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  1. #2301
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by Gryffes View Post
    The autism when someone plays hanzo/bastion/junkrat all game when it's obvious to everyone else it's a bad pick for the map and they say nothing and never change all game and you lose because of them.

    Fuck those people.
    Don't remind me. This was my final game last night:

  2. #2302
    I like to eat food
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    QP doesn't matter.

  3. #2303
    Ze NinjaSYXX
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    Apparently it matters if you're gold in dmg and elims!! /sarcasm

  4. #2304
    Hackey Thread Lurker since 2010
    I could have bought an 11 pull and have 1000 gems left over, but all I got was this silly title.

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    I need to clown around more in Quick Play. I had a round where I said "Omnics only" so it was 5 bastions and me as Zeny. Yea I know it wasn't going to work, but still stupid funny to not give a shit once in a while.

  5. #2305
    A. Body
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    I don't really have an issue with Junkrats having gold. If they are doing damage then I am not sure the issue. Team comp problem? Seems to be case by case. If you need a healer/tank and someone isn't performing well they should probably consider doing it unless they are terrible at it and someone more adept at those should handle it.

  6. #2306
    I like to eat food
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    Garbagemouse's whole playstyle is to spam choke points with AoE grenades which is why they usually end up with a higher damage count. The problem is that even if they have high damage, a lot of that is likely being healed since they are spamming from a distance. This is useful on maps with tight spaces, but has limited use on open maps and on Attack (since you're trying to push those points).

    In addition, even though you have high damage, the other team is building healing ult on you and you may not be getting substantial elims. This being guys that you do more than 10% damage to, elims that allow for a team to push. So while you're spreading out damage, you may actually be hurting your team more because of ult charge being built, one DPS being more pressured to get opening frags, and the difficulty of hitting more mobile targets (Pharah, Genji, Widow, basically anyone who can get above the team).

    Obviously this can be a case by case basis depending on the skill of the actual player, but most of the Trashrodents I've seen are just spammers.

  7. #2307
    Ridill
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    yeah, problem with spamming damage is that heals get spammed too, and the mercy/ana ult gain rate is absolutely ridiculous right now. it's kinda fine if the rest of your team is following up either with kills or with more damage simply to zone them out/break rein shields, but then you're presented with the issue of whether you can take the ensuing teamfight at an healer ult disadvantage.

    add in that zarya is an actual hero in this game and now you really start seeing why nade spam can be detrimental.

  8. #2308
    I like to eat food
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    I didn't even think about Zarya. She can get full charge if she shields herself and a teammate in grenade spam. And I mean 100% charge, not just high charge.

  9. #2309
    Ridill
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    i've been learning zarya over the past week and now that i have my timings right i can ratchet up to 100% to open a match against most junkrats.

  10. #2310
    A. Body
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    I can understand Zarya being an issue, but damage, well, people are going to be doing damage regardless. Unless you plan to get headshots with Hanzo/Widowmaker they are going to get healed up fast regardless of who is being hit. Junkrats damage are higher bursts seems safer outside of Zarya and he eats Rein's shield as well. Makes them back up as well to heal if the shots are landing well.

    Not like Junkrat isn't getting his ult either from the shots (again, minus Zarya).

    Definitely more of a case by case thing.

  11. #2311
    I like to eat food
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    Basically it comes down to other DPS being more effective for eliminations, and while Junkrat may put out more damage overall because of his AoE, it isn't generally as focused and is more easily avoidable. Junkrat definitely has his place; breaking Rein shield quickly and cutting off choke points when you're on Defense being the main draw to play him.

    Most people pick him as a general DPS and that is where the issue is. There are heroes better suited to that role.

  12. #2312
    Member since 2006 and still can't think of a title.
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    Had a QP match yesterday where I was bronze on D.Va for damage with like 2100, and silver on objective eliminations with 2. Of course we had 2 Lucios, D.Va, Reaper, Mei and a Road Hog, so no surprise damage was fucking low, no one died on the other team, and we got fucking steam rolled.

  13. #2313
    Champion of the House of Weave
    Sweaty Dick Punching Enthusiast

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    New PTR patch:

    https://playoverwatch.com/en-us/blog/20294485

    Spoiler: show
    GENERAL UPDATES

    General

    Static cameras are now supported in spectator mode
    Team names can now be edited in custom games
    Raised the volume of Hanzo's Dragonstrike voice line while wearing the Okami/Lone Wolf Skin
    Heroes hit by Ana's Nano Boost have a new voice line that informs other players
    Increased frequency of Reinhardt's "barrier failing" voice line
    Custom Games can now be paused

    HERO BALANCE UPDATES

    Ana

    Nano Boost
    Ultimate cost has been increased by 20%
    Biotic Grenade
    Radius has been increased from 3 to 4 meters
    Developer Comments: So far, we haven't seen any indication that Ana is too strong overall, but her ultimate charges a little too fast, especially considering the impact it can have on a match. Also, her Biotic Grenades are getting a small boost to help her hit multiple targets.

