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  1. #1581
    Banned.

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    maybe if they just made the game more like ffxi the game wouldn't suck

  2. #1582
    CustomTitle
    Banned for Duping
    HOT LITTLE SNATCH

    Join Date
    Feb 2007
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    7,994
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    FFXIV Character
    Jam Valesti
    FFXIV Server
    Leviathan

    You should probably just go play FFXI and not try and ruin this game.

  3. #1583
    Black Belt
    Join Date
    Oct 2006
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    5,668
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    FFXIV Character
    Arthars Menethil
    FFXIV Server
    Chocobo
    FFXI Server
    Odin

    Quote Originally Posted by momsbasement View Post
    maybe if they just made the game more like ffxi the game wouldn't suck
    no one here is mentioning it suck

    ffxi was and is still good

    ffxiv has its own good as well

    2 different game, except the fact they share the same theme

    even things from ffxi were taken from previous FF

  4. #1584
    Nidhogg
    Join Date
    Dec 2005
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    3,503
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    FFXIV Character
    Xenor Vernix
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    Ragnarok

    Until there's a way to enforce progression when setting up a PF the NA/EU PFs will always be full of shit. By enforce progression I mean a checkbox/dropdown that requires players have been to phase 2/3/percentage/whatever you select before they can join the party.

    SE seems to be against that because it will lock people out of groups. Yeah well the group not existing to begin with will also lock them out. Coil is at a level where everyone has to be at the same progression point, unless people are severely over geared but then people would rather sell it than carry.

    People already do this unofficially using the soldiery message but that only works for farm groups. There's no equivalent people can use for progression. You don't want someone who hasn't seen phase 2 in your T13 phase 4/near clear group but you can't enforce that and that one person is going to join and ruin the group. I had that all the time when PUGing T7 in 2.2.

  5. #1585
    Resident Moogle
    Join Date
    Mar 2007
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    13,204
    BG Level
    9
    FFXI Server
    Asura

    - RMT spam getting out of hand lately. This shit should be a joke to filter server-side, wtf is their STF crew even doing?

    - Repeat of last weeks drops in T13 this week

    - Only a single BRD dreadwyrm drop after just over two months of doing FCoB making me feel bad for our brd

    - PF is a complete waste of space outside of static advertising, at least on my server

    - Still have no commands to handle a good chunk of system/character options. I want macros to toggle music/titles/crank resolution for screenshots/ditch eye-candy for 60fps on S-ranks

    - BLMs who can't be arsed to look up basic AoE rotations and make mega pulls a huge strain to heal as a result

    - SEs going to inevitably fix the chocobo growth bug in 5 days

  6. #1586
    Wild Card
    Join Date
    Aug 2012
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    2,805
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    7
    FFXIV Character
    Mina Pulchra
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    Gilgamesh
    FFXI Server
    Lakshmi
    WoW Realm
    Hyjal
    Blog Entries
    16

    Quote Originally Posted by momsbasement View Post
    maybe if they just made the game more like ffxi the game wouldn't suck
    Stay the fuck out of this thread. It's for random complaints, not random trolling. Your only warning. All I've seen out of your ass is shit tier trolling going on in this thread. It ends today.

  7. #1587
    Prime Minister of Salt

    Join Date
    Dec 2009
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    2,590
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    7
    FFXIV Character
    Omega Deathbringer
    FFXIV Server
    Balmung
    FFXI Server
    Asura

    94-98% NQs....why do you do this to me?!?

  8. #1588
    Online Dating DOES Work!!
    Sonic Ripoff of the Houe of Weave

    Join Date
    Feb 2006
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    2,339
    BG Level
    7
    FFXIV Character
    Hiryo Randgris
    FFXIV Server
    Hyperion

    Quote Originally Posted by Deathbringer View Post
    94-98% NQs
    That sounds correct to me :kappalq:

    Random complaint because I havent posted one in a while:
    Trying to farm up some tIV crafting materia for my last pieces of gear and in preparation for 2.5. Three sets in and havent gotten a tIV yet >(

  9. #1589
    Yoshi P
    Join Date
    Oct 2004
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    5,386
    BG Level
    8

    Quote Originally Posted by Arthars View Post
    now, as for dungeon/environment etc, do you really think making use of the arena, making it bigger, adding trash mob enroute to boss will do anything?

    fuck no, we are end game raiders, we raid for the boss/loots

    the trash mobs offers no story, lore or watsoever

    more phoenix type of turn 1 2 3 prz

    talk more, give nice cutscene, and get on with the bird

    we dont need more allagan nagas
    Trash is only trash because it serves no purpose other than to delay you slightly, it's designed to be trash. Give it purpose and trash suddenly is important. Make it drop crafting mats, affect which path you can take in the dungeon, and/or the loot and difficulty of the boss. If killing/not killing all the Allagan Nagas suddenly made Imdugud easier or harder, people would take more notice of them instead of having a Ninja sneak past everything while people afk.

