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  1. #6621
    Nidhogg
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    Quote Originally Posted by Alkar View Post
    Yeah but the point is that with a 1.5 % pull rate Tilith is a 5* base basically lol. She's worth it but she's also gonna be rare and elusive.
    Unless they add some arbitrary 3* banner unit to the pool, the rate should be much higher than 1.5%, closer to 4-5%~. RNG is still RNG though and you could be the proud owner of 5 Karls just as easily though.

    I'm terrible at keeping up with new faces joining the game, just got around to clearing out some old friends that haven't been on in months. I've got like 10 spaces open for anyone that doesn't have me added yet. Just make sure your comment mentions BG and I'll add.

    037,694,570

  2. #6622
    Ridill
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    Quote Originally Posted by Malithar View Post
    Unless they add some arbitrary 3* banner unit to the pool, the rate should be much higher than 1.5%, closer to 4-5%~. RNG is still RNG though and you could be the proud owner of 5 Karls just as easily though.

    I'm terrible at keeping up with new faces joining the game, just got around to clearing out some old friends that haven't been on in months. I've got like 10 spaces open for anyone that doesn't have me added yet. Just make sure your comment mentions BG and I'll add.

    037,694,570
    That's the 4* banner unit rate. There's three 4*s on this banner so your chances of pulling Tilith are actually lower. If you need Tilith and have 4* tickets this is the perfect time to use them and hope for the best.

  3. #6623
    Relic Shield
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    247, 094,471 is my friend code. I just freed up some slots for BG peeps. I've fallen behind in adding people.

    Currently I have Ling set.

  4. #6624
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    Quote Originally Posted by Alkar View Post
    Yeah but the point is that with a 1.5 % pull rate Tilith is a 5* base basically lol. She's worth it but she's also gonna be rare and elusive.
    She didn't have a 1.5% pull rate last time on a banner with those same other 2 4*s... they increased it to ~3% for each of those 4* bases and I'm sure they're going to to the same thing this time. Also, last time, gold crystals could be trolls so you'll have a much better chance of getting her once you actually hit a gold crystal. It's really not *that* bad.

    Source: https://www.reddit.com/r/FFBraveExvi...ontier_collab/

  5. #6625
    Daniel Rand
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    what is so good about Tilith? I have dualcast refia, Ysh and Luka. I really don't want to pull on another healer with the anniversary so close away.

  6. #6626
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    Actually the golds being trolls vs not being trolls didn't affect the banner units pull rate. We know a lot of this data by historical but it looks something like this.
    Rainbow On Banner % - Rainbow trolls of upgraded On-Banner Golds and Blues
    Rainbow Off Banner % - Rainbow trolls of upgraded Off-Banner Golds and Blues
    Gold On Banner % - Gold Trolls of upgraded blues of the On-Banner
    Gold Off Banner % - Gold Trolls of upgrade blues of the Off-Banner
    Blue On Banner %
    Blue Off Banner %

    Because the BF banner didn't have upgraded blues to begin with, that wouldn't have changed anything with the On-banner Gold chance when the Off-banner trolls were affected.


    -----

    @Kainos You can take a look at her kit and figure it out yourself. Let me find the data though I'll post it here.

    Tilith (Trust Reward is a Materia that works like Ribbon)
    -----
    min LB:ST ~2000 HP Heal w/ 3.8x Mod & 3 Turn ST 100% LB Fill Rate & ST Cure Poison, Silence, Paralyze
    max LB:ST ~2000 HP Heal w/ 5x Mod & 3 Turn ST 100% LB Fill Rate & ST Cure Poison, Silence, Paralyze

    ABILITIES: (YOU CANNOT DUAL CAST, I REPEAT, THESE ARE ABILITIES)
    Prismatic Light of Eternity -- Recover 10% MP per Turn
    Prism Heart 180% AoE 1 Hit Magic Attack
    Pretty Steel ST Stat Buff Removal
    Inviolability -- Decrease Target Chance by 75%
    慈愛のオーラ -- 3 AoE Turn +100% Stat Debuff Resist
    Pretty Aura -- ST ~60 HP Heal w/ 1.2x Mod per Turn)
    Goddess's Miracle 25 AoE ~1000 HP Heal w/ 3.4x Mod & AoE Cure Poison, Blind, Sleep, Silence, Paralyze, Confuse
    封神の光 AoE Stat Buff Removal
    Celestial Light AoE 2 Turn +40% ATK/DEF/MAG/SPR
    Prism Heal 99 AoE except Self Recover 2500 HP, 50 MP
    Rainbow Veil AoE 3 Turn +40% Fire/Ice/Thunder/Water/Wind/Earth/Light Resist
    Radiant Light AoE 100% HP Recovery
    Miracle of the Holy Goddess AoE Revive with 100% HP

  7. #6627
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    Quote Originally Posted by Mina View Post
    Actually the golds being trolls vs not being trolls didn't affect the banner units pull rate. We know a lot of this data by historical but it looks something like this.
    Rainbow On Banner % - Rainbow trolls of upgraded On-Banner Golds and Blues
    Rainbow Off Banner % - Rainbow trolls of upgraded Off-Banner Golds and Blues
    Gold On Banner % - Gold Trolls of upgraded blues of the On-Banner
    Gold Off Banner % - Gold Trolls of upgrade blues of the Off-Banner
    Blue On Banner %
    Blue Off Banner %

    Because the BF banner didn't have upgraded blues to begin with, that wouldn't have changed anything with the On-banner Gold chance when the Off-banner trolls were affected.


