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  1. #2561
    Ze NinjaSYXX
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    Nitsuki Syxx
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    Quote Originally Posted by Deejay View Post
    I can't tell if Nits is trolling and idk what game Krandor wants to play. You sound astonished that Capcom wanted to make a game that played like street fighter


    Sent from my iPhone using Tapatalk
    For me it's the general "still trying to get out of bad habits" kind of thing. I don't think i'm trolling, but some of my issues have to be because of the massive readjustment coming out of USF4 which i've barely played, but mostly previous iterations. My habits from that game are still the same so it's still a very odd for me that it's null and void. That is my fault tho, I am aware of that, part of that reason personally is because going from Guilty gear accent core to Xrd needed very little adjustments. Hell we both played a couple matches of xrd pc the other day and felt right at home, but again that's just us. Yea my complaining most of the time seems pointless, but Krandor has the most legit complaints that we're all agreeing on.

  2. #2562
    Been Here Longer Than you
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    Quote Originally Posted by The Blackrose View Post
    That's because ex-reversal moves are not your invincible option. It's almost always your medium strength.

    This was probably a result of beta 2, when they had the whole "If you make it EX, you're not in counter state if you fuck up" debate. Which ultimately got nixed.

    EDIT: Another thing if you know your execution is sloppy on supers. The game interprets 2xQCF as D F D F. D DF D F or other non-complete motions no longer works. Shady K passed that piece of knowledge around last week.
    Yeah, I posted the same thing on here day 1. The game has Marvel 1/2 inputs for directions.

  3. #2563
    RIDE ARMOR
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    Siren

    Id: mpatrick
    Totally have no idea what I'm doing so far! I'd probably be playing gief right now but the jump from 4 to 5 will take some time to soak in. Birdie has been pretty fun so far though

  4. #2564
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Quote Originally Posted by Lokus View Post
    So then don't reversal? I dunno it does seem backwards in your example so my only thought is they still wanted to curb extreme comebacks by use of a super.
    Because it's pretty much the only way out? V-Reversals routinely lose to even mediums(with VT up you can't even VR Chun's heavies...), and the higher tier characters have actual frame advantage and the ability to move back into range easily. Blocking your way out forever is really not feasible.

    And again my issue isn't the that, I'll work around it, that's part of learning the game. My issue is the contradiction between saying they want things to be easier on the hands and more weighted on the mental side and then instituting a mechanic that is the exact opposite of that, lol.

  5. #2565
    Straight Ca$h Homie
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    Street Fighter V: A Preliminary Thread

    Edit: Nvm I see what you're saying. I can understand to an extent but I'm not mad that Capcom wants to impose less shortcuts. Newcomers are more prone to having sloppy inputs, and I had a lot of low short Supers instead of DPs while playing IV so I can see why they made the change.

  6. #2566
    Relic Shield
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    Audrey Weaver
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    Quote Originally Posted by Weltall View Post
    Also, I figured 4-5k is where most points would max out like SF4, but the leaderboards are already sitting at like 8k or something.
    The last category in search results when searching by LP is "30k+"

  7. #2567
    Yoshi P
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    Quote Originally Posted by Callisto View Post
    Because it's pretty much the only way out? V-Reversals routinely lose to even mediums(with VT up you can't even VR Chun's heavies...), and the higher tier characters have actual frame advantage and the ability to move back into range easily. Blocking your way out forever is really not feasible.

    And again my issue isn't the that, I'll work around it, that's part of learning the game. My issue is the contradiction between saying they want things to be easier on the hands and more weighted on the mental side and then instituting a mechanic that is the exact opposite of that, lol.
    Yea I get what you're saying now. It's like they want newer players to perform the combos easier should they connect the initial hit. All this says to me though is that some characters don't currently fit their design completely and will have some frame adjustments down the road so we're just gonna have to deal with it or play Elena until then.

  8. #2568
    Hay guyz, I was Shinebox but now I'm not!
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    Played a Birdie last night.

    Necalli lol... He can fly right through fireballs, lightning, and chains but dude can't go over a banana on the floor

  9. #2569
    A. Body
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    Minerva Kissaki
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    Gilgamesh
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    Leviathan

    ive won 3/4 matches all have not sent win to the data base.. mannn fuck this >

    edit
    never mind they are sending late? my points just jumped up whatever i was getting annoyed

  10. #2570
    Hay guyz, I was Shinebox but now I'm not!
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    https://youtu.be/wJhzkwTvglY

    Sent from my SM-G900V using Tapatalk

  11. #2571
    Straight Ca$h Homie
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    Guess I'm subbing Rashid


    Sent from my iPhone using Tapatalk

  12. #2572
    Been Here Longer Than you
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    Is someone on that wants to practice? This friend list is the horrendous.

    Edit: I played a Rashid last night who was in the top 50 and I couldn't even move. Which is why I posted that comment about the character. He seems really, really good once you learn him. Safe as fuck and his neutral jump game is OP.

  13. #2573
    Ze NinjaSYXX
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    Nitsuki Syxx
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    So my 2 biggest demons right now are turtling Ryu's, and Nash, from what it seems like both characters normals seem to wreck Cammy's, especially Ryu. At least i can fight Nash by not letting him breathe.

  14. #2574
    Been Here Longer Than you
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    The Japanese figured out OS throw tech and Valle sounds salty AF lol.

    God damn the tech...

    https://twitter.com/inoVSVSVSVSVSVS/...91391543824387

    https://twitter.com/inoVSVSVSVSVSVS/...95042362171392

  15. #2575
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    Another OS confirmed working:

    F + LP/LK into 3 PPP

    It will throw tech if they throw or it will Alpha counter if they attack.

    New players have literally no hope for a long, long time lol.

  16. #2576
    Straight Ca$h Homie
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    Street Fighter V: A Preliminary Thread

    What if they do nothing? Whiff throw?
    And what if the character has a F + P normal?

    Nvm looks like you get crouch jab

    Sent from my iPhone using Tapatalk

  17. #2577
    Been Here Longer Than you
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    It is crouch jab plinked into throw, so you get crouch jab. Someone said move back then forward (shimmy?) may beat it, but INO followed up saying you have time to block after whiff crLP.

  18. #2578
    Old Merits
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    Odin

    Looks like I'll be topping out around the 2k range in this game then. Or maybe I'm being too negative since there was a 30k+ LP search option. Oh well, lablablab

  19. #2579
    Old Odin
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    Quote Originally Posted by Weltall View Post
    Another OS confirmed working:

    F + LP/LK into 3 PPP

    It will throw tech if they throw or it will Alpha counter if they attack.

    New players have literally no hope for a long, long time lol.
    this doesnt work on jabs followed by throw. because you get thrown out of alpha counter before it hits.

    i do this alot on chun and so for have thrown everyone out of their alpha counter.

  20. #2580
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    Not sure if this has been posted lol.


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