  10. #1590
    New Merits
    Join Date
    Sep 2013
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    220
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    4
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    Eidle Weiss
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    Balmung
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    Fenrir
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    Skullcrusher

    Quote Originally Posted by Arthars View Post
    some peeps i know of even go back to WoW because the high end raid content can be done with so many peeps that a leech or 2 doesnt make a difference, and they are happy with it.
    Yea this is me. I haven't done coil while it was current content since T5, I've only stepped in ScoB once echo was in place, and I havent even zoned into FCoB. Playing wow, I can do LFR, and things can completely go to shit and I can still win and get loot. It's super casual and every fight is tank and spank, the mechanics are still there but you can brute force them through DPS/healing. Since meters are easily accessible and accepted, if some jerk off is obviously afk, because they are at the bottom, you just link the meters in chat and cry to vote kick them.

    I only have to spend at the most 30-45 mins, and I can see the content and get a door prize, it's super accessible.

    I guess FFXIV's version of this is crystal tower, but I'd rather have something like that for coil, since coil has a lot of good story elements.

  11. #1591
    Sea Torques
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    Nov 2011
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    703
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    5
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    Sukimin Yakumo
    FFXIV Server
    Hyperion
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    Siren

    Quote Originally Posted by Kaisha View Post
    - Only a single BRD dreadwyrm drop after just over two months of doing FCoB making me feel bad for our brd

    - SEs going to inevitably fix the chocobo growth bug in 5 days
    The first one is happening to our group too. Wonder if SE fucked up the loot tables again or if we're just getting massively RNG'd. The second one there, what chocobo growth bug?

  12. #1592
    Ridill
    Join Date
    Jan 2005
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    Quote Originally Posted by Judai View Post
    eh, we actually have 2 other coil groups, in two different FCs, we could easily combine with to do larger size content.
    "My experiences are everyone elses" well that's really good for you. Good until you reach the max limit and have to tell people to not come (still) or you get into the run and realise that instead of 1, or maybe even 2 slackers you have 16 and because it's a raid that everyone wants to be so hard and need skill that means at least 90% of the raid has to not be functionally retarded.

    Or maybe you're just the exception and don't give a fuck, in which case no one gives a fuck.

    Quote Originally Posted by SamanosukeShiva View Post
    coil is not really a raid, more like "endgame dungeon" , even the game agrees 8 ppl = full party, not raid, and going in FF14 launch I bet a lot of FCs did have 24+ people, only to be met by this 8man "raid" shit.
    Why does a raid need a certain number of people to be considered a raid rather than the actual content within the event making it a raid? If you could do what people call a classic raid with less than classic raid numbers (at any point in the game) does it cease being a raid? I don't get why people are so pedantic about what is a raid and what isn't.

    Quote Originally Posted by Arthars View Post
    long post is long
    Aside from learning how to paragraph properly (because these posts are getting long) I agree. Trash mobs and split paths may make for a classic raid but holy shit I don't care what happens before I reach a boss. Even with adds/trash appear as part of the scripted fight I barely give a shit because I came to this arena to fight a motherfucking dragon/bird/hydra/cat, not their shitty spawn.

    Quote Originally Posted by Judai View Post
    I think if we had larger "raid" content, that required 24 players to beat, not casual/shitty tower level, then you might see more people trying, as people would need more bodies, which would lead to more people interacting and pushing each other to be better. Our group could probably easily get a full 24 from friends like I said, but other groups would also need to join up/scout new players and usually once people have a real, good static, they themselves are more excited to play and get better, as they are actually progressing instead of wiping to shit, in pugs, the statics have had on farm for months.
    I just want people to think about CT. Imagine if any fight in CT was as punishing as turn 7 was. Hell, I've been in CT runs that have felt like turn 7 because 2/3 parties don't feel like pulling their weight. People get stressed out and bitchy over 8 man raids (OH NO I SAID RAID AND REFERENCED LESS THAN 24 PEOPLE) because they're actually difficult. If you had that difficulty with 20+ people it would be nigh impossible, so what's the alternative? Make shit really easy. Like CT. Or spend ages balancing and adjusting constantly because there's no good way to balance fights with more than 20 people aside from overdoing it one way or another.

