1. FFXIV Reset Timers
    Last daily reset was 17 hours, 41 minutes ago / Next daily reset is in 6 hours, 18 minutes
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  1. #941
    Resident Moogle
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    Quote Originally Posted by Damane View Post
    Delve 1.0 on release was perfect from a difficult / gearcheck point of view. It was demanding, required everyone (like REALLY everyone from BRD to WHM to Melees to Stunners over to RDM) on top of their game and rotations (Job abilitys like Angon, songs, rolls etc etc)..
    Didn't launch SoA heavily emphasize RNG stacking in Delve1.0 with that low-hate relic WS as its primary form of DPS, due to the hate system not having scaled at all with the increased damage output from Abyssea onwards?

    Outside of stacking the fuck out of buffs/debuffs for every MB, I never recalled it being that balanced at all, at least until 3-4 months after iLvl/new emnity formula had time to mature. I remember when Cure 4 would rip a mob off 3 DPS that have been smacking a mob for 30s shortly after the update, heh.

  2. #942
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    Quote Originally Posted by Kaisha View Post
    Didn't launch SoA heavily emphasize RNG stacking in Delve1.0 with that low-hate relic WS as its primary form of DPS, due to the hate system not having scaled at all with the increased damage output from Abyssea onwards?

    Outside of stacking the fuck out of buffs/debuffs for every MB, I never recalled it being that balanced at all, at least until 3-4 months after iLvl/new emnity formula had time to mature. I remember when Cure 4 would rip a mob off 3 DPS that have been smacking a mob for 30s shortly after the update, heh.

    I think that was more from the player based still used to Abyssea and Voidwatch. The MNK HP stacking came from the JP community. The NAs were busy making 99 RNG weapons and farming the outside NMs for pop items, so that 10 RNGs could get to the boss in time.

  3. #943
    Old Merits
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    putting aside the comparison to xi for a minute, my complaint with xiv is that you either do coil, or nothing. the only alternative content that takes any amount of time and gives an up to date reward is relic, which would be fine as a "do all the things" quest if it wasn't so incredibly boring and otherwise unproductive. here's hoping they broaden the choices available in heavensward, would happily return once there's more to do.

  4. #944
    Old Odin
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    Quote Originally Posted by Taint View Post
    I think that was more from the player based still used to Abyssea and Voidwatch. The MNK HP stacking came from the JP community. The NAs were busy making 99 RNG weapons and farming the outside NMs for pop items, so that 10 RNGs could get to the boss in time.
    which was only usefull if you were craving for that 1 first clear. farming NMs outside for beads to go with relic ranger wasnt very plasm friendly at all and you needed luck with the bead drop. Hence the reason i said it was perfectly balanced. Zerg strategys didnt work, Relic RNG only strategy didnt work without a farm effort (even then with only 2 NMs + boss left you still had to keep watch for time out).

    I think Delve 2.0 would have been perfect too and difficult if they would have put all pre NMs + boss lvls 5 higher as they were on release and that dumb WS/SC adjustment wouldnt have happened. Definitly wouldnt have seen all clears on week one with this.

  5. #945
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    Quote Originally Posted by gaira View Post
    putting aside the comparison to xi for a minute, my complaint with xiv is that you either do coil, or nothing. the only alternative content that takes any amount of time and gives an up to date reward is relic, which would be fine as a "do all the things" quest if it wasn't so incredibly boring and otherwise unproductive. here's hoping they broaden the choices available in heavensward, would happily return once there's more to do.

    I agree 100%. They really missed the boat with endgame with 2.x. Hoping 3.0 is much more broad.

  6. #946
    Yoshi P
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    Quote Originally Posted by Kaisha View Post
    People only have nostalgia for oldschool XI, so I threw an example of oldschool XI's bullshit. Don't get me started on Sea drop rates either or Cheater's Isle Investigation before SE nerfed the crap out of it.

