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  1. #2441
    Nidhogg
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    Quote Originally Posted by Krandor View Post
    Given my understanding of how the netcode is working you absolutely could use it even in a previously lagless match.
    Testing with my PS4 and PC versions fighting each other, I can't get it to work that way unless I simulate a shitty connection first. It only seems to work if the system is already attempting to roll someone back.

  2. #2442
    Been Here Longer Than you
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    Quote Originally Posted by MisterBob View Post
    Testing with my PS4 and PC versions fighting each other, I can't get it to work that way unless I simulate a shitty connection first. It only seems to work if the system is already attempting to roll someone back.
    So start some p2p downloading.

    Who is online and wants to play for just a bit? Impossible to tell since their friend list is a steaming pile of shit.

  3. #2443
    Nidhogg
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    Quote Originally Posted by Weltall View Post
    So start some p2p downloading.
    There are way more reliable ways than that. Plenty of software out there designed to test servers in poor network conditions that you can use to simulate a poor connection. Custom router firmware helps too.

    PS4 players can do this to players as well via custom router firmware + entering the PS menu, so nobody is safe for now.

    It doesn't seem particularly common online at the moment (2/75 matches for me have had rollbacks), but presumably it will get worse as people figure out how easy it is.

  4. #2444
    Mr. Bananagrabber
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    2/75? What the Holy Fuck.

  5. #2445
    Nidhogg
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    Quote Originally Posted by Krandor View Post
    2/75? What the Holy Fuck.
    I'm not the only one. Plenty of streamers have the same results. Make sure you're setting "Fight Request" to "Ask" so you can check the opponent's connection quality first.

    Additionally, make sure you're forwarding 5000,7777-7778,15000. For some stupid reason the game doesn't support UPnP.

    It's annoying to have to configure things explicitly to make the game work, but once you do, it works surprisingly well.

  6. #2446
    Mr. Bananagrabber
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    I already uninstalled this steaming piece of shit, and it's also worth noting that I'm not retarded and probably don't need advice on port forwarding or setting Ask.


    User was infracted for this post.

  7. #2447
    Nidhogg
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    Quote Originally Posted by Krandor View Post
    I already uninstalled this steaming piece of shit, and it's also worth noting that I'm not retarded and probably don't need advice on port forwarding or setting Ask.
    Such mad. Won't offer help in the future, then! I guess I will never understand why people hang out in threads for things they hate, it's so weird.

  8. #2448
    Mr. Bananagrabber
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    To help spread awareness so no one else buys this game unless Capcom actually fixes it.

    Also, you're repeating tips that have already been covered in here, in some case multiple times.

  9. #2449
    Theory Fighter
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    Quote Originally Posted by MisterBob View Post
    I'm not the only one. Plenty of streamers have the same results. Make sure you're setting "Fight Request" to "Ask" so you can check the opponent's connection quality first.

    Additionally, make sure you're forwarding 5000,7777-7778,15000. For some stupid reason the game doesn't support UPnP.

    It's annoying to have to configure things explicitly to make the game work, but once you do, it works surprisingly well.
    That's PC only, or a requisite for both PC and PS4? I have some ports open for PS4, but those are not included.

  10. #2450
    Been Here Longer Than you
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    Quote Originally Posted by MisterBob View Post
    Such mad. Won't offer help in the future, then! I guess I will never understand why people hang out in threads for things they hate, it's so weird.
    Personally, I like to watch it burn down.

  11. #2451
    Ze NinjaSYXX
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    Us vets just don't appreciate when a game takes a massive shit in quality.

  12. #2452
    Mr. Bananagrabber
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    Being an older player shouldn't even be a part of it, the overall quality of the game should be inexcusable to anyone.

  13. #2453
    Shimmy shimmy ya shimmy yam shimmy ya
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    Shame too cuz the actual core gameplay is pretty fun. Even basic UI shit like looking up your own replays seems to have taken a few steps back from SFIV. Everything seems arbitrarily convoluted just for the sake of prettiness.

  14. #2454
    Nidhogg
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    Quote Originally Posted by Taim Meich View Post
    That's PC only, or a requisite for both PC and PS4? I have some ports open for PS4, but those are not included.
    That's PC only, yeah.

    Us vets just don't appreciate when a game takes a massive shit in quality.
    I'm sure I've been playing for as long as anyone else here.
    I don't deny that there are some pretty major issues with the online functionality right now, but it should be kept in perspective. The game seems like a major step forward gameplay-wise, and a lot of major players are pretty happy with that. It is unlikely that the online issues will remain a problem for long, given how much at Capcom rides on this game.

  15. #2455
    Hay guyz, I was Shinebox but now I'm not!
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    The major players have to be happy with it no matter what. Their livelyhood depends on it.

  16. #2456
    Old Merits
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    The surprising part is that these problems actually EXIST, given how much Capcom rides on this game.

  17. #2457
    A. Body
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    yeah, i mean i think the core game is a lot of fun and shows a lot of promise, but it's wrapped in a horribly incomplete package. this was nowhere close to ready for release and it's glaringly obvious. i'm completely fine with a barebones release at the start, but for the love of god, at least make sure what's there actually works properly before asking people to shell out $60 for it.

  18. #2458
    Yoshi P
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    Quote Originally Posted by MisterBob View Post
    The game seems like a major step forward gameplay-wise
    How's that? The game plays much slower (crazy hit/block stun, recovery on footsie normals), and the useful options you have in a given situation are fewer. I don't think the game is necessarily bad, but I don't see how it's a step forward towards anything besides streamlined casual/online play.

    On all the online issues, I seriously don't understand why so many AAA devs refuse to contract people that actually know what they're doing. I can't imagine it's a money issue, since it seems like every indie fighting game that comes out uses GGPO and has functional online infrastructure.

  19. #2459
    Yoshi P
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    The game is basically ready for release at an Arcade level, where all that matters is that 2 people can play against each other locally. Aside from the online issues which I expected since it's rare for an online game to be buttery smooth the week of release, it's plagued with some cumbersome menu surfing and it could use some quality of life additions. Allowing players to buy costumes, characters, etc. just by playing the game sort of backfires as well since now we have more loading required to Capcom's servers to ensure people don't game the system (too much).

    I enjoy the game but I'm also mostly playing locally with a friend atm until the online unfucks itself.

  20. #2460
    Banned.

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    My biggest complaint is still the goddamn load screens. It just completely kills my desire to keep playing.

    Well, back to Street Fighter IV then.

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