1. FFXIV Reset Timers
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  1. #8421
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    As a filthy raidless casual, it boils my fucking blood to see people more casual than I am assert that Midas Savage will be "too easy" because "too many players complained about how hard Gordias was just because they couldn't clear it."

  2. #8422
    FHT
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    I am a bit annoyed by what they did to the Tank attack ratio, seems like a nerf more than anything.

  3. #8423
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    Quote Originally Posted by FHT View Post
    I am a bit annoyed by what they did to the Tank attack ratio, seems like a nerf more than anything.
    Is there any posted numbers for this somewhere? I'm at work and not able to do a lot of looking around for it. How much does VIT lose to STR if you swap?

  4. #8424
    The Once and Future Wamoura
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    I heard STR/VIT are both like ~0.45 ATK now

  5. #8425
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    STR is now worth 0.45 AP - Vit is worth the same. This effectively means that you lose some amount of damage from leftside gear, and rightside gear damage contribution plummeted. Enjoy having to spend out the ass for expensive pentameld accessories.

    So, enjoy a nice, fat, roughly 20%ish (according to the parses going around) DPS nerf. Because Tanks needed their damage cut by an entire fucking fifth. Go fuck yourself square enix.

    Best part is this means tanks get fucked twice and means any tank not named Warr "my DPS combo is also my threat combo lol" ior gets double dip penalized, because lower DPS means you can't tank in DPS stance without losing hate, which means you have to tank in tank stance, which lowers DPS even further. Enjoy the warrior tank meta boys.

    god i had to edit this post 5 times just to properly vomit out the extent of my rage about how obnoxious it is to get all of your damage cut by a goddamn fifth because DPS got butthurt that their shitty playing meant they were getting dunked by warriors.

  6. #8426
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    Quote Originally Posted by nyttyn View Post
    STR is now worth 0.45 AP - Vit is worth the same. This effectively means that you lose some amount of damage from leftside gear, and rightside gear damage contribution plummeted. Enjoy having to spend out the ass for expensive pentameld accessories.

    So, enjoy a nice, fat, roughly 20%ish (according to the parses going around) DPS nerf. Because Tanks needed their damage cut by an entire fucking fifth. Go fuck yourself square enix.
    Wait, also that remember that melded accessories can't have overmelds in STR/VIT anymore, least I swear I saw that on the notes, so... Tanks damage just got taken out in the back and shot?

  7. #8427
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    ...awesome.

  8. #8428
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    Quote Originally Posted by Yukari View Post
    Wait, also that remember that melded accessories can't have overmelds in STR/VIT anymore, least I swear I saw that on the notes, so... Tanks damage just got taken out in the back and shot?
    Yep. That, and the fact that lowered tank damage also means that holding hate will be a lot shittier now unless you're a full turtle who doesn't care about optimizing.

    As if we weren't having enough of a tank playerbase issue already, square enix thinks that absolutely nobody will mind getting such a huge ass boot to the face nerf.


    oh and any tank accessory that has parry on it is actually still a DPS loss over a STR accessory. Square Enix is so fucking incompetent they can't even do the one thing this damage nerf meme was supposed to accomplish entirely properly.

  9. #8429
    FHT
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    Had around 1037 STR on DRK, which was 1037 attack, now at 863 attack with same 1037 STR. swapped an iLv210 STR ring for an iLv220 VIT, only got 3~4 attack back. Can't tell you exact numbers as I got booted of the game & I can't reconnect right now as I am in a queue of 2k+ people.

  10. #8430

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Lujei View Post
    I think I had about a 60-70% hit rate in Antitower as WHM. Shit was terrible; definitely need those acc melds, normal gear's just not cutting it anymore, even for dungeons.

    (Also, Antitower's balance seems off? The final boss seemed to be the easiest one in there.)
    I thought it was just me so I didn't say anything. mmhmm 350 acc is apparently no good in there. I miss on Aero I-III, Stone III..

    Edit: LOL the patch messed Chaos and the JP datacenter worlds. I'm stranded in the Antitower instance, and there's 2k people in queue for login.

  11. #8431
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    Quote Originally Posted by nyttyn View Post
    Yep. That, and the fact that lowered tank damage also means that holding hate will be a lot shittier now unless you're a full turtle who doesn't care about optimizing.
    I am suddenly REALLY fucking scared. The one time the maintank forgot to switch to STR accessories, it was... dicey playing around with his enmity. Hopefully the shield oath/defiance/grit buffs counteract that.

  12. #8432
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    Quote Originally Posted by nyttyn View Post
    So, enjoy a nice, fat, roughly 20%ish (according to the parses going around) DPS nerf.
    I think its a bit more than that, mind me I don't use parsers but I tested both my WAR & DRK on Sephiroth/Alex normal and the DPS difference is somewhat noticeable even without a parser. Just looking at numbers already make me want to cry.

  13. #8433

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    Quote Originally Posted by Lyall View Post
    As a filthy raidless casual, it boils my fucking blood to see people more casual than I am assert that Midas Savage will be "too easy" because "too many players complained about how hard Gordias was just because they couldn't clear it."
    I think they better start learning to deal with it as it looks like everyone is forced to do at least normal mode.

  14. #8434
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    i'm so glad they fucked the game up enough that i was able to stop giving a shit months ago. i couldn't handle wanting to be involved anymore and having my tank stripped of all its dignity.

  15. #8435
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    sounds like an average patch

  16. #8436

    Sweaty Dick Punching Enthusiast

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    Ok well changing datacenters(primal in this case) and back, allowed me to login, but 10201(never seen that error before haha), so I'm stuck in antitower(we cleared it..it just bugged when I went through the portal to leave..) til they fix the datacenter.

    Priorities first though, gotta fix JP ASAP. Their wording is so URGENT haha, but for chaos it's "well we'll investigate". ::shrugs:: Have fun people

  17. #8437
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    If the reports of healer DPS accuracy being that bad in dungeons are accurate, and the math on tanks means everyone just took a big hit with their damage, but there's already multiple raid groups downing the first Savage wing? Maybe it just means the paradigm is shifting away from the years-old DPS meta design. Less stress on tanks and healers (or really, less of a skill ceiling) with more emphasis on the DPS being the DPS.

    That or the gap between the raiding elite and the rest of the game are really just that wide. My scrubby ass can't tell.

  18. #8438
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    ...holy shit, if that's the case it means the OF were correct. Healers shouldn't be nuking, tanks shouldn't be DPSing.

    This seems like a cruel joke now.

  19. #8439
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    a1s was downed super quick as well

    i don't think i can recall a time when the first wing of a new raid or whatever wasn't downed really quickly in XIV, they always tend to be complete jokes, and they did stress they were lowering the DPS checks/insane difficulty of the old savage. of course savage doesn't matter when all you do are raids and trials, and that's where the nerfs really hurt (insofar as personal enjoyment and clear times go, you're still at absolutely zero risk of losing any of SE's babbby's first dungeons).

    and i don't even know what this is supposed to accomplish. tanks will still be doin their abilities, they literally cant. damage is still stable and predictable and healers still have plenty of time to DPS. all it is is a wet salty sock slap to the cheek and chin and maybe a dump on top of that for competitive tanks and heaelrs.

  20. #8440
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    Quote Originally Posted by Lyall View Post
    If the reports of healer DPS accuracy being that bad in dungeons are accurate snip
    I was pulling exact numbers out of my ass, but for every Holy and Aero III cast it seems as if I missed on one enemy in the set (I remember some Aero III where I missed on two, that was bad).
    It was really noticeable.

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