1. FFXIV Reset Timers
    Last daily reset was 16 hours, 39 minutes ago / Next daily reset is in 7 hours, 20 minutes
    Last weekly reset was 3 days, 9 hours, 39 minutes ago / Next weekly reset is in 3 days, 0 hours, 20 minutes
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  1. #8761
    Hyperion Cross
    Join Date
    Jan 2007
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    Kai Bond
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    Gilgamesh

    WoW's fine. Each expansion they merge buttons together while introducing new ones.

    Once upon a time there was a bloat, but they addressed that with expansions.

    i.e. their Warlock probably had as many as 30 buttons, which got toned down to 10-15 over time. Rough numbers.

    Ideally FFXIV has 2 paths to go into:
    TERA style: 1 button holding your 1-2-3 combo
    WoW style: remove TP, make it cooldown based affected by skill speed maybe. WoW's mnk, rogue and cat druid form uses a rapid form of TP (energy)

    But, we'll probably be hit by PSlimitations or TooComplexForNewPlayers and we'll be stuck with the same for some time to come.

    And we'll still be doing level 50 MSQ for roulettes come 4.0....

  2. #8762
    A. Body
    Join Date
    Jul 2008
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    4,046
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    FFXI Server
    Caitsith

    It wouldn't necessarily be PSlimitations and more yoship limitations. I mean, yoshi said they had him and his team play WoW for over a year prior to and while working on ARR, so I'm not sure WHAT VERSION of WoW they played because Blizzard has loooooooong went past the "restrictive rotation" battle system..by numerous years lol. I mean it still exists in a form, but they didn't have the full on homogenization anymore.

    Quote Originally Posted by Kaisha View Post
    SE's pointed the finger at Sony for this being not possible, but heck if I know.

    Would have been nice if at least gearsets and macros were stored on the server and then cached to the client. Hotbars themselves don't take too long.
    Yoshi: Something something servers would crash or increase load times dramatically if we did that.

    I really don't know what kind of duct tape is holding together XIV's servers.

  3. #8763
    E. Body
    Join Date
    Jan 2011
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    2,283
    BG Level
    7
    FFXIV Character
    Warren Castille
    FFXIV Server
    Balmung
    FFXI Server
    Ragnarok
    WoW Realm
    Cenarion Circle

    It's probably been said before, but when the fuck can I buy more FC storage space? 3 tabs is not enough to stockpile all the various unsellable shit and crafting materials just from airship stuff.

  4. #8764
    Lostbane
    Join Date
    Jun 2006
    Posts
    3,052
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    FFXIV Character
    Mexi Lostbane
    FFXIV Server
    Siren
    FFXI Server
    Shiva

    I SO agree. I have retainers full of FC junk

  5. #8765
    A. Body
    Join Date
    Jul 2008
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    4,046
    BG Level
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    FFXI Server
    Caitsith

    Worry not, there will be a mogstation solution to those problems soon enough.

  6. #8766
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,198
    BG Level
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    FFXI Server
    Asura

    Vortexer's general raid damage output.

  7. #8767
    Relic Shield
    Join Date
    Mar 2013
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    1,757
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    6
    FFXIV Character
    Waka Bo
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut

    Quote Originally Posted by Kaisha View Post
    Vortexer's general raid damage output.
    That and the constant first 3 bosses over and over..

  8. #8768
    Resident Moogle
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    Mar 2007
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    Asura

    Quote Originally Posted by Shaano View Post
    That and the constant first 3 bosses over and over..
    Also that Brawler's Single Buster will hit and one-shot pets. AS IF I DON'T HAVE ENOUGH TO PAY ATTENTION TO DURING THAT ORB PHASE.
    Spoiler: show
    My scrub side is showing.

  9. #8769
    Hyperion Cross
    Join Date
    Jan 2007
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    8,889
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    Kai Bond
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    Gilgamesh

    Quote Originally Posted by Destinye View Post
    It wouldn't necessarily be PSlimitations and more yoship limitations. I mean, yoshi said they had him and his team play WoW for over a year prior to and while working on ARR, so I'm not sure WHAT VERSION of WoW they played because Blizzard has loooooooong went past the "restrictive rotation" battle system..by numerous years lol. I mean it still exists in a form, but they didn't have the full on homogenization anymore.
    Now that you say that, I wondered if they got retail accounts or played on a private server instead (you know, save costs), given the attention over at WoW this week where they are suing and shutting down an extremely popular vanilla server haha

  10. #8770
    Relic Horn
    Join Date
    Apr 2010
    Posts
    3,300
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    FFXIV Character
    Kharlan Lynare
    FFXIV Server
    Excalibur
    FFXI Server
    Valefor
    WoW Realm
    Kirin Tor

    Quote Originally Posted by Kaisha View Post
    Vortexer's general raid damage output.
    Which part is giving you issues? The only two problematic parts I can think of:
    -DPS who soaked the first Thunder gets targeted by Ice Missile (needs a direct heal or they'll die)
    -Fire Beam + Super Cyclone + debuffs pass (very little time to heal between these since the healers have to keep on moving)

    For the first one we have one healer prioritize the thunder DPS over healing the water stack back up (you have a lot of time to heal the rest of the group before the next pass and you can even move near the middle for one or two AOE cures).

