KRANDOR FIGHT ME I STILL HAVENT PLAYED ANY NON SCRUBS YET
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Sorry Nits, got DC'd. Seems like Karin safe jump doesn't work vs. Cammy.
What's the karin safe jump? You're the first karin i played since the beta that didn't lag on me. The first set was pretty good.
I can't create a lounge now![]()
After Slide > cr.MP > Jump cross-up. Your SRK (why? lol) beat it until I switched the timing.
btw SteamID: ArcXI FighterID: Tsuko_
Desk makes F.A.N.G look fun
Just under 300k fite bux. I'm done for the night.
And wtf, are levels like yen in this game? I'm level 192. The fuck is up with that?
Good shit good shit.
Hahaha, started watching that thinking "evo 2016 GF haha very fun game just released of course play is gonna look sloppy" and then the Duck Tales Moon Theme hit. Glorious
Servers down?
So i'm torn between my 2nd character. Between bipson, rashid, or chun. Rashid is badass but god damn so much more shit to learn than cammy, bipson seems to give me the balance between a fast and slow character for me to mess around, and chun is well... Just cheap. Lol i really really want to play Juri or Urien when released, but you know... Not gonna be out for a while. These are the times i miss vanilla sf4 which gave us you know... 10 extra characters to unlock upon release. -_-
@welt, i'm assuming you're using the nvidia global vsync for the game rather than the in-game? Is there something that was discovered?
We also got vanilla almost a year after it was released in Japan, which gave Capcom the extra time to make those 10 extra characters..
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Is it me or is the down -> up charge special move window tighter in this than sf4? Also, the negative edge in this game seems absolutely ridiculous as well. Maybe I'm just not used to it since I haven't played sf in close to 2 years.
Unreal Engine vsync has triple buffering baked in, which adds a lag time baked in. You can either disable the in game version like Welt suggested (and enable it without triple buffering on the driver level), or if you have a Gsync/Freesync display it automatically overrides the implementation and gives you lag free goodness.