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  1. #101
    BG's #1 Hatsune Miku fan!
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    Quote Originally Posted by Spicyryan View Post
    Sailfi Belt +1
    Haste+9% Triple Attack"+2%
    Unity Ranking: Attack+10-15
    99 Waist
    WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC, RUN
    Could this replace Windbuffet belt?

    Not being able to sleep I thought, 'Oh well, I can check out new stuff at least." Thanks SE. >.>

  2. #102
    Nidhogg
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    Quote Originally Posted by Sechs View Post
    one where specific unity is also needed to activate the bonus on the specific items.

    If it's 1) it's all good I guess, and way less of a problem than we previously thought (just pick the highest rank one and stay there). If it's 2) it kinda depends on the further split. Scenario A is okayish, Scenario B is kinda lame.
    I dunno where you get the idea of needing a specific Unity to get the bonus. No gear has been shown to have Aldo: x, Naja: x, etc. It's all based purely on the rank of your Unity, as far as can be seen.

  3. #103
    i should really shut up
    You can safely ignore me I am a troll

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    Quote Originally Posted by Kincard View Post
    I think the Rainy Weather things are only because they were making an HQ version of those tekko from Sea Horror or whatever.
    OR! It is a carefully thought out conspiracy by Sage Sundi.

    Hibern. Earring
    DEF:10 Physical damage taken -1%
    Watersday: "Regen"+2
    99 Ears
    All


    Quote Originally Posted by vm0d View Post
    hey now, look at you finding real gear. lol
    As you can see from the hibernation earring. SE is contracting out their real gear makers from Ethiopia. They are very thirsty and desire water based gear.

    Quote Originally Posted by Outlaw View Post
    Could this replace Windbuffet belt?

    Not being able to sleep I thought, 'Oh well, I can check out new stuff at least." Thanks SE. >.>
    No, haste is everywhere. You are capped without haste on a belt so if you compare the stats its a no brainer. Now if it had accuracy instead of attack then yeah it definitely would have use.

    I want SE to give us gear with huge physical stats, but negative stats and no haste. That way those haste pieces can actually matter.

  4. #104
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    Quote Originally Posted by Outlaw View Post
    Could this replace Windbuffet belt?
    maybe nq windbuffet

    this gives another option to brd and rdm for that full-emp set midcast since pya'ekue quantity is limited.

    Quote Originally Posted by Spicyryan View Post
    SE is contracting out their real gear makers from Ethiopia. They are very thirsty and desire water based gear.
    updates without day/weather bonus gear were really bringing me down.

  5. #105
    Cerberus
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    i feel about the same way sechs. i mean working with all my ls mates on early delve was an amazing time. i didnt play during the abyssea era, so i came back to a scary sight. i mean, this may create a feeling of a larger community than we currently percieve since now we also have a chat channel thatll facilitate productivity and among other things, a more social experience.

  6. #106
    i should really shut up
    You can safely ignore me I am a troll

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    Quote Originally Posted by vm0d View Post
    updates without day/weather bonus gear were really bringing me down.

    That's okay they re-released the code pink gear just to cheer you up.

    Perle Salade +1 DEF:39 STR+9 VIT+9
    Accuracy+10 Attack+15 Haste+3%
    Set: Haste+2-5% perle salade +1
    90 Head
    WAR, PLD, DRK, BST, SAM, DRG

    Aurore Beret +1
    DEF:37 DEX+8 AGI+8
    Accuracy+7 Haste+4%
    "Snapshot"5
    Set: "Store TP"+2-8
    MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN

    Teal Chapeau +1
    DEF:32 HP+25 MP+25 INT+9 MND+9
    Magic Accuracy+5 Enmity-4
    90 Head
    WHM, BLM, RDM, BRD, SMN, BLU, PUP, SCH, GEO, RUN

    Perle Hauberk +1
    DEF:69 STR+9 DEX+9
    Accuracy+15 Attack+15
    "Double Attack"+2%
    Critical hit rate +3%
    Set: Haste+2-5%
    90 Body
    WAR, PLD, DRK, BST, SAM, DRG

    Aurore Doublet +1
    DEF:62 STR+9 DEX+9 AGI+9
    Accuracy+13 Ranged Accuracy+13
    Evasion+13
    "Double Attack"+3%
    Set: "Store TP"+2-8
    90 Body
    MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN

    Teal Saio +1
    DEF:53 HP+40 MP+40 INT+13
    MND+13 CHR+13
    Magic Accuracy+9
    "Magic Atk. Bonus"+9 "Refresh"+2
    Set: "Fast Cast"+4-10%
    90 Body
    WHM, BLM, RDM, BRD, SMN, BLU, PUP, SCH, GEO, RUN

