Talk about stretching things out lol
You're bringing it too far. What's next, SE playing the game for you so you can sit back and enjoy stuff happening in your screen?
My point was just a practical one.
If you create a system to move fast through locations (wether this is positive or kills exploration etc, let's leave this outside since it's a different topic) I'd much rather have a single one that includes everything from the same menu rather than having a plethora of different ones and each time you have to remember which brings you where and access it from different spots.
In the end it's not too much of a hassle, but what I could've done with a simple click from outside my MH requires me to do that, to move to another position with books, wait for zoning and loading times, walk until I find the second different warping system, access to its menus, navigate through them and then finally select the location I want to move to.
It's seems unnecessarily convoluted to me, there's a lot of steps that could be skipped making the system more straightforward and seamless.
I do agree with the point Malithar made though, with how slow FFXI menus are and with all the on screen max elements display and "next page" issues, that could become quite a hassle just like Malithar said.
Personally between these two different hassles (moving around/zoning/remembering and menu navigation/slow menus) I'd much rather have the latter than the former, but this is kinda personal preference than an objective observation, so I take back my statement and in light of what Malithar showed me.