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  1. #1481
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Quote Originally Posted by Silenka View Post
    Easy as fuck to treat the cactus boss exactly like the ant boss in Cutter's Cry. SS & Regen yourself/tank and kite the adds. The only 2 possible screwups are people not moving out of shit (not usually a problem) and dps not switching to Guardia (rarely happens). Those adds barely hit for anything too, I tanked them all the time on whm. You have to have a bad fucking healer for them to die from that shit.

    Random (olde) complaint: Benediction lag.
    Does the tether from the 2nd large add disappear with distance?

    Cause if it doesn't that would be a great way to.....die.

  2. #1482
    E. Body
    Join Date
    Jan 2011
    Posts
    2,283
    BG Level
    7
    FFXIV Character
    Warren Castille
    FFXIV Server
    Balmung
    FFXI Server
    Ragnarok
    WoW Realm
    Cenarion Circle

    I never understood not stacking on that boss, either. With 4 people, 5k needles is still laughably manageable. And it beats having me drag the boss out of position to scoop up small adds when the healer stands fifty feet the fuck away.

    Related: Casters/Healers standing way far away on fights with adds. You can stand on a boss' ass if it doesn't circle-AoE, and if it does, just stand outside of the circle. I never understood it.

  3. #1483
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    Everyone has such strong opinions on how to deal with such easy fights. Stop getting your knickers in a twist because people don't play the way you want to them for shit that doesn't even matter. Saying you'll let them die like they can't do anything about it or that they live long enough to be a threat?

    This is the problem I have with doing shit with randoms, everyone has a thing they think others should be doing when the basics of the fight (and dungeon in general) are simple.

  4. #1484
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Yo dawg...

  5. #1485
    Online Dating DOES Work!!
    Sonic Ripoff of the Houe of Weave

    Join Date
    Feb 2006
    Posts
    2,339
    BG Level
    7
    FFXIV Character
    Hiryo Randgris
    FFXIV Server
    Hyperion

    Quote Originally Posted by Elcura View Post
    Saying you'll let them die like they can't do anything about it or that they live long enough to be a threat?
    They have to be taught a lesson LOL

    inb4 healer refuses to heal you because you didn't grab the adds

    Still havent experienced the dps arm-crossing though. When they sit down in the dungeon and refuse to do anything.

  6. #1486
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Not asking for perfection in the easiest fights but some things are annoying enough that I will just ignore and keep DPSing boss. Ranged who stand way the fuck out at all times on Titan HM and run away from Titan when targeted by Gaol are pretty much my number 1. Someone else can bust them out.

    Healers and DPS running around like fucking morons when they get hate. Tanks bitching when they lose hate instead of ripping hate back harder. Half-tanked Ifrit HM on my i110-ish BLM alt alongside a i50 WAR with i49 weapon because the i100 PLD did voke > lob at melee range in an attempt to get hate back. He just gave up and said we're bad. The irony.

  7. #1487
    Chram
    Join Date
    Sep 2005
    Posts
    2,674
    BG Level
    7
    FFXIV Character
    Helmut Lang
    FFXIV Server
    Excalibur

    Nothing irritates me more than healers (and other back line jobs) who start running around once they get hate.

    I mean even if the tank isn't paying close attention to hate lost. Logically, it should make sense to run to the tank as they'll usually (within seconds) either use flash, or overpower, that other war circle aoe anyway to force them to get hate back.

    Running around, which in turn makes the tank chase after you and everything else still attached to him, just disrupts literally everyone (blm LOS, melee out of range, etc) else in your party.

  8. #1488
    Relic Weapons
    Join Date
    Apr 2011
    Posts
    304
    BG Level
    4
    FFXIV Character
    Eeek Sohno
    FFXIV Server
    Coeurl
    FFXI Server
    Asura

    Quote Originally Posted by Lyall View Post
    Related: Casters/Healers standing way far away on fights with adds. You can stand on a boss' ass if it doesn't circle-AoE, and if it does, just stand outside of the circle. I never understood it.
    I suspect this behavior may be a holdover from XI where mages spent a lot of time at max casting range. XIV mobs are generally weaker with visually-defined conals and AoEs. Hell, SMN book-smack is totally acceptable here. And in XIV, it's less common for positioning mistakes to 1-shot/critically injure a mage.