    Perle Moufles +1
    DEF:33 STR+10 DEX+5 Attack+13
    Haste+2%
    Set: Haste+2-5%
    90 Hands
    WAR, PLD, DRK, BST, SAM, DRG

    Aurore Gloves +1 DEF:27 STR+9 AGI+9 Accuracy+6
    Attack+6 Haste+3%
    Set: "Store TP"+2-8
    90 Hands
    MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN

    Teal Cuffs +1
    DEF:23 HP+20 MP+20 MND+8 CHR+8
    Magic Accuracy+10 Enmity-4
    Set: "Fast Cast+4-10%
    90 Hands
    WHM, BLM, RDM, BRD, SMN, BLU, PUP, SCH, GEO, RUN

    Perle Brayettes +1
    DEF:55 DEX+7 VIT+7 Accuracy+15
    Enmity+4 Haste+3%
    Set: Haste+2-5%
    90 Legs All WAR, PLD, DRK, BST, SAM, DRG

    Aurore Brais +1 DEF:48 Accuracy+15
    Ranged Accuracy+15 Haste+4%
    "Subtle Blow"+7
    Set: "Store TP"+2-8
    90 Legs
    MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN

    Teal Slops +1
    DEF:43 HP+30 INT+12 CHR+12
    Magic Accuracy+5
    "Magic Atk. Bonus"+5
    Set: "Fast Cast"+4-10%
    90 Legs
    WHM, BLM, RDM, BRD, SMN, BLU, PUP, SCH, GEO, RUN

    Perle Solerets +1
    DEF:28 STR+8 DEX+8
    Attack+10 Enmity+4
    Haste+3%
    Set: Haste+2-5%
    90 Feet
    WAR, PLD, DRK, BST, SAM, DRG
    Aurore Gaiters +1
    DEF:23 DEX+8
    Magic Accuracy+10 Evasion+15
    Haste+3%
    Set: "Store TP"+2-8
    90 Feet
    MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN

    Teal Pigaches +1
    DEF:19 HP+15 MP+15 MND+10 CHR+10
    Haste+3% Enmity-6
    Set: "Fast Cast"+4-10%
    90 Feet
    WHM, BLM, RDM, BRD, SMN, BLU, PUP, SCH, GEO, RUN

    SE must have been playing some Hawthorne Heights while they thought that one up.

  7. #107
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    Quote Originally Posted by Spicyryan View Post
    That's okay they re-released the code pink gear just to cheer you up.
    i didn't have enough time to pink my nin before emergency maint :/

  8. #108
    i should really shut up
    You can safely ignore me I am a troll

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    Quote Originally Posted by vm0d View Post
    i didn't have enough time to pink my nin before emergency maint :/
    Could settle for this.



    And then blow your brains out for listening to it

  9. #109
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    Quote Originally Posted by Malithar View Post
    I dunno where you get the idea
    From my pessimism?
    From being used to expect the worst?
    (Can you blame me? )

    Nothing realistically reliable other than that.
    It's just a hunch let's say.
    If the only difference between concords is just your "boss" and a couple of specific different RoEs then... why even bother making so many different unities? They could've just went for a single one at that point if their only goal was to bring players together (they're kinda setting them apart this way).
    So yeah, my hunch tells me there's gotta be something more, altough that might be something planned for the future.
    Specific bonus on specific items (are there any? from other posts it seems the items are all the same in all unities?) might be one of these "specific" unity things, this is the reasoning behind my pessimism.

  10. #110
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Quote Originally Posted by Malithar View Post
    I dunno where you get the idea of needing a specific Unity to get the bonus. No gear has been shown to have Aldo: x, Naja: x, etc. It's all based purely on the rank of your Unity, as far as can be seen.
    Theres going to have to be more to this, otherwise everyones just going to jump ship to top rank next sunday.

  11. #111
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    Quote Originally Posted by Spicyryan View Post
    Could settle for this.
    rated down: not filmed in abyssea.

  12. #112
    Nidhogg
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    Have fun dealing with GMs if you lost a Linkshell.

    Quote Originally Posted by SE
    We would like to give an update on the situation regarding the current emergency maintenance.

    We have confirmed an issue wherein after Nov. 9, 2014 22:30 (PST), if you change areas, there is a chance that Linkshells and Pearlsacks will turn into Linkpearls and thus we determined to execute an emergency maintenance.

    We will continue to investigate and address the issue. However, it appears that recovery may take some time. We will keep you updated on any new developments.

