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  1. #901
    Relic Horn
    Join Date
    Sep 2008
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    3,311
    BG Level
    7
    FFXIV Character
    Nmtd Natlhom
    FFXIV Server
    Coeurl

    My personal record for most hilarious T9 terribad shenanigans is 4 meteors, 5 ghosts.

  2. #902
    Bagel
    Join Date
    Nov 2005
    Posts
    1,390
    BG Level
    6
    FFXIV Character
    Ellatrix Reatori
    FFXIV Server
    Sargatanas
    FFXI Server
    Fenrir

    I'm impressed that you somehow had enough dps alive to keep killing ghosts but not push into next phase.

  3. #903
    Relic Horn
    Join Date
    Sep 2008
    Posts
    3,311
    BG Level
    7
    FFXIV Character
    Nmtd Natlhom
    FFXIV Server
    Coeurl

    3/5 of the DPS and one healer died to the first heavensfall, the BRD and I were basically getting the ghost down with 10 seconds to spare until the next one spawned, and the healer was too swamped trying to keep the tank alive to get raises (they used swiftraise on the other healer, who got up and immediately stood in a Nova and died).

  4. #904
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    How were you not all dead from Garrotte....

  5. #905
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Korialstrasz View Post
    My last group couldn't make it to golems with anything less than 6 meteors despite most people being full i110 ¯\_(ツ)_/¯
    try 7 meteors in Duty finder....

    i was suprised the 7. meteor was place not on top of another and we actually saw the golems come down good too, but ugh 7 meteor with echo....

  6. #906
    Sea Torques
    Join Date
    Jul 2011
    Posts
    672
    BG Level
    5
    FFXIV Character
    Melchior Ballester
    FFXIV Server
    Cerberus
    FFXI Server
    Cerberus

    Quote Originally Posted by Korialstrasz View Post
    My last group couldn't make it to golems with anything less than 6 meteors despite most people being full i110 ¯\_(ツ)_/¯
    5 blm full crit + det and not knowing how to use their rotation can easily come down to 93 dps on T9. Was it what you got?

  7. #907
    A. Body
    Join Date
    Sep 2006
    Posts
    4,228
    BG Level
    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    Quote Originally Posted by TheDirtyHobo View Post
    My personal record for most hilarious T9 terribad shenanigans is 4 meteors, 5 ghosts.
    Holy shit, how many heavensfalls? The one time I joined a pf and got a 4th I thought that was the worst. Do the 5th/6th follow the same cycle as the 2nd/3rd?

  8. #908
    Campaign
    Join Date
    Sep 2007
    Posts
    6,631
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    Quote Originally Posted by Alistaire View Post
    Holy shit, how many heavensfalls? The one time I joined a pf and got a 4th I thought that was the worst. Do the 5th/6th follow the same cycle as the 2nd/3rd?
    Yes, it just repeats after the first 3.

  9. #909
    Banned.

    Join Date
    Oct 2014
    Posts
    8
    BG Level
    0

    Officially quit this shit game after a year and a half lol..deleted my char and deactivated my account

    The progression of the game is just grinding the same 3 dungeons for gear that becomes obsolete obsolete every 3 months so you can start over and do it all over again.

    There is no solo play besides DF dungeons. Alliance fights have no real strategy and if they did it would just be dodging.

    All of the mobs are weak and there is no threat in areas. Just a bunch of wasted space. Oh but there are harder mobs that drop obsolete stuff that people might still 60 man and kill in 45 seconds.

    End game sucks. More dodge mechanics please? Can I have it? Learning fights is a fucking grind and you have to have a group of players that are willing to beat their heads against a wall because of some dumb mechanic someone fucked up on week after week.

    This is just a WOW remake.

    ff11 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>ff14 times 1 billion FAIL good try though

    Any good games out there?