  13. #1593
    Melee Summoner
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    Aug 2014
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    49
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    Niamh Rillemaugh
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    Faerie

    Quote Originally Posted by Yukari View Post
    The second one there, what chocobo growth bug?

    If you dismount your chocobo while strafe-walking left there's a chance your model might be significantly bigger. I never got it to work personally, but it's very amusing on larger races. Pic for reference:

    Edit: Roe pic for more reference

  14. #1594
    Sea Torques
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    Nov 2011
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    703
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    5
    FFXIV Character
    Sukimin Yakumo
    FFXIV Server
    Hyperion
    FFXI Server
    Siren

    Oh, that bug. That's like the best bug ever. Did you turn-on RPwalking when you strafed?

  15. #1595
    Chram
    Join Date
    Mar 2010
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    2,759
    BG Level
    7

    Lag continues to be really shitty for me in Socal (especially Monday/Tuesday nights). No other game lags for me currently

  16. #1596
    Relic Shield
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    Mar 2013
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    1,757
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    6
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    Waka Bo
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut

    Barely get the chance to play with the one doing wedding with and constant 90k

  17. #1597
    Chram
    Join Date
    Feb 2008
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    7
    FFXIV Character
    Vrumpt Vegallion
    FFXIV Server
    Excalibur

    Quote Originally Posted by Ezek View Post
    Not having a clique/static/stable FC/whatever makes this game such a terrible experience on the NA servers. I had the same problem up until about a month ago when I came back from a 8+ month break and found most of the people I had known earlier in the year had largely either quit the game or transferred to another server. This basically meant that I had to pug and self teach myself SCoB for my clears (gg nerfed mechanics/echo).
    This. I started playing again seriously when 2.4 hit having not played since about the middle of 2.2. I still have yet to clear t9 even though my old static I was with was working on it when I left. When I came back my old FC all quit and I was basically rolling solo in PF while I worked to play catch up. It's pretty awful when every t9 group can't get passed golems.

    I just want a pool of people who have the mental capacity to move behind shiva during bow phase when she isn't turned correctly instead if throwing their own mistakes at the tank for not turning her correctly.

  18. #1598
    Old Odin
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    Dec 2011
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    Seravi Edalborez
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    Titan

    Quote Originally Posted by Lokus View Post
    Trash is only trash because it serves no purpose other than to delay you slightly, it's designed to be trash. Give it purpose and trash suddenly is important. Make it drop crafting mats, affect which path you can take in the dungeon, and/or the loot and difficulty of the boss. If killing/not killing all the Allagan Nagas suddenly made Imdugud easier or harder, people would take more notice of them instead of having a Ninja sneak past everything while people afk.
    Ironic that T2 ADS is probably the only instance where "trash" affects the end, and then people just use the method that makes it not matter.

  19. #1599
    E. Body
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    Jun 2007
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    Kirby Prime
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    Hyperion

    Quote Originally Posted by Seravi Edalborez View Post
    Ironic that T2 ADS is probably the only instance where "trash" affects the end, and then people just use the method that makes it not matter.
    Pugs don't know that trash affects boss though, trying to get them to go the magic route ( back when T2 mattered ) was like pulling teeth even though they had 2 BLMs and a SMN in the party.

  20. #1600
    Old Odin
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    Dec 2011
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    Seravi Edalborez
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    Titan

    Quote Originally Posted by Elcura View Post
    I just want people to think about CT. Imagine if any fight in CT was as punishing as turn 7 was. Hell, I've been in CT runs that have felt like turn 7 because 2/3 parties don't feel like pulling their weight. People get stressed out and bitchy over 8 man raids (OH NO I SAID RAID AND REFERENCED LESS THAN 24 PEOPLE) because they're actually difficult. If you had that difficulty with 20+ people it would be nigh impossible, so what's the alternative? Make shit really easy. Like CT. Or spend ages balancing and adjusting constantly because there's no good way to balance fights with more than 20 people aside from overdoing it one way or another.
    Counterpoint: Savage. How many people (percentage-wise out of people who had cleared T9) bothered with it? Yes there are other factors (same lockout, "just a title"). But it's still a thing that exists despite its insanely small eligible playerbase.

    Just have something players can strive for that means something. This isn't (entirely) XI-nostalgia talking here. Having a coil-level 24man (or god forbid, variable party size) raid would at least give some options.

    This is why I feel you should have OPTIONS for gearing up if it's all going to be the same boring shit of stat number porn and no special effects.

    -8man raid
    -Weekly currency
    -PvP (currently 20 under for PvE)
    -24man raid (currently 10 under and stupid-easy)
    -Crafted (currently 20 under and a bag of worms)

    This would be a start.

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