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  1. #4901
    BG Content
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    Six Souls
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  2. #4902
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    The new tapatalk update brought back video thumbnails, mercifully saving me from clicking on a Max link. Praise Be.

  3. #4903
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Quote Originally Posted by shidobu View Post
    if they could fix Lauras air tackle to not trade that would be great. Make it crush counter-able on whiff, but air invincible once she gets off the ground
    This, Laura and Mika both have moves that only exist as AA grabs that at best trade 80% of the time, it's kinda stupid

  4. #4904
    Mr. Bananagrabber
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    Xian is claiming the update with bring the game down to 4f

  5. #4905
    You just got served THE CALLISTO SPECIAL
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    cheap hawks gay

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    That'd be nice since clap is pretty much unusable outside of being a whiff punish now lol

  6. #4906
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    Quote Originally Posted by Callisto View Post
    This, Laura and Mika both have moves that only exist as AA grabs that at best trade 80% of the time, it's kinda stupid
    Pretty much every non standing-jab AA has about a 80% chance of trading or being punished in that shit game...lol.

    It is so painful to watch solid players get wrecked by horrible jump-ins, when you can tell they tried to react to a jump-in attack and got punished for it.

  7. #4907
    Strider/Doom/Cyclops
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    Quote Originally Posted by Callisto View Post
    This, Laura and Mika both have moves that only exist as AA grabs that at best trade 80% of the time, it's kinda stupid
    Mika's AA grab is like Alex's has always been: it is a combo ender or a tool to showoff your epic hard reads when you input it and the opponent jumps into it.

  8. #4908
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    Reminds me of FEURTE....hmm...yep.

  9. #4909
    Old Merits
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    Tsuko Stark
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    edit: Artist's rendition, not actual concept art


  10. #4910
    Strider/Doom/Cyclops
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    If we are getting Rival Schools characters then I'd better see someone from SFEX... but none of those shadows look like Skullomania, so that seems unlikely.

    That said, didn't Capcom say all 5 remaining characters would be new? Are we just taking them for straight liars at this point?

  11. #4911
    Yoshi P
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    New to the Street Fighter Universe is what was said so the character doesn't necessarily have to be 100% new.

  12. #4912
    Mr. Bananagrabber
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    Invincible moves getting worse and meter gain being reduced are both in the plans for season 2.

  13. #4913
    You just got served THE CALLISTO SPECIAL
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    SFV S2 confused the fuck out of me...they want you to block more but they make the punishment for blocking worse lol

  14. #4914
    Strider/Doom/Cyclops
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    I wouldn't say they "want you to block more" as much as they want you to commit more resources to wakeup reversals. Across the board, defense got worse (jab AA, non-EX DPs) and oki offense got worse (more knockback on V-Reversals, worse advantage/positioning after throws). They want to move further away from oki pressure/wakeup reversals out of oki pressure, and more to straight neutral reads and overall footsie game. This makes even more sense if the rumors of input lag being reduced to 4f are true.

    That said, non-EX DPs shouldn't be crush countered; eating a full CC punish because I dropped a Flash Kick combo is not really a proportionate response.

  15. #4915
    Old Odin
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    Quote Originally Posted by Spider-Dan View Post
    I wouldn't say they "want you to block more" as much as they want you to commit more resources to wakeup reversals. Across the board, defense got worse (jab AA, non-EX DPs) and oki offense got worse (more knockback on V-Reversals, worse advantage/positioning after throws). They want to move further away from oki pressure/wakeup reversals out of oki pressure, and more to straight neutral reads and overall footsie game. This makes even more sense if the rumors of input lag being reduced to 4f are true.

    That said, non-EX DPs shouldn't be crush countered; eating a full CC punish because I dropped a Flash Kick combo is not really a proportionate response.
    I am fine with the focus on more neutral game, but in that case they need to do something with CC, because most chars cant make a good use out of CC if they are playing on the very tip of their pokeing range without V-Trigger...

  16. #4916
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    Every single video of S2 updates I've watched still had AA jabs as the easy, go-to option. They need to just completely remove it and give the characters proper AAs, if they expect anyone returning to play this longer than a week.

  17. #4917
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    The irony is that if they add a frame to all jab AA and then remove 2 frames from the input lag, absent some hitbox/hurtbox shenanigans jab AAs will all get BETTER, not worse.

  18. #4918
    Ridill
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  19. #4919
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    Pretty obvious his friend read "Gouki" somewhere and it got mistranslated to Gouken. I mean, Gouki has a Gouken alternate costume in this game that looks EXACTLY like Gouken. Maybe he saw a picture of that. That would be incredibly stupid of them.........





    ok, maybe it is Gouken then.

  20. #4920
    Micronesian Thunder
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    Gouken certainly doesn't qualify as a new SF character, or was that just a lie to throw people off?

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