  10. #910
    Old Merits
    Join Date
    Apr 2009
    Posts
    1,037
    BG Level
    6
    FFXIV Character
    Teia Rabishu
    FFXIV Server
    Balmung
    FFXI Server
    Leviathan

    I hear Final Fantasy XIV is good. It has more than 3 dungeons, quite a bit of solo play, there's overworld content that can legitimately kill you if you aren't careful, and learning mechanics involves more than just learning how to dodge and you can do it easily enough once you've seen it a few times.

    You should give it a try.

  11. #911
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,224
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by momsbasement View Post
    ff11 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>ff14 times 1 billion FAIL good try though
    Because spending 30min getting an alliance to Byakko, to pop him, to spend 20min whittling away at his HP with zero strategy to kill him besides tank&spank and cycling buffs, to waiting 15min before the ??? repops to kill him again, and going 0/8 on kitty pants was such a good time.



    Random complaint: T13 feeling like banging head against a wall more-so than I ever felt with T9. You think you've made progress, then it's back to wiping on the first two phases you thought you had mastered because one little mistake just leads into a domino effect.

  12. #912
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    I really don't understand the point of a WHM in 3heal 1tank RamuhEX PFs. To the point: I was the WHM and on the last pull of the night I had to be mostly AFK for the remainder of the fight (halfway through add phase when this came up). I had made a macro that spammed Stoneskin 14 times with wait5s, so I just came back every 2 minutes to hit it again. Nobody died or even noticed my mostly-absence.

    I mean I also don't understand the point of 1tank RamuhEX either, especially when that one tank is kind of just winging it. But that's another thing altogether.

  13. #913
    Black Belt
    Join Date
    Oct 2006
    Posts
    5,668
    BG Level
    8
    FFXIV Character
    Arthars Menethil
    FFXIV Server
    Chocobo
    FFXI Server
    Odin

    tactics always change according to gears and conviniency

    unless SE put a proper item sync, every dungeon/fight is a joke at the current cap(if any) SE puts

    for eg, they syncing 110 for wanderer palace to "maintain difficulty"

    really? come on, you need il 80 lock on that one if you really want to maintain some sort of "difficulty"

  14. #914
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
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    13,288
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    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
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    Asura

    Quote Originally Posted by Kaisha View Post
    Because spending 30min getting an alliance to Byakko, to pop him, to spend 20min whittling away at his HP with zero strategy to kill him besides tank&spank and cycling buffs, to waiting 15min before the ??? repops to kill him again, and going 0/8 on kitty pants was such a good time.
    To be perfectly fair, thats only one negative thing... and if you're a DD queuing for ST, or Coil/etc, You can wait way longer than 30 minutes to get into it.

    Random complaint: T13 feeling like banging head against a wall more-so than I ever felt with T9. You think you've made progress, then it's back to wiping on the first two phases you thought you had mastered because one little mistake just leads into a domino effect.
    I feel this way about finding a good Duty Roulette/DF Ramuh Extreme group ._.

    Quote Originally Posted by Arthars View Post
    tactics always change according to gears and conviniency

    unless SE put a proper item sync, every dungeon/fight is a joke at the current cap(if any) SE puts

    for eg, they syncing 110 for wanderer palace to "maintain difficulty"

    really? come on, you need il 80 lock on that one if you really want to maintain some sort of "difficulty"
    You know, I saw this mentioned in the JP Side of the official forums when I browsed it... do people really care if old content remains difficult? I think its a pretty stupid thing to be concerned about TBH. They offer outdated rewards that are only kinda worth doing Hard Mode roulette for because they're so easy to go through... so locking them into being as difficult as they were when they were relevant just makes them "Shit to avoid" content. No ones going to like doing WP if they're nerfed to a point that its about as difficult as our current endgame dungeons with 1/4th the reward for it... not to mention all the chests and coffers drop outdated stuff too. Barely useful for desynthesis.

    I'd understand, Maybe, main storyline quests being Item synced to some degree so new players aren't just carried along with east so much so that the entire threat and anticipation is ruined... but I mean, if they make it synced too low you can say goodbye to high level people queueing for those roulettes, cause no ones going to spend an hour+ in that final dungeon for 100 soldiery with the chance at 200.

