I know people are always brain damaged on the weekends when it comes to the market board, but it's not fun or fair to get two Zu in a day and then be unable to sell them for four because everyone wants to plummet something 30% of the asking price.
Yeah, unlike America (at least in larger cities) Japan's CVSs tend to be more ...hmm what's the word.."social" with customers. So having events and such aren't uncommon there but would be EXTREMELY rare/weird for 7-11s in America to suddenly start having competitions/events where you can win prizes in a game based on what you buy in store (it's similar to say Ralph's Rewards Card). It'd boost business but it's not something commonly seen outside of asia really unless it's a game store (Funcoland and such back in the day.)
So unless it was in some major supermarket chain or something it's probably just going to be mogstation fodder.
That is annoying with anything lol. Zu started at 12.2m, ended the day at 1.7m because people were dropping by 400-700k till it basically bottomed out. So as always, I'm going to hold onto this and the constant stream of Quicktongue V my airships seem to be bringing back.
Didn't 7-11 or someone do a Destiny promo not too long ago?
Something with Mountain Dew, I believe?
Yeah I always seen it riding the hype train to sell more dew (I really don't know how anyone can like that stuff x.x)
Yeah, like the Dino Fossil, it started at 3.5m and everyone matched, then joe blowhole sets it up for 1.2m then people set it up for 920k then 770k.
Like chill.
I can't even. I can't even fucking deal with this game sometimes.
Yep and that's just a normal DF parse.
It will become even worse if they add more abilities come 4.0. Your average player couldn't handle 2.0s rotation, they added 5 more buttons to press and now the average player is even more crippled. The gap between good and average is way too large at the moment.
MNKs look like this right now
Great - 1800 dps
Good - 1600 dps
Average - 800 dps
Bad - 600 dps
Good to Great gap is expected and accounted for, but it drops off so fast after that. This make content near impossible to design and have any sort of balance or life span.
Fuck the DRG rotation from 2.0 -> 3.0 got easier in my opinion.
I got no idea how to push my DRG DPS higher on a dummy. 1557 is what I pushed in SSS against the A5S target (Cleared with 5 secs remaining) at i222 and I'm trying to fathom how people like Dervy pulled 1660 DPS in i210. Mind you, I'm not using pots or food, but i can't fathom those two would make that huge of a difference.
how the fuck did the sch outdd the smn lol, i know the pet isnt on the parse there, but comeon lol
I'll be honest, I think I'm somewhere at around 1200 last I played, but I also stopped caring about being top DPS when I stopped doing savages and all.
Maybe I could be 'good", but I currently will admit I'm nowhere near that
...plus I don't even know what's BiS anymore due to the det/crit/sks changes
nothing makes sense anymore ;_:
Its so easy though. DRG's opening is a waltz and all you do is press the right CDs in the right order. Just be aware of what the boss does so you don't lock yourself with jump (Like say, Thordan Ex. If you do jump in the normal place of your opener you'll die to meteorite)
After that it comes down to if BotD Duration > 22s then use Geigerskul.
If CD comes available, use said cooldown. Its not hard. It bothers me that people can't get this.