly tweak them or plug in new attacks that don't have to rely on any art departments to create new animations/effects.

  18. #7938

    Sweaty Dick Punching Enthusiast

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    I don't think it's THAT big of a deal. I didn't bother with it anymore after 2 hours and moved on from it. Meanwhile most everyone is talking about quitting the game. o_o

    Quote Originally Posted by ebil View Post
    Either Tabata's team poached some devs to help finish FF15 asap (wouldn't be a first for SE...), or they started developping 4.0 right away, or a combination of both, which is likely.

    Anyway, it looks like a significant portion of their resources was diverted and this is part of the reason why the content we have now is shallow (it has always been tbh), thinner than ever, and late to the party.
    Don't forget the FF7 remake.

    Quote Originally Posted by Silenka View Post
    More surprised I'm/we all are still playing than how shit the content is tbh.
    I didn't play last two weeks in november. And I don't/haven't played the full 9 hours of my free time a day for a few weeks now. Still playing but not as much as I used to.

  19. #7939
    Relic Weapons
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    Odin

    So in the context of the whole Relic Drama: First Act the first thing that I kinda had to think of was that this is prob the most pointless weapon since Bismark Ex drops. They create a content that is a gigantic time sink and grind fest, which is supposed to keep ppl busy till 3.2... in which they're gonna release weapons that are a) stronger and b) WAY easiert to obtain. So ppl who want to "take it slow" are either barely gonna use it or not gonna use it at all aside from glamour (the true endgame) and obvious requirements for the next relic step (which is most likely another huge grind fest).

    I mean, I will work on it. Did roughly 50 Alex N runs yeasterday, about 5 mins each (lovingly called it the cancer train). With a pre-made group it's not that bad. You talk crap on mumble, try to mpk ppl in the group with nisi and all that shit. It was fun. But I know that I prob not gonna use it much even tho the bow has amazing stats.
    Also, god fuckin forbid doing this with randoms.

  20. #7940
    A. Body
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    Caitsith

    Quote Originally Posted by Twilight Sky View Post
    I don't think it's THAT big of a deal. I didn't bother with it anymore after 2 hours and moved on from it. Meanwhile most everyone is talking about quitting the game. o_o



    Don't forget the FF7 remake.



    I didn't play last two weeks in november. And I don't/haven't played the full 9 hours of my free time a day for a few weeks now. Still playing but not as much as I used to.
    A lot of 'quitting the game' talk is just more and more people realizing the state the game is actually in - It's just a pitty it took something that hit home to the casual crowd to start opening their eyes more. XIV is a fine MMO for what it is...but they try to sell it too high for what it truly offers and people who do nothing but defend it and tell everyone to "quit/leave if you don't like it" are finally starting to see what their defense caused.

    As said, in XI they actually create relevant content or have you do relevant content for some of the ultimate weapons. Dynamis was created for Relics and the side benefit it dropped armors that are used as macro pieces or at the time (2003-2004) actually relevant end-game armors in some slots as there wasn't that much else out yet. Mythics ended up having us do every bit of ToAU content as basically a "victory lap" with the reward of fighting someone directly tied to the god damn lore of the game, twice even (Einherjar, Mythic trial.) Empyreans were meant to come sooner based on what Matsui stated in the recent live stream but Abyssea was designed in such a way there's obvious paths if you're working only on armors/leveling etc or working on Mythics. For example no one fought Apdamek for his +2 materials..they did it for the horns for the sword and such, the other stuff was bonus.

    They really can take so many cues from XI and even DQX (something Yoshi was lead design for even....) but considering how much money people toss at them for doing nothing really...why do anything different? The JP are equally as polarized. Some don't care because like here "yay something to do finally!" others are wondering if they just toss out feedback after awhile because they know good god damn well not one (logical) person wanted to do Atmas again.

    I think it's why I'll never understand the "take it slow and don't grind, just do like 10 alex runs a day or only grab 3 crystals a day" people because that i170-200 weapon you'll get by time 3.2 hits? You could have farmed up a full set of i190 weapons from Ravana and I205 weapons from Thordan...shit by time you finish the 210 path, there will be 220-235 weapons out, with 220 being the standard "Easy" weapon.

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