1. FFXIV Reset Timers
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  1. #11221
    CoP Dynamis
    Join Date
    Oct 2013
    Posts
    265
    BG Level
    4
    FFXIV Character
    Serenseven Dertavernen
    FFXIV Server
    Excalibur
    FFXI Server
    Asura

    Quote Originally Posted by Sephiroth View Post
    I have to say I quite like some of the 4.0 changes. I mained BLM when I played and I just didn't enjoy it in 3.0 with the way Enochian worked. It seems smoother in 4.0.
    It is not. The tyranny of the 30-second Enochian timer has been replaced by the even stricter tyranny of the 13-second Astral Fire/Umbral Ice timer (because Enochian now automatically falls off whenever AF/UI does). Forced movement is even more punishing on BLM DPS than it was before, and even Swiftcast and Triplecast together (between the two abilities, four of your spells in any 60-second interval are instacast) is not enough to save it.

    Quote Originally Posted by Sephiroth View Post
    I'll be tempted to play RDM instead when I resubscribe though, it looks fun.
    RDM, on the other hand, literally instacasts every other spell, has a rather insane amount of utility (a decent cure, a raise [that can always be made instacast without being dependent on Swiftcast being up by casting some quick spell before it], Embolden, and Mana Shift), and is generally a delight to play. And at the moment, it seems to be keeping pace DPS-wise with the other jobs.

    I took BLM to 70, decided it wasn't going to improve, took RDM to 70, and never looked back.

  2. #11222
    Relic Shield
    Join Date
    Mar 2007
    Posts
    1,789
    BG Level
    6
    FFXIV Character
    Rehn Valor
    FFXIV Server
    Sargatanas
    FFXI Server
    Ragnarok

    BLM has never done that great in fights where you have no idea whats coming. Mistimed/placement of leyline is a nice dps loss. The potential is there if you know any fight well enough, and swift/triple is enough to deal with movement or mechanic issues.

    RDM is definitely more braindead easy with the amount of flexibility it has.

  3. #11223
    Campaign
    Join Date
    Mar 2006
    Posts
    6,192
    BG Level
    8

    Tempted to resub, probably not the right thread but can anyone confirm that Heavensward is included with Stormblood so I wouldn't need to buy both?

  4. #11224
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,216
    BG Level
    9
    FFXI Server
    Asura

    https://store.na.square-enix.com/pro...od-pc-download
    Please note that the FINAL FANTASY XIV: Stormblood expansion pack also includes FINAL FANTASY XIV: Heavensward. This package requires FINAL FANTASY XIV Online Starter Edition (A Realm Reborn) to play the game.

  5. #11225
    Campaign
    Join Date
    Mar 2006
    Posts
    6,192
    BG Level
    8

    Thanks, should have thought to look there, I was lazy and when the info wasn't on Amazon I knew BG would know

  6. #11226
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,216
    BG Level
    9
    FFXI Server
    Asura

    It actually is a bit dumb of them not to make that clear everywhere it's sold. Not even the Steam page has it.

    On the upside, at least they're not dumb enough to fall for the "need to buy a chain of expansions to play the latest content" mistake that plagued older MMOs and made it harder for new players to jump into with the up-front investment.

  7. #11227
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    Quote Originally Posted by Serenseven View Post
    It is not. The tyranny of the 30-second Enochian timer has been replaced by the even stricter tyranny of the 13-second Astral Fire/Umbral Ice timer (because Enochian now automatically falls off whenever AF/UI does). Forced movement is even more punishing on BLM DPS than it was before, and even Swiftcast and Triplecast together (between the two abilities, four of your spells in any 60-second interval are instacast) is not enough to save it.
    Well that's disappointing, it sounds worse if it plays like that. You can work with that if you know the fight and when every attack is coming so you can micro manage your DPS skills and movement but learning fights is when your DPS tends to matter more and that's when Enochian is going to fail you.

    Quote Originally Posted by Serenseven View Post
    RDM, on the other hand, literally instacasts every other spell, has a rather insane amount of utility (a decent cure, a raise [that can always be made instacast without being dependent on Swiftcast being up by casting some quick spell before it], Embolden, and Mana Shift), and is generally a delight to play. And at the moment, it seems to be keeping pace DPS-wise with the other jobs.

    I took BLM to 70, decided it wasn't going to improve, took RDM to 70, and never looked back.
    You've certainly convinced me to try RDM when I resubscribe, but I must ask how much healing is involved in the job? I remember in FFXI where RDM was usually a healer rather than DPS. It seems more focused on DPS in this game and it's classified as DPS rather than healer. Am I right thinking you only really toss a heal out if shit hits the fan?

  8. #11228
    A. Body
    Join Date
    Sep 2006
    Posts
    4,228
    BG Level
    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    Pretty much, or if you're soloing ex primals on it, which it does really well.

  9. #11229
    Sandworm Swallows
    Join Date
    May 2006
    Posts
    7,399
    BG Level
    8
    FFXIV Character
    Syaoran Li
    FFXIV Server
    Gilgamesh
    FFXI Server
    Asura
    WoW Realm
    Area 52

    While I do prefer RDM over BLM now, I think the change to Enochian makes the job much more fun to play than last expansion. It feels much easier to maintain astral fire/umbral ice than the previous way Enochian worked. Ley Lines is still annoying though.