    Widowmaker

    Widow's Kiss
    Scoping-in animation time has been reduced from 0.5 to 0.3 seconds
    Developer Comments: This change will help Widowmaker acquire new targets more quickly and speed up her reaction time in fast-paced situations.

    Junkrat

    RIP-Tire
    Ability now activates more quickly
    Developer Comments: Junkrat can be an extremely effective hero in the right hands, but RIP-Tire often felt underpowered when compared to his counterparts.

    USER INTERFACE UPDATES

    General

    Several minor aesthetic changes have been made to the game’s Main, Social, and Options menus
    Removed several stats that were duplicated for certain heroes throughout the career profile
    Controller users can now choose between two aiming modes
    Dual-Zone mode (New default): The vast majority of the thumbstick's range moves with reduced sensitivity and relatively high acceleration. However, when the thumbstick crosses to the outer 10% of its range, it will move with high sensitivity and relatively low acceleration. This mode will allow for more precise aiming, while still allowing players to turn around quickly.
    Exponential Ramp mode (Old default): As the thumbstick moves toward the outside of its range, the sensitivity is ramped up exponentially. The acceleration remains relatively high throughout.
    Camera movement in Spectator Mode has been improved
    Social Features

    Certain commendations will now appear less frequently during end-of-round voting, and others will appear more frequently (e.g. Most Gold Medals and Torbjörn's Armor Packs Created)
    BUG FIXES

    General

    Enemy players that are knocked down no longer lose their red outline
    Fixed a bug that prevented modified key bindings from saving after relaunching the game
    Fixed a bug that kept players from binding Take Screenshot to other keys
    Heroes

    Fixed a bug causing Bastion’s bullet shells to eject backwards while in Configuration: Sentry mode
    Fixed an issue preventing Hanzo’s Sonic Arrow from appearing when selected
    Fixed a bug preventing Junkrat’s statistics from correctly tracking RIP-Tire kills
    Fixed an issue preventing Mercy’s staff from appearing in some highlight intros while wearing the Valkyrie/Sigrún skin
    Fixed a bug causing Tracer highlight intros to render at a lower resolution when accessed from the Highlights menu
    Fixed a bug that allowed Widowmaker to use her Grappling Hook on basketballs
    Symmetra's “Car Wash” achievement now correctly lists the number of beams required (6 instead of 7)
    Fixed a time calculation issue that was causing Zenyatta's “Rapid Discord” achievement to be more difficult than intended
    Fixed a bug that prevented Junkrat’s “Roadkill” achievement from being awarded after obtaining 4 kills with RIP-Tire
    Maps

    Fixed a bug that allowed the payload to heal players even when they were negatively affected by Ana’s Biotic Grenade
    Fixed a bug preventing the health bars on the Practice Range bots from displaying the effects of Ana’s Biotic Grenade
    Fixed a bug preventing sprays from being applied correctly to some surfaces on Eichenwalde
    Fixed a bug allowing some heroes to be seen in the sky when viewing certain highlight intros on Volskaya Industries

  14. #2314
    Falcom is better than SE. Change my mind.
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    RIP-Tire underpowered? What?

    Also boo @ no Satan (Mei) nerf.

  15. #2315
    A. Body
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    Quote Originally Posted by Corrderio View Post
    RIP-Tire underpowered? What?
    Loud, takes time to appear. Counterable by blowing it up and doesn't go through shield/barrier. All this compared to most other ults.

    Also boo @ no Satan (Mei) nerf.
    Why?

    https://www.overbuff.com/blog/2016-0...-tanks-edition

    Was expecting the Ana ult nerf, but glad it wasn't MAJOR and the buff to grenade is always welcomed~

  16. #2316
    Falcom is better than SE. Change my mind.
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    It's more about her ice wlll/cyro combo being a get out of jail free card for her.

  17. #2317
    A. Body
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    Better nerf Tracer/D.va/Reaper/Genji... in general anyone who can escape... especially Tracer, since can heal all her damage!

    McCree: *looks at Mei in cryo with Flashbang ready* "smh"

  18. #2318
    Ridill
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    these are good changes

  19. #2319
    Champion of the House of Weave
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    Will the Widow change make her playable again or is she still shit tier? I don't play her, I'm just curious how much the change will affect her.

  20. #2320
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by Meian View Post
    Better nerf Tracer/D.va/Reaper/Genji... in general anyone who can escape... especially Tracer, since can heal all her damage!

    McCree: *looks at Mei in cryo with Flashbang ready* "smh"
    I mean more in the context of she can take a lot of damage, freeze herself, then in a split of a second after coming out of her freeze throw up an ice wall to block off any attackers. I dunno why it just pisses me off nearly getting her killed just to see her pull that combo and get away.

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