    For the second one we decided to stack fairy buffs/healer cds and making sure the thunder stack was in range of the water stack in case one of the thunder soakers needed to be topped after the knockback (you get a little over a GCD before the debuffs blow up and the water stack shouldn't need heals if you stacked buffs before the knockback).

    You can also do a 5man water stack while learning and move people out once your healers are used to the rotation.

  11. #8771

    Sweaty Dick Punching Enthusiast

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    Bahamut

    Quote Originally Posted by Destinye View Post
    It wouldn't necessarily be PSlimitations and more yoship limitations. I mean, yoshi said they had him and his team play WoW for over a year prior to and while working on ARR, so I'm not sure WHAT VERSION of WoW they played because Blizzard has loooooooong went past the "restrictive rotation" battle system..by numerous years lol. I mean it still exists in a form, but they didn't have the full on homogenization anymore.



    Yoshi: Something something servers would crash or increase load times dramatically if we did that.

    I really don't know what kind of duct tape is holding together XIV's servers.
    SNES limitations.

  12. #8772
    Relic Weapons
    Join Date
    Dec 2005
    Posts
    383
    BG Level
    4

    That it isn't FFXI-2.

  13. #8773
    Resident Moogle
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    Mar 2007
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    Asura

    Quote Originally Posted by solracht View Post
    -Fire Beam + Super Cyclone + debuffs pass (very little time to heal between these since the healers have to keep on moving)
    It's mostly this, but it's just annoying with how much I have to do succors beforehand to then pre-cast (sometimes with ET) another succor right as the AoE damage/spreads go out. Always keeping a couple aetherflow charges handy for spot-heal lustrates. Perhaps it'll get easier with more 240 left-side gear to increase general HP as we get a few more clears in. I don't even bother trying to DPS him on SCH outside of during Ultra flash and start of his rotation.

    Sometimes I wonder if A6S wouldn't have been as much of a pain in the ass to learn if you were free to choose your order of engagement so you could master them all individually, then pick an order that suits your group to tackle them in.

  14. #8774
    A. Body
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    Caitsith

    Quote Originally Posted by Kaisha View Post
    Sometimes I wonder if A6S wouldn't have been as much of a pain in the ass to learn if you were free to choose your order of engagement so you could master them all individually, then pick an order that suits your group to tackle them in.
    YoshiP: "Hai, that would be too complicated and confuse people new to MMORPGs. I understand in FFXI you had the option to tackle multiple paths in certain content, but this isn't FFXI. Hai."

    Seriously though, when i first see A6/S I seriously thought instead of a gauntlet it was actually going to be a split path kind of thing.

  15. #8775
    Chram
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    Adrianne Lehmen
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    Balmung
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    Lakshmi

    decided to run expert with a friend, got a comp of nin (me) sch (friend) war drg. war ended up parsing 3rd with under 350 dps.

    the drg had i220 hq gear and a 150 weapon/hands. i would say I was being trolled but this is exactly why i stopped doing expert.

  16. #8776
    Resident Moogle
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    Asura

    Quote Originally Posted by Destinye View Post
    Seriously though, when i first see A6/S I seriously thought instead of a gauntlet it was actually going to be a split path kind of thing.
    It's a bit stupid since it would have made the fight feel more unique if it were, since we haven't had a choose-your-own-fight raid since A2.

    Quote Originally Posted by Marcicus View Post
    decided to run expert with a friend, got a comp of nin (me) sch (friend) war drg. war ended up parsing 3rd with under 350 dps.
    Any DPS doing under 500 in expert is grounds for a kicking since it means they're not even doing a basic 1-2-3 which would net you more than that.

  17. #8777
    Melee Summoner
    Join Date
    Feb 2015
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    33
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    1

    Not a complaint, but it seems like XIV's forum participation got quite low.

    It's a bit depressing to read the news section and seeing just a few posts.

  18. #8778
    We wear wine red on Wednesdays

    Join Date
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    Marius Krieg
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    Quote Originally Posted by Cocoa Coala View Post
    Not a complaint, but it seems like XIV's forum participation got quite low.

    It's a bit depressing to read the news section and seeing just a few posts.
    I noticed this too. Particularly because I'm trying to waste time at work and I run out of shit to read discreetly.

  19. #8779
    Hyperion Cross
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    Kai Bond
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    Gilgamesh

    The irony I suppose is the FFXI forum below is probably getting more traffic (disregarding the fact it's got more content and stuff)

    Still; there's really not much to talk about.

    Optimal tank rotation is 1,2,3,1,2,3,1,2,3, pop CDs for big shit
    Optimal healing rotation is 1,1,1,1,2,1,1,1,1,1,2
    Optimal DRG rotation is 1,2,3,7/8,4,5,6,7/8,1,2,3

    There's that limit break radio thread, but that's absolutely petty and nothing to do with the game, just happens to involve players.

    Ohhh S rank, pulling early! FIGHT ME

  20. #8780
    E. Body
    Join Date
    Jan 2011
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    Warren Castille
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    Balmung
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    Ragnarok
    WoW Realm
    Cenarion Circle

    There's not much to discuss in the weeks after a content patch; Everything gets figured out early, the dungeons are non-threatening, and the strategy discussion really pares down to whomever is asking questions.

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