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  1. #4861
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    Also from that link, Ryu & Chun Li BBoy & BGirl DLC are $3.99 each



  2. #4862
    Been Here Longer Than you
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    Someone needs to just burn this company to the ground lmao. This shit is just awful.

  3. #4863
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    I played around with Rashid this morning. Is he basically the Guy of SFV?

  4. #4864
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    Leviathan

    Quote Originally Posted by 6souls View Post
    I played around with Rashid this morning. Is he basically the Guy of SFV?
    DELET THIS


  5. #4865
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  6. #4866
    Old Odin
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    Asura

    omg i thought kens hairstyle and face were bad, but akuma wins it looool. the fuck that hair and face, he looks like a mongolian ape that got punched into the face a gazillion times

  7. #4867
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    Akuma to be added December 20th. "Season 2" character pack pre-order available now and includes five more fighters in addition to Akuma.

  8. #4868
    Prime Minister of Salt

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    Lion-O-kuma. I don't even.....

  9. #4869
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    Akumas hair and face are so awful....what in the FUCK IS THAT!?! Day 1 better have a classic costume lmao

  10. #4870
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    Leviathan

    akumer stuff:
    http://www.capcom-unity.com/harrison...reet-fighter-v

    V-Skill: Rakan
    Akuma strikes a defensive stance and similar to Ryu’s Mind’s Eye, can parry an incoming attack. He can follow-up the move with an upward kick or a long reaching palm strike.

    V-Trigger: Dohatsu Shoten
    Akuma powers up and envelops his body with ki to enter Dohatsu Shoten mode. In this mode, his Gohadokens are more powerful, now able to travel full-screen and he can unleash two in the air even while jumping backwards. Additionally, when he lands his Goshoryuken attack, he follows-up and violently drives his opponents into the ground.


    Critical Art: Sekia Koretsuha
    Akuma channels an incredible amount of ki into his palm and drives it into the ground, striking the opponent with an exploding pillar of fierce energy.


    Critical Art: Shun Goku Satsu
    Only accessible while in Dohatsu Shoten mode, Akuma’s most powerful attack returns. He glides towards the opponent and grabs them, resulting in a series of devastating strikes in the blink of an eye.


    SF4/3/pre5 alt*:
    http://static.capcom.com/unity/harri...mall/AK_11.jpg
    gouken alt*:
    http://static.capcom.com/unity/harri...mall/AK_10.jpg
    more-lion king alt*:
    http://static.capcom.com/unity/harri...Small/AK_9.jpg
    *official community names pending

    A longer trailer:

    few extras I think

  11. #4871
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    Carbuncle

    I've been watching Capcom Cup, and like... I haven't played SFV in at least 4-5 months. I *REALLY* want to enjoy it, but I can't seem to bring myself to play it for any period of time. I do (mostly) like the aesthetic/costumes/etc, but I really don't feel the fun factor most of the time.

    I feel like because of FADC and the difficulty of a good chunk of combos, it made SFIV more... something? Strategic? It was easier to appreciate good play. SFV on the other hand just feels.... lesser? It's really not exciting or fun to see someone lose 50% health to super basic and easy to land combos, and the tension or excitement is often far less.

    I know it had to be made more accessible to grow the base and such, but my hope isn't for new characters, but some kind of system changes to make it more enjoyable.

  12. #4872
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    PSX build has some balance changes, including Chun's air legs being negative on block and not combo able on hit

  13. #4873
    Old Merits
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    That's both Akuma's and my return confirmed then. Now the question becomes PC or PS4, doubt I can be arsed to buy shit on both. PC might have better connections but I gotta use a brooks adapter for SFV to recognize my stick, additional input lag maybe. On the other hand, PS4 stick on a PS4, plug and play.

  14. #4874
    Hay guyz, I was Shinebox but now I'm not!
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    AA jabs are worse
    DPs are no longer invincible unless EX

    I wonder how that works for Ken. His ex dp isn't really an anti air

    And if anything these changes just encouraged jumping even more

  15. #4875
    Yoshi P
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    The akuma footage coming out is painful to watch after playing some 3s recently...

  16. #4876
    Ridill
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  17. #4877
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    Odin

    Looks clunky compared to USF4 even, but that's SF5 in general. Still liking how he looks compared to the current roster. Hitconfirm into bnb, shakus, flips, lots o' shit.

  18. #4878
    Old Odin
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    Quote Originally Posted by Don Katsu View Post
    AA jabs are worse
    DPs are no longer invincible unless EX

    I wonder how that works for Ken. His ex dp isn't really an anti air

    And if anything these changes just encouraged jumping even more
    not invincible doesnt mean not anti air, they might adjust the hurtbux of the DPs so they are exellent anti airs but have no invincibility. I wonder if they did that across the board, because if so cammy is like kinda fucked ¬.¬. I really hope they didnt nerf the AA jabs because thats kinda stupid to do. . .

    And nerfing chuns air legs was the wrong way to go -_-, unless they buffed her throwrange a bit ¬.¬

  19. #4879
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    Quote Originally Posted by Damane View Post
    I really hope they didnt nerf the AA jabs because thats kinda stupid to do. . .
    You must be one of those players who are REALLY bad at all other SF games lol. The second the game has normal inputs, the AA situation will (would, cuz it won't happen) resolve itself. Looks slow and clunky as mentioned, but Akuma at least seems more interesting than most of the other characters.

    Very bad feeling Season 2 won't actually fix any issues, just add more junk.

    Edit: Someone should be fucking fired over this...

    http://imgur.com/a/olNWc

  20. #4880
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    Quote Originally Posted by Weltall View Post
    Edit: Someone should be fucking fired over this...

    http://imgur.com/a/olNWc
    edit: found it, he looks like this girl



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