  15. #915
    Black Belt
    Join Date
    Oct 2006
    Posts
    5,668
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    8
    FFXIV Character
    Arthars Menethil
    FFXIV Server
    Chocobo
    FFXI Server
    Odin

    well the cap they put in doesnt make the dungeon maintain any difficulty to begin with anyway XD

    just stating how an easy/lazy method will always emerge for outdated dungeon/primals

  16. #916
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,288
    BG Level
    9
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    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Quote Originally Posted by Arthars View Post
    well the cap they put in doesnt make the dungeon maintain any difficulty to begin with anyway XD

    just stating how an easy/lazy method will always emerge for outdated dungeon/primals
    Ah, I get what you mean i think. Personally, I'd rather they not cap old dungeons (except again, maybe story mode ones)... unless they plan on making it worth the while to do them while capped.

  17. #917
    Sea Torques
    Join Date
    Jul 2011
    Posts
    672
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    5
    FFXIV Character
    Melchior Ballester
    FFXIV Server
    Cerberus
    FFXI Server
    Cerberus

    Quote Originally Posted by momsbasement View Post
    Officially quit this shit game after a year and a half lol..deleted my char and deactivated my account

    The progression of the game is just grinding the same 3 dungeons for gear that becomes obsolete obsolete every 3 months so you can start over and do it all over again.

    There is no solo play besides DF dungeons. Alliance fights have no real strategy and if they did it would just be dodging.

    All of the mobs are weak and there is no threat in areas. Just a bunch of wasted space. Oh but there are harder mobs that drop obsolete stuff that people might still 60 man and kill in 45 seconds.

    End game sucks. More dodge mechanics please? Can I have it? Learning fights is a fucking grind and you have to have a group of players that are willing to beat their heads against a wall because of some dumb mechanic someone fucked up on week after week.

    This is just a WOW remake.

    ff11 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>ff14 times 1 billion FAIL good try though

    Any good games out there?
    Because spellcast is the best strat ever.
    You like easy games go play easy games stop making excuses for your failures.

  18. #918
    Sea Torques
    Join Date
    Jul 2011
    Posts
    672
    BG Level
    5
    FFXIV Character
    Melchior Ballester
    FFXIV Server
    Cerberus
    FFXI Server
    Cerberus

    Quote Originally Posted by Kaisha View Post
    Because spending 30min getting an alliance to Byakko, to pop him, to spend 20min whittling away at his HP with zero strategy to kill him besides tank&spank and cycling buffs, to waiting 15min before the ??? repops to kill him again, and going 0/8 on kitty pants was such a good time.



    Random complaint: T13 feeling like banging head against a wall more-so than I ever felt with T9. You think you've made progress, then it's back to wiping on the first two phases you thought you had mastered because one little mistake just leads into a domino effect.
    It has been a long time since you did byakko. You can solo it with any job nowadays.
    SCoB is really well designed from a battle PoV. People who think it is only about dodging need to do something else than garuda Ex.

  19. #919
    Old Merits
    Join Date
    Apr 2009
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    1,037
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    6
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    Teia Rabishu
    FFXIV Server
    Balmung
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    Leviathan

    Quote Originally Posted by Detzu View Post
    It has been a long time since you did byakko. You can solo it with any job nowadays.
    SCoB is really well designed from a battle PoV. People who think it is only about dodging need to do something else than garuda Ex.
    They think it's only about dodging because they can't dodge for shit and thus never gain any insight as to what else is going on. It's always "blarg devour I'm dead" or "blarg I can't dodge Circle Blade I'm dead" or "blarg I can't dodge ballistic missiles I'm dead" or "blarg I can't even begin to comprehend T9 I'm dead" and that's the end of their experiences.

  20. #920
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
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    Blaise Destin
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    Sargatanas
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    Asura

    Not to try and backseat mod but for realsies.

    DO NOT BITCH ABOUT PEOPLE BITCHING IN A BITCH THREAD.
    Literally the only rule.

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