Item Search
     
BG-Wiki Search
Page 20 of 21 FirstFirst ... 10 18 19 20 21 LastLast
Results 381 to 400 of 406

Thread: Unity concord     submit to reddit submit to twitter

  1. #381
    A. Body
    Join Date
    Nov 2005
    Posts
    4,315
    BG Level
    7
    FFXI Server
    Leviathan

    Quote Originally Posted by Squah View Post
    Grand Grenade - 2 BLU, GEO, healer sufficient? Throw in an extra COR for funsies?
    I've dual boxed it BLU + GEO, along with mixed in a third (that actually wanted an item from it). It's really not difficult with a GEO and DT gear. The main thing tends to be Hellstorm, which can get quite strong as it grows (seemed to grow largely according to spike damage to me, big WS and the like).

  2. #382
    Sea Torques
    Join Date
    Oct 2008
    Posts
    664
    BG Level
    5
    FFXI Server
    Bismarck

    Anything special gearwise? Tizona, Idris? Vex and -eva/def bubbles, pending accuracy needed?

    GEO can handle curing with BLU's help?

  3. #383
    A. Body
    Join Date
    Nov 2005
    Posts
    4,315
    BG Level
    7
    FFXI Server
    Leviathan

    I had trusts out, of course, which did most of the healing. I think I did the standard Vex/Attune, and BLU/RUN. I don't have a Tizona (yet...soon!) or Idris, nothing special really (decent gear and 2100JP on both though). Not sure on accuracy. It's not like it's a 135 or anything though.

    With magic defenses/evasion stuff like that up, the only thing really doing much damage was Hellstorm, which is conal. AoE doesn't do much. So, just really an issue for whoever has hate. I kept thinking it was a critical HP type move (sans DT gear), since it'd usually bring my HP low but not kill me. After doing a bunch, I think it's more just magical with a consistent damage proportional to level /shrug.

    What I wound up doing for most kills was just going all-out at the start, self-SC and all that, until it had grown a bit, then swapped to DT gear to finish (slower/safer). Careful to not get caught outside of DT gear for Hellstorm. For me, that resulted in faster fights.
    What does seem to keep it tamer is to stick to melee damage/small WS (I think I used Requiescat) to delay it growing. It still seemed to at lower HP, and ultimately for me it was a slower method.

  4. #384
    Sea Torques
    Join Date
    Oct 2008
    Posts
    664
    BG Level
    5
    FFXI Server
    Bismarck

    Much appreciated. Hopefully we get UNM coffer event during this event spree so I can get the last few UNM drops that I need.

  5. #385
    Relic Horn
    Join Date
    Aug 2008
    Posts
    3,131
    BG Level
    7
    FFXI Server
    Sylph

    Hellstorm is a breath attack.

  6. #386
    E. Body
    Join Date
    May 2008
    Posts
    2,083
    BG Level
    7
    FFXI Server
    Siren

    You can also just solo it as RUN/NIN if you want to do it alone.

  7. #387
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,211
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    So is it just magic DAMAGE on Glazemane that makes him go apeshit? Can you debuff him, like GEO bubbles and such

    Edit: Yah you can debuff him.

    Edit2: Shit whats this things damage. 8k WS to our Tank after a certain HP value... Did we ever discover if that gimmick is time based or Dispel based? Related to how many times he uses MS? At about 40~50% every just fucking eats shit one by one

    Edit3: Edited Wiki with what we know.

    Added something I found out. Can proc it blue by hitting it with a WS during a WS when its MIghty Strikes.... (Pet TP moves proc it), this resets its cumulative Attack boost. Still dont know if the boost is Mighty Strikes based or dispel based but procing does reset it.

  8. #388
    Lygre
    Guest

    He would do his bs from the rip on us; couldn't figure it out. We ended up just using 2 NIN with capped haste abusing the shit out of Migawari, could possibly do it with one.

  9. #389
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,211
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Did some Centurio, understanding Sand Trap, he has some unusual hate mechanics.

    I did several fights, 16 or so, as PLD, I would open every fight with Voke/Flash and the first WS the BLU used he would get hate and pretty much tank the rest of the fight.... I've tanked many a thing with better BLUs and never lost hate so quick.. Worst example... Voke > Sentinal > Flash > Rampart > lost hate on first WS again and for the rest of the fight.