    Mobility of RDM is just so much more fun plus the added benefit of being able to raise all the bad people you will inevitably end up with in pugs.

  10. #11230
    Hyperion Cross
    Join Date
    Jan 2007
    Posts
    8,914
    BG Level
    8
    FFXIV Character
    Kai Bond
    FFXIV Server
    Gilgamesh

    RDM > BLM for sure. However I also feel Enochain changes make BLM better thab 3.x BLM.

    Maintaining Astral/Enochain is no problem, if I really want to keep it up I will transpose every 10 seconds (its cooldown) just so I can keep that Foul, and then begin my rotation anew.

    edit: I just wished gameplay was consistent. Level 20 RDM doesn't play all that much differently to Level 70 RDM. But when neutered to level 20 BLM.... ugghhhhh

  11. #11231
    Sandworm Swallows
    Join Date
    Jul 2008
    Posts
    7,147
    BG Level
    8

    RDM is the best job and the only job that preserves any feeling or semblance of XI-type multi-role jobs.

  12. #11232
    Graduate of the BG School of FFXI
    Join Date
    Apr 2010
    Posts
    4,982
    BG Level
    7
    FFXIV Character
    Misses Beansman
    FFXIV Server
    Adamantoise
    FFXI Server
    Quetzalcoatl

    So while were on the subject what's the current rankings for melee dps?

  13. #11233
    Queen of the Pity Party
    Join Date
    Sep 2007
    Posts
    11,742
    BG Level
    9

    RDM so boring tho :/ I mean I enjoy it enough, and I love the backflips and assorted flair, but it's basically button 1-> button 2 (or button 3-> button 4), repeat, oGCD, oGCD, Embolden, combo (actually combo 1 -> Embolden -> combo 2, 3, finisher if you want to get technical). and don't get me started on the AoE "rotation" (hint: it's one button)


    it's a very strong job right now but I find it too easy to play. but my only other 70 is BRD, which is the most complicated (as far as I can tell) so... feast or famine? I'm terrible at BRD but I enjoy it a lot more. although I main RDM because when I said I was terrible at BRD, I wasn't joking

  14. #11234
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,216
    BG Level
    9
    FFXI Server
    Asura

    RDM having Vercure makes me baffled as to how terrible the dmg:HP return ratio on Drain is in comparison.

  15. #11235
    Queen of the Pity Party
    Join Date
    Sep 2007
    Posts
    11,742
    BG Level
    9

    Vercure is a fakeout; it's only used to proc dualcast verraise

  16. #11236
    Salvage Bans
    Join Date
    Aug 2005
    Posts
    930
    BG Level
    5
    FFXIV Character
    Vigilia Dulaurier
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura

    Quote Originally Posted by Silenka View Post
    RDM is the best job and the only job that preserves any feeling or semblance of XI-type multi-role jobs.
    I wouldn't say it's the only job that reminds of XI, SMN has a pretty flexible arsenal of backup cure, raise and a tank at their disposal.

    Healer classes in XIV are all multi purpose in regular day-to-day play and heck of a more fun at it than XI (yes, XI RDM could melee and buff and nuke and enfeeble and heal but 95% of the time you had to focus on one role depending on what you were doing and I am so glad things like being the designated stun bish or getting plonked into the BLM party to refresh/haste them all just do not exist in XIV).

  17. #11237
    Ridill
    Join Date
    Feb 2006
    Posts
    11,977
    BG Level
    9

    Quote Originally Posted by Mrbeansman View Post
    So while were on the subject what's the current rankings for melee dps?
    You can just go to fflogs and look at stats:
    https://www.fflogs.com/statistics/17/

  18. #11238
    Sandworm Swallows
    Join Date
    May 2006
    Posts
    7,399
    BG Level
    8
    FFXIV Character
    Syaoran Li
    FFXIV Server
    Gilgamesh
    FFXI Server
    Asura
    WoW Realm
    Area 52

    Quote Originally Posted by Vigilia View Post
    ...SMN has a pretty flexible arsenal of backup cure...
    SMN cure is so bad compared to RDM's. >.>

  19. #11239
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    Quote Originally Posted by Scythiroth View Post
    SMN cure is so bad compared to RDM's. >.>
    It's not a cure it's a joke. "Hey guys, I'm helping!" and everyone would laugh at your 700 hp heals.

  20. #11240
    Sandworm Swallows
    Join Date
    Jul 2008
    Posts
    7,147
    BG Level
    8

    Quote Originally Posted by Elcura View Post
    It's not a cure it's a joke. "Hey guys, I'm helping!" and everyone would laugh at your 700 hp heals.
    This is why I didn't count SMN. RDM really is the only one for me that has a significant XI feel to it. I've been soloing a lot on it.
    SMN is too weak to solo like that, just as squishy but also can't put out the healing power needed to negate the squishiness (and without sustain, the pet dies too fast, but even with it it dies pretty fast against big bad stuff). PLD is the other job that can solo quite well thanks to its huge cure, so maybe we could throw PLD on the pile. Healers don't really put out enough dps sadly, even moreso now that most of their dps kit has been remo- no sorry, "upgraded" lol.

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