I was wondering where she went...
And yes, you get her skirt at the end
I was wondering where she went...
And yes, you get her skirt at the end
List updated, along with most NM spots. I'll repost it here too.
On that note, if you can find me the second maps of Sih/Moh, I can give exact coordinates. However, I know Moh Gates is roughly centre, south side.
Edit: Found the maps! Updated NM positions. Let me know if any are incorrect.Ceizak - F/G-10/11 - Sih Gates Map 2 - Ra'Kaznar Inner Map 1 M-13 - NM ??? at F-9
Marjami - F-11 - Woh Gates Map 2 - Ra'Kaznar Inner Map 1 C/D-7/8 - NM ??? at F/G-10
Yorcia - I-10 - Cirdas Caverns Map 2 - Ra'Kaznar Inner Map 2 J-8 (Turris) - NM ??? at F/G-9
Morimar - H-5 - Moh Gates Map 2 - Ra'Kaznar Inner? - NM ??? at G-9/10
Foret - H-11 - Dho Gates Map 2 - Ra'Kaznar Inner? - NM ??? at I/J-9
Are there any crystals inside to set HPs?
Anybody done this Mandragora event? You need at least 1300 seeds to get all the buyable rewards, plus I'm guessing the Lycopodium heads come from the grab bag which is 50 seeds each try. Minor problem, I'm pulling in like 20-40 seeds max every 3-minute run with a nontrivial failure rate due to shit like the morbol standing on top of you and reapplying gravity while the seed stealers run a train on you. Am I missing something or is this literally the grindiest seasonal event SE has ever devised?
You aren't missing anything. This is the stupidest "event" they've ever done by far. You lose just as much waiting for dudes to move as you do getting caught, so it is easiest to just turn on movement speed so you can ignore gravity and just ignore all the monsters and run around clicking the ground like an idiot.
Snippy Rafflesia drops slashed vine which is used to pop Rafflesia NM Vemosia at F/G-9 cirdas. Says it's 126 content and it's evasive enough I believe it. Granted my pld only had like 900-950 acc but I was whiffing a lot to the point where it took me about 30 min to get it to 77% and and ayame didn't land a single ws.
Had empoison of about 30sih frequent proc even with ochain on.
Didn't see charm moves after quite a few tp moves but might be hp dependent but did all the other moves. Also had some move that did silence and bio and dmg AoE. Bio was around 60/tic
With ochain and 433 skill my block rate eyeballing was about 70-80%. With 1166 def and and 43 pdt it's blocked hits still did 60-100 while unblocked were dealing 200-300.
Seedspray was most dangerous move. It managed to do over 2k to Joachim lol and would do up to 900 to me bloody carcass would go up to 400
Overall not too dangerous but I wasn't really prepared for kill... also the pop being around tons of the poison hazards and in a corner where more Rafflesia can wander close enough to get any mages trying to stay out of range of the AoEs kinda sucks
According to ffxidb it drops Wisent Kecks the new pet pants
I've been doing it off and on. As you get the +1 outfits, each increases the min/max amount of shards you get per light. With both +1 mandy outfits, you'll get 4-20 shards per, and this adds up fast, however, the monsters steal a LOT more from you, and the fucking tree jacks 45 seconds, while the malboro's gravity is about a minute.
As for the grab bags, the Lyco mask is from the current log in campaign. The grab bags offer pretty much every plantoid NM's drop in the game as a winnable item. As you do the 50 point bag, a 200 point bag opens. Do that until a 500 point back opens up. The mandy tells you what items you can possibly win; stuff includes Rain Hat, Mushroom Helm, Dune Boots, Kung Fu Shoes, Bailthorn, Spurrer Beret, Vivian's Ring, Vilma's Ring, all the del sol earrings and such, Sunlight Pole, and even Chapter 1-5 REM tales on 500 point bags. The drop rates are actually very high. I scored Dune Boots, Mushroom Helm and Rain Hat all in a row, but sometimes you'll get shitty logs and single pluton/rift bolder/beitetsu etc.