    -----

    @Kainos You can take a look at her kit and figure it out yourself. Let me find the data though I'll post it here.
    I thought that might be the case, but it still feels better lol

  8. #6628
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    When it boils down to looking at a rainbow chance, collectively between off-banner + on-banner you have a 1% chance to pull a rainbow.
    But the real breakdown happens when you look at it as it really is:

    .5% on-banner rainbow
    .5% off-banner rainbow

    On a banner with 2 rainbows it becomes...

    .25% on-banner rainbow #1
    .25% on-banner rainbow #2
    .5% off-banner rainbow

    You can carry that math over towards golds as well. Also no matter how many blues + yellows get added, the rainbow rates are only affected by how many on-banner rainbows there are.
    So even if like let's say we have 1 rainbow, 3 golds on a banner... if you add 10 on-banner blues that would not affect the rainbow or gold rates at all.

    So if we were to consider what a Vargas, Elza, Tilith, Karl, Seria banner should look like....

    .25% on-banner rainbow #1 Vargas
    .25% on-banner rainbow #2 Elza
    .5% off-banner rainbow
    1.5% on-banner gold #1 Tilith
    1.5% on-banner gold #2 Karl
    1.5% on-banner gold #3 Seria
    14.3% off-banner gold
    80% off-banner blue
    Edit: For those wondering why the math doesn't add up, trying to divide 4.7 into 3 units becomes messy (the gold units) they would be more like 1.566666etc7%

    Yes, that's a lot of blue. Also I take most poll data with a grain of salt. The only information I value is that from whales who do like 50 some 11 pulls.
    Even if they increase the odds of you seeing an on-banner gold, it won't negate the amount of off-banner blues that will be seen.

  9. #6629
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    Quote Originally Posted by Mina View Post
    When it boils down to looking at a rainbow chance, collectively between off-banner + on-banner you have a 1% chance to pull a rainbow.
    But the real breakdown happens when you look at it as it really is:

    .5% on-banner rainbow
    .5% off-banner rainbow

    On a banner with 2 rainbows it becomes...

    .25% on-banner rainbow #1
    .25% on-banner rainbow #2
    .5% off-banner rainbow

    You can carry that math over towards golds as well. Also no matter how many blues + yellows get added, the rainbow rates are only affected by how many on-banner rainbows there are.
    So even if like let's say we have 1 rainbow, 3 golds on a banner... if you add 10 on-banner blues that would not affect the rainbow or gold rates at all.

    So if we were to consider what a Vargas, Elza, Tilith, Karl, Seria banner should look like....

    .25% on-banner rainbow #1 Vargas
    .25% on-banner rainbow #2 Elza
    .5% off-banner rainbow
    1.5% on-banner gold #1 Tilith
    1.5% on-banner gold #2 Karl
    1.5% on-banner gold #3 Seria
    14.3% off-banner gold
    80% off-banner blue

    Yes, that's a lot of blue. Also I take most poll data with a grain of salt. The only information I value is that from whales who do like 50 some 11 pulls.
    Even if they increase the odds of you seeing an on-banner gold, it won't negate the amount of off-banner blues that will be seen.
    Poll data historically has been extremely accurate; it's very doubtful that we would see those kind of huge increases in %s for all 3 of the 4*s unless there was actually something to it. Tilith's is a little higher from some expected reporting bias, but it's pretty safe to say they buffed each of their rates by at least 1%.

  10. #6630
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    Part of the reason why the guy who did the polling stopped because people were inputting false numbers and having to go through that data was frustrating. Combined with the main reason was that the data wasn't changing per banner and he felt confident that the numbers were the same as the old JP rates and people were just trolling the reporting.
    He also said he saw plenty of poll bias where most people would only report if they successfully pulled vs not pulling anything of note.

    I'll admit I probably contributed because I don't bother reporting my shit pulls. I pulled a Seria and Tilith on that banner back then but I don't remember if I bothered reporting the Seria while I KNOW I reported that Tilith.

    Edit: I guess the main thing for those people who go for Tilith is try not to go hard on the first day? :{ I know that's a hard thing to do but I'm genuinely hesitant about supporting a banner like this.

  11. #6631
    Impossiblu
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    Prothescar Centursa
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    dont know why they didnt just split the banner into 2 like they used to do. first half (Vargas, Tilith, whoever) week 1, second half (Elza, whoever, whoever) week 2.


    oh wait.

    I know why.




    $$.

  12. #6632
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    Honestly speaking the worst banners we get are the collab banners. Because they stay true to what the JP banners were originally.
    Every other banner we've had are far improved banners from the JP ones because they split things up.