    If your Pearlsack has turned into a Linkpearl, this may be fixed through returning it to a sack. However, if there are situations where it is difficult returning it to a Pearlsack or the Linkshell has changed in any way, please contact a GM for further assistance.

    We apologize for any inconvenience this may cause, and thank you for your patience.
    Still no ETA on completion.

  13. #113
    Cerberus
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    tl;dr less than 30min
    All Worlds Emergency Maintenance (Nov. 10):Follow-up 2
    We would like to give an update on the situation regarding the current emergency maintenance.

    Regarding the issue of Linkshells and Pearlsacks turning into Linkpearls after changing areas, we are currently working on a fix and estimate the maintenance to be finished around 4:00 (PST).

    We apologize for any inconvenience this may cause, and thank you for your patience.

    [Date & Time]
    Nov. 10, 2014 from 0:00 to around 4:00 (PST)
    Nov. 10, 2014 from 8:00 to around 12:00 (GMT)
    * The completion time may be subject to change.

    [Details]
    Addressing issues

    [Affected Service]
    - FINAL FANTASY XI

  14. #114
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    omg finally. i want my mission conclusion

  15. #115
    Relic Horn
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    back up

  16. #116
    Nidhogg
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    I don't know if all of the crystal structures are like this, but if you use the crystal at I-10 of Yorcia, you get ported to the 2nd map of Cirdas. Looks like this would be an amazing place for CPs. Literally dozens if not close to a hundred mobs packed in this little area, all 119-122ish. At the north end of the area is another port that takes you directly to the BC area of Inner Raz.

  17. #117
    Old Odin
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    someone pls tell me you dont need really ooooold gear like emp hairpin etc to get this stuff, because they stated several times they wont reuse olde gear ... so i droped every shit

  18. #118
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    Quote Originally Posted by Malithar View Post
    I don't know if all of the crystal structures are like this, but if you use the crystal at I-10 of Yorcia, you get ported to the 2nd map of Cirdas. Looks like this would be an amazing place for CPs. Literally dozens if not close to a hundred mobs packed in this little area, all 119-122ish. At the north end of the area is another port that takes you directly to the BC area of Inner Raz.
    The one in Ceizak takes you to Sih Gates (Expected), and is covered in Kraken, Dullahan and Umbril. Lovely!
    Bats, bees, Diremite, Acuex, oh my!
    And yes, there's a teleporter, that takes you to Ra'Kaznar Inner! Thank you based SE. It's not the final BC area, but the platform at M-13, nearish the entrance, I believe.

  19. #119
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    Quote Originally Posted by Malithar View Post
    Looks like this would be an amazing place for CPs.
    How many pts do you think that could host? Two? One? Three?

    Good or Bad also kinda depends on the type of monsters, their characteristics and their TP moves.
    I mean of course it's not gonna be a problem no matter what for an elite group of players, but I was thinking about an average-good group instead.
    Think about the Bombs+Worms camp in Woh Gates. There's an awesome camp in a room in-between 3 other small rooms with fast repops, but in this central room pops one of those incredibly evil Geofryst elemental, and with its AoE terror damage move, it kinda kills the quality of that camp, unless you go with a pt setup involving a mage who can oneshot such elemental when it pops.
    Was just making an example to say that for a non-elite party, the efficiency of these new camps will kinda depend on aggroing, linking and TP moves of these mobs.



    On a side note, how do these crystals work? Do you "expend" the Naakual KI that's necessary to use them?

  20. #120
    A gigantic waste of space
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    Quote Originally Posted by Sechs View Post
    How many pts do you think that could host? Two? One? Three?

    Good or Bad also kinda depends on the type of monsters, their characteristics and their TP moves.
    I mean of course it's not gonna be a problem no matter what for an elite group of players, but I was thinking about an average-good group instead.
    Think about the Bombs+Worms camp in Woh Gates. There's an awesome camp in a room in-between 3 other small rooms with fast repops, but in this central room pops one of those incredibly evil Geofryst elemental, and with its AoE terror damage move, it kinda kills the quality of that camp, unless you go with a pt setup involving a mage who can oneshot such elemental when it pops.
    Was just making an example to say that for a non-elite party, the efficiency of these new camps will kinda depends on aggroing, linking and TP moves of these mobs.



    On a side note, how do these crystals work? Do you "expend" the Naakual KI that's necessary to use them?
    The one in Sih Gates has a bunch of mobs clustered together, in one or two types, throughout. So there's a load of Dullahan/Umbril, a load of Bees/Diremites, Acuex on their own, Kraken on their own. All 119-121 I believe. So you could choose where/what to fight.
    And you don't expend a KI. I'll check if having had a KI previously counts for the warps.

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