    Modern XI is just praying your random augments aren't shit as you slowly work away on your best gear swaps and that your stunbots don't fart since everything murders anyone not an A/O PLD, hence all the safe strats of stacking RNGs with that low-hate WS relic weapon. That and afk-farming job points with a bot.


    Delve mega bosses relied too heavily on the stun-or-wipe bullshit though. It's one of the reasons I left the game after having cleared everything prior to Delve 2.0. I'd rather everyone be responsible for something in a group, not just the crutch of a good stunner or bot. It's why I enjoy ARR's endgame, lock-outs aside.




    Random complaint: Still no command for setting graphical options so I can do a "crank settings" macro for screenshots, and another for returning them to sane settings that guarantee me 60fps.

    Also none for setting audio either. The amount of times I hit Ctrl+K daily to bring up system config.
    I don't think anyone said the drop system was good. Might want to reread, myself at least was saying the gear system not the drop. And the fights after Roz was good if you ask me.

  7. #947
    The Once and Future Wamoura
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    if i'm not allowed to complain about people complaining can i complain about the xi bullshit

  8. #948
    Yoshi P
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    No? But just say you hate people complaining about 14 not being 11? Fits right in!

  9. #949
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    Random Complaint Thread: XI Design Philosophy and Delve Discussion

  10. #950
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    So, for something completely different: I've been finding it really hard to get back into the raiding scene as someone who hasn't played in around 9-10 months. All of the statics being formed are for FCoB while the T9 training groups that I try to create via PF never seem to fill up. Doesn't help that my old static and most of the people on my friend's list have either server transferred or are no longer playing.

    My jimmes are also pretty rustled that there's no real way of selling your personal house outside of relinquishing the land, so I'd lose out on a large chunk of the 18m I paid for my plot if I even find a group off server that would have me.

  11. #951
    The Once and Future Wamoura
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    Quote Originally Posted by dejet View Post
    No? But just say you hate people complaining about 14 not being 11? Fits right in!
    no i just hate you bb

  12. #952
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    wrong thread.

  13. #953
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    Quote Originally Posted by Ezek View Post
    So, for something completely different: I've been finding it really hard to get back into the raiding scene as someone who hasn't played in around 9-10 months. All of the statics being formed are for FCoB while the T9 training groups that I try to create via PF never seem to fill up. Doesn't help that my old static and most of the people on my friend's list have either server transferred or are no longer playing.

    My jimmes are also pretty rustled that there's no real way of selling your personal house outside of relinquishing the land, so I'd lose out on a large chunk of the 18m I paid for my plot if I even find a group off server that would have me.

    Turn9 is very unforgiving for a true PUG group. I'm not sure even a 50% echo would help most randoms get through it. Turn5 was make it past DBs and you can probably muscule your way to a win. (with echo) Turn9 is a different beast.

    When my PLD can out DPS most DPS in duty finder there isn't much hope for the masses.

  14. #954
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    will they ever make the content just faceroll easy? my only real comparison is WoW where previous expasion/loot tier content really just gets thrown in the shitter, they nerf the hell out of it, make mechanics negligible, where it basically becomes a tank and spank, and takes like 2-3 mins to down a boss. i know old stuff and some current stuff is already faceroll easy to people who have cleared it multiple times but there are people out there that are just bad at video games.

    i really hope they drop this maintaining challenge thing, because seeing people who still need to clear titan EX and turn 5 at this point is just starting to make me sad. does SE just still need that progression wall up because there isnt much else to do in the game? that explanation still doesnt make sense to me because the gear is now obsolete as well, so the only thing they are holding up is people seeing the story cutscenes?

  15. #955
    Old Odin
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    Grab new animus book, oh boy it has Giant Seps. Zone into Coerthas and it's already underway (30%). Ask in shout if they could hold or reset. Their "holding" is most of them stop DPSing but of course you can never get everyone to stop. By the time I get there it's under 10% remaining and there's nothing I can do to get Gold.

    One guy did try to reset it and I should have caught his name to thank him for trying.

