To answer my own question...
2392 reduced by 62/256(shell V) = 1812. So, def works for mobs at least. Which strongly implies it'd work for players. Still have to wonder how I ever took mirrored SC dmg though. There's also the fact that SC have changed a lot since then.
I still wanna see a test on a player, but I don't really have a good way to do that.
Anyway, enough derail. Use Ochain, PDT it up, maybe /blu with cocoon. And make damn sure that if the PLD eats an Aegis schism you get the def- off fast.
Aren't you saying one thing with the first sentence and negating it with the second one?
Or did I misunderstand you?
If it affects the multiplier of course it's gonna affect the final damage, unless the base damage is 0 of course.
Either way, all that you're saying does make sense. At this point I don't know how to explain or justify what that PLD was saying in ptchat when he whined "omg SC oneshot me I should've Aegised it up".
Well I meant to say that the base dmg isn't changed just the multiplier...
As far as the aegis thing it is possible they are high enough lvl where some hits wont be blocked with ochain and so in those situations yeah aegis would reduce more... or that pld has no idea how skillchains work
Ochain probably doesn't auto-cap block rate on a content lvl 128 fight. But it would for sure with reprisal up. So unless the PLD couldn't maintain reprisal(which has more to do with the buffs the support is giving him than the PLD himself) Ochain is still the better option.
Oh yeah without question better just maybe he got hit with an unlucky unblock and took that as a ochain sucks
Oh yeah, now that you make me think about it he mentioned something about "Aegis with Reprisal" being better than Ochain for holding those nms. Honestly at that point I kinda stopped reading what he was typing.
He had March2 and Haste2 so his recast timers should've been pretty much close to ideal conditions.
Oh well, anyway the pt setup was far from ideal but after 1hr of shouting he rightfully got pissed and decided to try regardless. We all agreed to try.
If those NMs are actually lvl 128(the content lvl listed in the RoE page), then Aegis with Reprisal up should have about a 13% block rate. <,<; Somehow, I doubt that would reduce overall WS+SC dmg more than Ochain with 100% block rate.
Also I think you're right with your Aegis Schism comment.
I forgot to check my debuffs, but having def down from Schism on myself is probably what generated that 2600+ damage Rampage from the WAR on myself.
Possibly Schism wasn't being dispelled on the tank as well.
If it's anything like I remember it at level 75, it brings your def to REALLY low levels. If the debuff was up, that's probably another cause for our failure.
Aegis Schism is -75% defense.
However, I don't think these mobs use it. I'm pretty sure they only use player weaponskills of the weapon they're using, like Bora Axe.
Hmmm odd because the ones in Brothers D'Aurphe have definitely reduced me to 1 def multiple times... maybe I had berserk up I guess
Defense down debuffs are additive with each other, so yeah, Berserk (-25%) and Aegis Schism (-75%) will bring you down to 1 defense.
I didnt have a problem with block rate on my Pld with ochain on the Shadows, Skill is only 473. They also seem weaker than 128, think what makes them that hard is they love to SC so much, while super tanking they would constantly do 3 step SCs on me. But even then I never dropped below 90% unless I got nuked. and I could solo monk to 50% in the time it took everyone else to kill the others. As for additional effects from WSs, Didn't notice many, even with the Full break spam from Shadow I never got any stat down, maybe magic evasion or that I would Block hit idk.
Yeah if you blocked hits don't have additional effects
Thank you, Ms. PLDlady.
I recently had an argument in a random PUG with an AA (twofold one too. GEO+BRD>>>BRD+COR and "Ochain/Priwen won't help because they don't block WSs").
I was fairly confident that shield blocks can proc on any physical TP move, AND that Aegis (with or without any buffs) is terribad as physical damage reducer and has been for as long as the level cap has been greater than 75.
Only downside to Ochain I can see is the DEF amount... But I feel that Shield Defense Bonus + capped PDT more than compensates.
But that's moot for this discussion since Aegis is in just as dire straits.
The hell?
Anyway...
There are physical attacks that can't be shield blocked. Unfortunately. Usually things like 1000 needles, or throatstab, etc. Also, ranged attacks. Can't block em. Totally retarded, but can't.
Aegis was actually the best shield for physical dmg reduction as well, iirc, right up until Ochain(lvl90) came out. Aegis had a bit higher base block rate than size 3 shields(5% more), and higher base dmg-(Again, 5% more.) But clinched things with it's massively high, at the time, def. All this before considering the MDT, although it wasn't cap breaking at that time. Then Ochain came along, and kicked the shit outta Aegis.
The issue with Ochain isn't so much the def, as it is the rather low base block dmg-. Although the two are related. Ochain's base block dmg- is 40%. After DEF and shield defense bonus you get 66%. Aegis' base is 55%, and hits 81% after def and SDB. Your typical size 3 shield has a base of 50%. But since ilvl shield have so much def, they end up passing Aegis' block dmg- by.
For a level 122 he has a hell of an eva.
At 1180 I was at like what, 70% acc? A bit above maybe.
Only uses charged whisker if you WS from the sides or from behind.
Which is why it happened rarely to you Dasva, you were alone trioing.
Once we learned that trick it's a pretty easy nm, just annoyingly high eva for a 122.
LoL I associate you with PLD cause of the PLD guide on FFXIAH and your icon.
And it was specifically in regards to AAHM, cause stuff like CDC and other literal WS TP moves are shield blockable right?
AND that sweet +30ish acc and atk on a job that wouldn't be hurt for more of either?
PLUS triggering set bonus when paired with the BiS legs... (Did some testing recently, and now I wonder about the +2 empy set, though I fully admit they might have changed it, but out of 1000 hits, 23 were absorbs..which if I account for luckiness, I'm seeing a simple X% based on number of pieces. eg: 2=2%)
Totes worth the loss of any DT in that slot, IMO. (Not like that's hard to make up elsewhere for PLD too)