what's wrong with Widow on attack? Defense is definitely going to have one or a Hanzo and the best counter to a sniper is often another sniper, not to mention taking out Torbjorn/Bastion/Junkrat.
what's wrong with Widow on attack? Defense is definitely going to have one or a Hanzo and the best counter to a sniper is often another sniper, not to mention taking out Torbjorn/Bastion/Junkrat.
You'd think the JP dub version would be better, but it's not.
Can give a rough idea of them, though know it is more of a "hard time" vs "hard counter" since the player can be really good.
Offense:
Spoiler: show
Defense:
Spoiler: show
Tank:
Spoiler: show
Support:
Spoiler: show
Edit: Made it a bit easier to read. Gave a bit more broad description than simply "class < class" since again it can be skill based, map based, team comp based as well. Some may disagree or have their own input which you can take and get from your own experience to add.
Paying money means it's not going start off as a shit community. It is inevitable though.
Saw this on Facebook just now and thought of you. If you click on the images you can see what Blizzard thinks the counters are and which heroes work well together.
https://www.facebook.com/media/set/?...4198161&type=3
As someone whose two most played characters are Mei and Roadhog, Mei does not at all counter Roadhog. As Mei you can survive long enough to freeze him, sure, but you just outright cannot kill him solo. You just can't outdamage Take A Breather's healing. Her only real role as a 'counter' is stunning him so that squishier close range characters can safely get in to finish him.
I play both a lot. She can definitely make his life a hell if he doesn't get the hook combo off. He can heal but he'd just end up frozen again and shot in the head twice each time. It will take time but again he really needs to land that combo or be proficient with that shotty up close. Good Mei's give me problems especially if she gets the jump on me and I miss the hook or it was on cooldown. I also slap some Roadhog around as well as Mei. Again, it is really just a matter of the players and/or if teammates are nearby to capitalize on the situation.
Regardless, I mentioned people's opinions can change based on their own experiences or playstyle, this was just mine from the 40 hrs I put in from the open beta alone, Mei being my most played and Roadhog being the main tank I played I believe (if not close to D.Va).
I don't know, most Mei vs Roadhog 1v1s are basically
Roadhog hooks Mei > Mei heals > Mei takes 2 shots while freezing Roadhog > M2's him twice while frozen > Roadhog heals immediately after unfreezing > Mei freezes him a second time > Mei usually has to reload around this time so her damage during second freeze is non-existant > hook is back up by now > Mei either has to run away or she's dead if it lands.
There's just no way outside of her ult that she can shred through 900hp in 6 seconds.
Hence I said earlier how the hook is imperative for him to win more often or not especially against Mei who can yolo
Blizzard announced when the game will go live: May 23rd at 7pm EST
https://playoverwatch.com/en-us/blog/20119623
Wonder what the chances of this sniper support (Sombra) being real are.
Lady Luck smiled upon me the other day, I won an origins copy and headset in taco bell's promotion, and I didn't even have to buy food (used the free online entry code they had).
Are most folks playing PC or console? Guessing the former, but I'm actually a fan of console FPS after a million hours on Destiny. KB + Mouse is vastly more precise, but there's no cross-platform, so you won't have to compete directly with PC players.