    Yes I wasn't there, boohoo my problem. My complaint is that in all the times I have ever seen Seps up while passing through Coerthas on other business, NOBODY ever resets it when asked. A 3 minute extension saves someone else a couple hours of waiting. And to be a hypocrite (or keeping the standard, whatever): when it pops next I'm not going to hold it or reset it either. Why should I?

  16. #956
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    I don't think you can reset FATE mobs anymore unless everyone moves out. They just drop hate on their current target and move to the next on the hate list.

  17. #957
    Old Odin
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    Quote Originally Posted by Eidle View Post
    will they ever make the content just faceroll easy? my only real comparison is WoW where previous expasion/loot tier content really just gets thrown in the shitter, they nerf the hell out of it, make mechanics negligible, where it basically becomes a tank and spank, and takes like 2-3 mins to down a boss. i know old stuff and some current stuff is already faceroll easy to people who have cleared it multiple times but there are people out there that are just bad at video games.

    i really hope they drop this maintaining challenge thing, because seeing people who still need to clear titan EX and turn 5 at this point is just starting to make me sad. does SE just still need that progression wall up because there isnt much else to do in the game? that explanation still doesnt make sense to me because the gear is now obsolete as well, so the only thing they are holding up is people seeing the story cutscenes?
    T6-t8 are allready facerollable, you have to keep in mind only 1-2 critical mechanics, otherwise you usually can faceroll to it, but then again 1-2 mechanics still seem to be to much for any random person *shrug*. T9 is somethign different.

  18. #958
    Old Odin
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    Quote Originally Posted by Raldo View Post
    I don't think you can reset FATE mobs anymore unless everyone moves out. They just drop hate on their current target and move to the next on the hate list.
    It's odd. Some FATE mobs will leash sooner than others. Some will just do as you said.

  19. #959
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    Quote Originally Posted by Damane View Post
    T6-t8 are allready facerollable, you have to keep in mind only 1-2 critical mechanics, otherwise you usually can faceroll to it, but then again 1-2 mechanics still seem to be to much for any random person *shrug*. T9 is somethign different.
    You can faceroll them if you have a modicum of intelligence and skill. Most players just get carried through things or buy their wins without telling anyone, and are therefore incapable of dealing with simple mechanics. A recent one for me is Ballistic Missile. Even when you make it so literally all they have to do is run out of the circles until it's done, you'd be surprised how many people in PUGs just kind of... don't. Or they move back in too early. Or they don't stack at all so you get shit like two small circles that aren't stacked right and they die.

    Though my favourite T8 idiot is still the person who ran around dying for like 5 minutes trying to get back after a wipe because they literally could not find the shortcut. The number of players who ride the short chocobo to Coil cannot be overstated.

    Fuck it I should just get the soldiery pieces instead of trying to farm that piece of shit.

  20. #960
    The Prettiest Elf Ever
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    Quote Originally Posted by Ezek View Post
    So, for something completely different: I've been finding it really hard to get back into the raiding scene as someone who hasn't played in around 9-10 months. All of the statics being formed are for FCoB while the T9 training groups that I try to create via PF never seem to fill up. Doesn't help that my old static and most of the people on my friend's list have either server transferred or are no longer playing.

    My jimmes are also pretty rustled that there's no real way of selling your personal house outside of relinquishing the land, so I'd lose out on a large chunk of the 18m I paid for my plot if I even find a group off server that would have me.
    It's not impossible. There are people out there (like me and most of the rest of my static) who only started playing a couple of months ago, and have been working our way through T5 for the past month. A couple of people in the group (not me, I wanna kill that dragon myself the first time) have gotten carried through t5, but we're sticking with t5 until we can beat it under our own power as a group. We're new, but committed to becoming good, even if we're behind.

    I bet if you tried to make your own static starting with t5 and caught the decent players who are either new or missing a group but have potential and are willing to work hard, you'd find that there's more out there than you think. You just have to find them.

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