Again, once you get the +1 costumes, you can make like 70+ shards or 140ish+ seeds a run as long as you aren't gang raped by the woodland critters.
Getting the first piece of Mandy +1 was terrible, but it was a lot better after that.
grab bag items so far: great boyhada moss - jet seraweels - cactuar needle - yew log!!! - mahogany heartwood
you can touch the same spot again but I'm not sure if it's getting hit then touching again after a set period of time
edit: It's not getting hit. I was able to touch it again after someone else or I was enough distance away and came back after a short time. I'm still not sure the exact way but you can touch the same spots.
Posting from my phone so I can't go into much detail but the kick attack+ feet dropped from the new hippo NM Cowll last night
Hippogryph NM in Woh Gates (Marjami F11 crystal) super easy with BST BST RDM setup.
BST1 Ibuki tank, didn't need to reward more than twice
BST2 Patrick for evasion down, landed perfectly with Frazzle II applied
BST1 Ruinator, BST2 Primal Rend. 2x Primal Rend prolly works best, but BST2 has Aymur and Darkness SCs were nice so it probably skewed things. Ended up killing it in about 5 minutes. Can likely do all of the new NMs this way. Might want to try Drachen roll without Aymur, unsure how much macc it adds but I know it adds some.
Did you need frazzle? I've noticed the newer pets have pretty good macc. Like I land hp down evasion down poison plague etc on most stuff near my ilvl easy like N AAs. Also as a note the beetle jugs evasion down does the same thing as lizard.
Also has it ever been proven tp bonus effects macc for ready? Never really noticed a difference between 100 and 300% and how did you know when to reapply?
yes, frazzle was needed for sure, eva down didnt even land on NQ hippogryphs that drop the pop item without it. not proven but heavily leaning toward TP playing a part since acc was noticeably different at 0TP and 100. you know when to reapply when you start missing basically every attack. was almost unhittable without the debuff on
Ah yeah that would work... iirc I think they said they might finally start showing pet debuffs wearing off in chat but for right now it's basically check for wiffs on that one. Interesting though sounds like the meva on the nm isn't much higher than the xp hippos. Guess that's a rather good sign. Well time to start bsting it up again lol
SE broke tradition and didn't list new Home Points/Survival Guides in the patch notes (atleast not in the English ones). The Home Point in Leafilla is obvious to anyone doing story missions and it doesn't seem any other HP's were added. This list of Survival Guides was taken from FFXIAH forums since I didn't see any note of them in this thread (if I missed it and this is a repost then I apologize). If there are any more please feel free to add.
fort ghelsba (ghelsba outpost entrance)
king ranperre's tomb (ronfaure entrance)
konschtat (valkurm entrance)
gusgen (konschtat entrance)
la thiene (jugner entrance)
ordelle (map 1 G-3)
batallia (maw)
davoi (goblin)
dangruf wadi (south gustaberg entrance)
korroloka (east altepa entrance)
rolanberry (maw)
beadeaux (goblin)
inner horutoto (lily tower)
tahrongi canyon (meriphataud entrance)
maze of shakrami (tahrongi entrance)
labyrinth of onzozo
sauromugue champaign (maw)
castle oztroja (goblin)
ranguemont pass (east ronfaure entrance)
castle zvahl baileys (goblin)
lower delkfutt's tower (qufim entrance)
ro'maeve (hall of the gods entrance)
west altepa (east altepa entrance -north side)
kuftal tunnel (west altepa entrance)
gustav tunnel (valkurm entrance)
sea serpent grotto (yuhtunga entrance)
uggalepih (map 1 F-6)
Does anyone know anything else about the event? I'm doing it for the costume stuff and the trust but fuck me if this event isn't even more annoying than the halloween one. Maybe I shouldn't be doing it in Windy, because it's next to impossible to collect anything, dodge the NPCs, and manage to make it back in time.
And I have no idea what the "super mystery prize" bullshit from the grab bag is.