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  1. #3021
    Banned.

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    No worries man. GGs. Ya really made me work for that one win.

  2. #3022
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Your AAs are super on point, I had a hell of time jumping in.

  3. #3023
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    Ggs Goggle!!

  4. #3024
    Yoshi P
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    Is there detailed frame data anywhere that has invin frames, etc?

  5. #3025
    Theory Fighter
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    Quote Originally Posted by fantasticdan View Post
    Is there detailed frame data anywhere that has invin frames, etc?
    VFrames shows most if not all the invulnerability frames on moves, as well as the charge time on some of the moves. It's a free app for android and iOS, so give it a try if you haven't already.

  6. #3026
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    So Playstation digital numbers are finally in for the month of Feb, and it isn't good for SFV/Capcom:

    1. Came in 5th in the US
    2. Didn't even crack the Top 20 in Europe

    As Krandor said, on Steam the game currently has more refunds than purchases over the last week.

    RIP Capcom. I bet this time next year we start hearing about them selling off IPs to bigger devs.

  7. #3027
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    I call dibs on buying the rights to not making megaman games

  8. #3028
    Hay guyz, I was Shinebox but now I'm not!
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    Sadly while the battle system is more honest than SFIV, being good at SFIV was more impressive than being good at this game.

    SFIV even with its dumbness was a better package overall.

    Unless some kind of miracle happens Capcom is not selling 2mil copies by March 31st, I would be surprised if they even sell 400K by then

  9. #3029
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    I said it several times on this thread, or the EVO thread, long before the release: the release date was entirely due to sales forecasting for stockholders (Q1). The pro tour just happened to align and gave them an excuse as to why they released an alpha version as retail.

    They wanted to keep their stock from plummeting when there were reports of them almost going bankrupt.

  10. #3030
    Yoshi P
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    Quote Originally Posted by Taim Meich View Post
    VFrames shows most if not all the invulnerability frames on moves, as well as the charge time on some of the moves. It's a free app for android and iOS, so give it a try if you haven't already.
    Don't have a smartphone.

    Quote Originally Posted by Weltall View Post
    I said it several times on this thread, or the EVO thread, long before the release: the release date was entirely due to sales forecasting for stockholders (Q1). The pro tour just happened to align and gave them an excuse as to why they released an alpha version as retail.

    They wanted to keep their stock from plummeting when there were reports of them almost going bankrupt.
    They should have been more forthcoming with what was in SF5 at launch, labeled it early access for competitive players or something, and made it clear the full release was coming down the line. Wouldn't have sold as many copies on day 1 maybe, but they wouldn't be dealing with a huge backlash of customer outrage and steam refunds they are now, and they would be in much better shape to sell the game to the mass market when it 'fully' launched in march/april or whatever.

    I wonder how much DLC they'll actually go through with? I assume they're obligated to finish the 6 announced characters due to sony funding and the season pass, even if they know they'll lose money doing so.

  11. #3031
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    Tech vs. Callisto:


  12. #3032
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    eh that requires reactions, just don't stop pressing s.mk and Mika can't use charged hk or any of her other buttons either way lol

  13. #3033

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Krandor View Post
    I had a full list a page or two back

    Edit: here, I'm sure there's some missing since I last updated it

    Deathbringer : Deathkaiser
    Weltall : Weltall
    Tohmane : Tohmane
    Nitsuki : NinjaSYXX
    Bweigelt : Britton
    Kaelan : MuscleSpirit
    Moridam : NoCarrier
    The Blackrose : RSBlackrose
    Xno Kappa : XnoXzempt
    Indalecia : IndytheGorefang
    Callisto : Callisto
    Krandor : Krandor311
    Deejay : Deejonious
    Ratatapa : raters
    Shidobu : Shidobu
    Lokus : BohabMF
    samalis : Samalis
    Thulius : Thulius
    Can you add me, please? Tag is Alvinho311.

    Quote Originally Posted by Odesseiron View Post
    Sup Alv! Haha
    Holla!

  14. #3034
    Relic Shield
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    Quote Originally Posted by fantasticdan View Post
    Is there detailed frame data anywhere that has invin frames, etc?
    http://watissf.dantarion.com/sf5/boxdox/#null

    Has a frame-by-frame hitbox view (but some of the numbers in frame data page are slightly off)

  15. #3035
    Mr. Bananagrabber
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    Posting this here for a discussion Welt and I are having and if anyone wants to see the timing on this Karin reset.

    As far as we can tell, the first jab has to whiff for the second one to be able to hit and cause the reset.



    Btw Counter hit part isn't relevant, I just had that setting on while we were checking stuff.

  16. #3036
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    I remember seeing that when the game came out, haven't seen anyone make good use of it yet. Still no idea why it works that way


  17. #3037
    Hay guyz, I was Shinebox but now I'm not!
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    I'm pretty sure my name is never gonna get added to the OP

    Fighter id: DonKatsu

  18. #3038
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    Quote Originally Posted by Don Katsu View Post
    I'm pretty sure my name is never gonna get added to the OP

    Fighter id: DonKatsu
    Not like it matters. I've invited you probably over 200 times and you haven't once accepted lol.

  19. #3039
    Mr. Bananagrabber
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    Quote Originally Posted by Kaelan? View Post
    I remember seeing that when the game came out, haven't seen anyone make good use of it yet. Still no idea why it works that way

    Doubt we're seeing much use of it cause the timing is really fucking strict. Granted I'm like the exact opposite of an execution monster, but I couldn't land it more then 2 or 3 times in a row in training mode.

    I'm sure we'll see Sako landing it every single time with ridiculous left/right/high/low/fuckyourlife mixups whenever he comes out for a tourney.

  20. #3040
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    You can do really dirty thing with it, if you can execute it on command.

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