    He may just ignore cumulative enmity which is why the BLU, who was out-dpsing me, held hate consistently, or it could be something else. I know how Sand Trap works and I can assure you it had nothing to do with that.

    Also, secondary... Light/Dark isn't what staggers him.. Its either high damage or criticals, as Non-Skillchained Chants triggered him more than once.

  10. #390
    BG Content
    Join Date
    Jul 2007
    Posts
    22,369
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    It's probably just because he's squishy. August can hold hate away from my Dancer on Reisenjima NMs for most/all of the fight, but he couldn't hold hate against Azrael last night because I was just doing too much damage.

  11. #391
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,211
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Quote Originally Posted by Byrthnoth View Post
    It's probably just because he's squishy. August can hold hate away from my Dancer on Reisenjima NMs for most/all of the fight, but he couldn't hold hate against Azrael last night because I was just doing too much damage.
    His WS's were only doing about 5-7k, and I've tanked in Sinister Reign with BLU's throwing out 8-10k's, much quicker, so it could be the damage but idk if that it... Its just, unfathomable with how enmity works now to use Provoke > Sentinal > Flash > Rampart/shield bash/etc and lose hate on the first 5k WS like 3 seconds later... I guess I could be insane but I'm just not used to hate being ripped off me so fast after tossing such high amounts of Enmity abilities even from superior DD...

    Regardless, since he's a squishy easy to kill monster I imagine its not important. Though I am surprised with August holding hate so long.

  12. #392
    Sea Torques
    Join Date
    Sep 2006
    Posts
    646
    BG Level
    5

    I have already reported this in a previous post, the enmity system is clearly working differently between Adoulin/Escha zones and the "old" zones. It's as if one of their patch about the enmity was adressed only to the most recent/new areas.
    It's rarely a problem though since all the VD HTBs and UNMs (barring TC) can be cleared without PLD and the job works fine in manaburn/rng setup.

  13. #393
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Maybe it has to do with all the level correct stuff they messed with?

  14. #394
    Relic Horn
    Join Date
    Aug 2008
    Posts
    3,131
    BG Level
    7
    FFXI Server
    Sylph

    It's a part of one of the enmity adjustments that the higher the level the enemy is, the less enmity damage gives.

  15. #395
    Sea Torques
    Join Date
    Sep 2006
    Posts
    646
    BG Level
    5

    I fought Revetaur and Abyssdiver today (smn solo), both are supposedly lvl 119 and it really wasn't the same situation at all. August could keep Revetaur's attention 90% of the time from Ramuh, I didn't even had to resummon a new one but on Abyssdriver, a newly summoned Ramuh was taking the hate after every single BP and these BPs were almost 50% weaker than on Revetaur.
    Maju is another good example, melees can smash it with almost no fear of getting the hate while it is the total opposite against a enemy like TC.

  16. #396
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Fwahm View Post
    It's a part of one of the enmity adjustments that the higher the level the enemy is, the less enmity damage gives.
    Well that's not so much an adjustment so much as how it's always been. Just wondering if it's been applied equally

  17. #397
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,211
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Has there been any development on a strategy for Bambrox? The mine bit still looks deadly

  18. #398
    Sea Torques
    Join Date
    Sep 2006
    Posts
    646
    BG Level
    5

    Tumult Curator finally defeated.
    http://vanafratello.seesaa.net/article/434760883.html
    Unlock Rare Enemy vorseal.

    PLD, SCH, COR
    RUN, NIN, WHM, BRD, GEO, GEO

    Final Form uses AF at 75, 50, 25 and 5~3%. They used One For All to survive AFs with the help of Random Deal and Wild Card.
    CC/NT/Marcato Horde Lullaby II adds.
    Bilgestorm gives Bio aura (-250 HP/tick).

  19. #399
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    I wanna know if anyone opened a coffer and just got 3k gil

  20. #400
    Smells like Onions
    Join Date
    Aug 2015
    Posts
    5
    BG Level
    0

    Tumult Curator beaten on Bahamut server by 9 Inquisition members and 2 EminenceLak Members. Mischief recorded the fight, should be up on youtube soon.

Page 20 of 21 FirstFirst ... 10 18 19 20 21 LastLast