    A large Field of View is still useful at times, especially in DF/FP. It helps to have a view of the field to keep visual tabs on what everyone is doing, where they are, how they're likely to be affected by current/upcoming mechanics, and then prioritize esunas/buffs/cures as needed. Or holy a pack of somethings into the ground. Shit's situational, etc etc.

  9. #1489
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    I get there are things people hate in dungeons, but the idea that letting people die purposefully by not doing your job properly is a good one is retarded. If letting them die in a game with no death consequences is supposed to be meaningful I suppose people would've learned not to be retarded faster.

    Unfortunately even with a harsh death penalty this is not the case, so letting people die just makes you look childish rather than some hero teaching plebs how to play the game one death at a time.

  10. #1490
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Which is why I don't actually let them die, I want to, but it would inconvenience me just as much as it would them (and the other 2 people).

  11. #1491
    Online Dating DOES Work!!
    Sonic Ripoff of the Houe of Weave

    Join Date
    Feb 2006
    Posts
    2,339
    BG Level
    7
    FFXIV Character
    Hiryo Randgris
    FFXIV Server
    Hyperion

    I should have made the disclaimer that I do not approve of letting them die either

  12. #1492
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    Quote Originally Posted by Niiro View Post
    Which is why I don't actually let them die, I want to, but it would inconvenience me just as much as it would them (and the other 2 people).
    Stop acting like I'm talking solely (or even specifically) about you. Only you know if you fall under what I'm saying.

  13. #1493
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    "no meaningful death penalty" tell that to my repair bill

  14. #1494
    Bagel
    Join Date
    Dec 2010
    Posts
    1,466
    BG Level
    6
    FFXIV Character
    Valar Morghulis
    FFXIV Server
    Leviathan
    FFXI Server
    Leviathan
    WoW Realm
    Stormrage

    Quote Originally Posted by Lyall View Post
    Related: Casters/Healers standing way far away on fights with adds. You can stand on a boss' ass if it doesn't circle-AoE, and if it does, just stand outside of the circle. I never understood it.
    Trying to tell people that though will just get you the "i PLEY HOWW i WAN'T" responses, which is great. I used to try to explain it to people when hunts were still a thing, and get people to understand that on almost everything, the safest place to stand is close-ish to the boss instead of out in the "impossible to dodge conal aoe" range that people just love to be in. They would argue that melee range is too dangerous, and then proceed to get flattened by every conal the boss uses while melee just side step 2 feet either way. Safat, Mahisha, and Nandi come to mind, among others.

  15. #1495
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,191
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by Rocl View Post
    "no meaningful death penalty" tell that to my repair bill
    Man, here's to hoping grade 6 dark matter doesn't cost much more than grade 5 come the expansion.

    Vendor repair bills going to skyrocket come i180+ stuff.

  16. #1496
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
    Posts
    17,291
    BG Level
    9

    Doing my first coil run... and spending a good chunk of the time between ADS/Caduceus R0ing.

    Typical experience for this raid?

  17. #1497
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Depends on which way the wind is blowing.

  18. #1498
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Quote Originally Posted by Corrderio View Post
    Doing my first coil run... and spending a good chunk of the time between ADS/Caduceus R0ing.

    Typical experience for this raid?
    No?

  19. #1499
    Salvage Bans
    Join Date
    Mar 2014
    Posts
    923
    BG Level
    5
    FFXIV Character
    Neon Sea
    FFXIV Server
    Excalibur

    #letemdie

  20. #1500
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
    Posts
    17,291
    BG Level
    9

    Quote Originally Posted by Rocl View Post
    No?
    Doesn't seem to be. Did Turn 2 just fine without lag. Wonder WTF was up with that...

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