    It probably boils down to $$ but it also is cause in general the collab banners fucking suck. Karl and Seria are good for what exactly? Oh. Nothing. WHY DO THEY NEED TO EXIST THEN JUST MAKE BETTER FUCKING UNITS. THEY DON'T DESERVE TO BE GOLD. THE ONLY REASON WHY ALIM MADE THEM GOLD WAS TO FUCKING MAKE PULLING TILITH A PAIN IN THE ASS. *tableflip* GOLD UNITS CAPPED AT 5* THAT ARE SHIT ARE SHIT IDEAS, ALIM.

    The reason why this banner we're on sucks is just because they have this story-event banner and these 4 units are tied to the story that was made for it. I can't really fault them for that. Alim was the one who made this shit a 2 gold banner lol.

  13. #6633
    Chram
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    The first BF banner they tripled each of the 4* chances so it was still ~4%. Hopefully they do that again.

  14. #6634

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Mina View Post
    Honestly speaking the worst banners we get are the collab banners. Because they stay true to what the JP banners were originally.
    Every other banner we've had are far improved banners from the JP ones because they split things up.

    It probably boils down to $$ but it also is cause in general the collab banners fucking suck. Karl and Seria are good for what exactly? Oh. Nothing. WHY DO THEY NEED TO EXIST THEN JUST MAKE BETTER FUCKING UNITS. THEY DON'T DESERVE TO BE GOLD. THE ONLY REASON WHY ALIM MADE THEM GOLD WAS TO FUCKING MAKE PULLING TILITH A PAIN IN THE ASS. *tableflip* GOLD UNITS CAPPED AT 5* THAT ARE SHIT ARE SHIT IDEAS, ALIM.

    The reason why this banner we're on sucks is just because they have this story-event banner and these 4 units are tied to the story that was made for it. I can't really fault them for that. Alim was the one who made this shit a 2 gold banner lol.


    Talk about gold trolls; my daily went blue > gold for the first time in over a month...

    ...Soleil.

  15. #6635
    Queen of the Pity Party
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    just curious, am I the only one who takes occasional breaks for no reason? or is everyone here hardcore NRG-burners?


    I can't handle raid + normal NRG + arena orbs, it takes up too much time. plus sometimes I just begin to feel like I'm too attached to this account I'm building so I remind myself it's just a game by taking a whole weekend off. anytime I feel like I need to play to burn NRG, rather than want to play because it's fun, I step back.


    are you guys hardcore orb/NRG burners, or are there other casuals like me around?

  16. #6636

    Sweaty Dick Punching Enthusiast

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    I die a bit inside every time an orb goes to waste (like full orbs during the day), except for when I'm asleep, but I tell myself every single time that the orb JUST refreshed, so I can feel better about it.

    I always wake up to full orbs, but NRG isn't a problem since I deplete before going to sleep (@ 147 atm; rank 114), or TM farm overnight.

    All while working, handling wife's + daughter's attention needs, social life, PS4, and never having full stamina at FFRK (188 there).

  17. #6637
    Nidhogg
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    Quote Originally Posted by Yuri-G View Post
    are you guys hardcore orb/NRG burners, or are there other casuals like me around?
    Guess I'm more of a hardcore, but I don't keep up on the game like I used to, I just play it often. Macros fixed energy for me, no need to worry about ever capping with 157 energy. Arena is largely meh so I don't fret about losing orbs there, though I do at least do the daily arena/colosseum for lapis and keep myself in the top 30k for the Moogle. Raid orbs are the roughest thing for me. I fret if I waste any other than sleeping hours, but I still often find myself capping out, losing minutes to an hour or two occasionally just because I didn't pay enough attention.

  18. #6638
    D. Ring
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    I'm sorta hardcore, but only when i'm able to log in (don't have internet at home, so have to make use of library), I make sure to deplete the fuck out of orbs, energy, everything when i'm on.

  19. #6639
    Ridill
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    I used to be pretty casual but I'm now trying to burn energy as much as possible and not waste any. Raids are atill annoying though, wish they would add at least 3-4 extra nodes.
    Having high energy/stamina bars helps a lot though. Currently sitting at 147 and it's so much better.

  20. #6640
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    Quote Originally Posted by Malithar View Post
    Guess I'm more of a hardcore, but I don't keep up on the game like I used to, I just play it often. Macros fixed energy for me, no need to worry about ever capping with 157 energy. Arena is largely meh so I don't fret about losing orbs there, though I do at least do the daily arena/colosseum for lapis and keep myself in the top 30k for the Moogle. Raid orbs are the roughest thing for me. I fret if I waste any other than sleeping hours, but I still often find myself capping out, losing minutes to an hour or two occasionally just because I didn't pay enough attention.
    Basically this for me too now although I spend a little more time on arena/colosseum on the off chance I could get the one ring to rule them all some day (1/9 legooo) Also add me on this account Mal!

    Side note: I might re-evaluate my balls deep for Tilith statement now with CG Fina released on JP and IF you have Ramza and WoL. From what I understand, Ramza + Rikku + WoL can basically sustain an entire party to the point where a healer isn't even needed. WoL's counter heals himself, Rikku reraises anyone who dies, and obviously you know what Ramza does with his heal and buffs.

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